My Rant on Fairy Types
By NorrinBoltagonPrime21 3 Comments
This isn't a rant on why I hate fairies, but more of a rant of why this doesn't solve balance issues in a game like Pokemon. There's always going to be balance issues whether people like it or not.
Back in Gen 1, there was a similar issue with balance that demanded more attention than Gen 6. Psychic types were considered overpowered for having only one weakness, bug. Bug types were ineffective at neutralizing psychic types because the strongest move Bug types had was either Twin Needle and Pin Missile, and each only dealt 25 damage. And to make matters worse, the only Pokemon that could learn those moves are Beedrill which is part poison type which psychic is super effective against, making the move advantage ineffective. Basically, pure psychic types like Alakazam had no exploitable weaknesses, unlike the Dragon types until Gen 5, who had an exploitable weakness; a change was more logical for Gen 1 to balance the psychic types.
In Gen 2, 2 new types are introduced, Steel and Dark. Steel was created to pretty much be a defensive tank, Dark type was created to help balance Psychic types and Ghost was now super effective against Psychic types although this was possibly an error in Gen 1. Both in the anime and Gen 1 games, it was stated that Psychic types only fear are Bug and Ghost types suggesting Ghost types were originally intended to be super effective but never was implemented for an unknown reason. Now back to Dark types, they were now super effective against Psychic, and Ghost types while receiving a weakness against Bug and fighting types. Psychic types were now weak to 3 types, Bug, Ghost, and Dark, which seemed fair considering Bug Pokemon (except for Heracross) wasn't a viable option against Psychic types yet. Balance seemed to be achieved, no types had zero weaknesses, their is enough Pokemon to balance each other and were all vulnerable.
Not until Gen 6, Pokemon thinks Dragon types are considered overpowered because they are the strongest type statistically, they are correct about Dragon being the strongest type but the numbers look misleading. Out of the 23 fully evolved Dragon types (not including mega evolutions), only 13 are non legendaries. That means that the numbers are getting skewed to the high statistic of the legendaries (legendary pokemon have higher statistics than non legendaries) which throws the numbers off for non legendary Pokemon. It becomes so easy to say Dragons are overpowered when almost half of them are legendaries who are supposed to be statistically stronger, its just a flawed argument. Another reason people think Dragons are overpowered because of what they do defensively. Dragon types are only considered weak to itself (Dragon) and Ice types. Ice type moves is the best way to attack Dragon types because out the 13 Dragon types, 6 of them are doubly weak to Ice types, and 12 of them have at least a weakness to Ice types. (The only Pokemon that doesn't have a weakness is Kingdra whose only weakness is Dragon, but resists few other types which makes pretty much any other type good enough to handle Kingdra.) A way for Dragons to counter Ice type Pokemon is that majority of them can learn flamethrower which is a type Ice is weak against. But since Ice types aren't the only Pokemon that can learn Ice type moves, this isn't a problem. Almost every Water type Pokemon can learn Ice Beam which is a very strong move that deal 95 damage, and since half of them are weak to 4x weak to Ice, its pretty much one-shotting Dragons. Ice types is one of the reasons why I didn't see a problem with Dragon types considering Water Pokemon are the most abundant type in the game and the fact I don't know one person who doesn't have at least one water type or ice type move on their team. I personally did not see a problem with Dragons types like some people and the people at Pokemon believed their to be.
Now in Gen 6, we have the addition of fairies to "balance" Pokemon, which pretty much means level out Dragon types. Fairies are super effective against Fighting, Dark, and Dragon which are all common types on teams and is only resisted by fire, poison, and steel. Steel resists almost everything so that is expected, Poison types can be uncommon on teams and fire are types are common on teams. Defensively, Fairies are only weak to Poison and Steel types, while resisting damage from Bug, Dark, Fighting, and immune to Dragon attacks, seems a little OP. Having Fairies be only weak to the 2 most uncommon types is where one of my main problems with Fairies come from. Its no secret to Pokemon players that Poison and especially Steel type attacks are rarely used because they aren't great offensively. Steel is only super effective against Rock and Ice, which both have 3 other common weaknesses not making a Steel type attack a priority. Poison type attacks are mainly used to inflict the status condition poisoned. So to "balance" the game, the people at Pokemon decided to make the new type weak to the two most uncommon moves types, its just a terrible idea if balance is what you're going for. Its just a good thing that as of now, most Fairies are statistically weak or have other exploitable types (Pokemon with 2 types) because the Fairy type would be OP like the Psychic types in Gen 1. They have a rare weakness and are effective against some of the common types on teams. When Dark and Steel types were added, they weren't given obscure weaknesses, they both had relatively common weaknesses not making them as unfair as the Fairies seem to be.
A more simpler solution would be to start trying to power up the other types in future gens with better stats. A great way to power up other types is by making them pseudo legendary Pokemon (Pokemon with near legendary stats). Out of the 7 pseudo legendary Pokemon, 5 of them are Dragon types including the new pseudo legendary, Goodra. Pokemon had the opportunity to try balancing other types with better Pokemon in the most recent Gen but decided not to for some reason taking away another opportunity to create balance. They created another strong Dragon type, while complaining how Dragons are OP. Just too much flawed logic for me to handle. The people at Pokemon need to understand that perfect balance will never be achieved no matter what they do. One type will always be considered the strongest and the Psychic types held that honor until being processed by the Dragon types. Thats just the reality of a game like Pokemon.
My biggest problem with this addition is at how half-assed and illogical this idea is. Adding a new type can go good as long as they do it in a better way like Dark and Steel types, it is a much better model for hot to add new types and create balance than they way they added fairy types.
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