Poll Should we classify durability feats under different categories ? (90 votes)
Before I start, I'd like to point out that I'm aware that this topic isn't really a battle, but since the discussed subject is mostly Battle threads related, I thought that I should create it here nonetheless. If the mods think that it should be moved, then please feel free to do so.
As for the topic itself : An interesting conversation I was having with someone doesn't seem to be advancing anymore because of one single question : Are all durability feats, including cutting, piercing, blunt force and energy attacks interchangeable ? As in, can we use a character tanking X attack from one kind as a justification for this same character tanking an Y attack of a different kind ?
This got me thinking and I finally decided that it could be interesting to see how the Viners in general view the concept of durability feats and categorization.
Concept :
To keep it short : Comics, Mangas, Books, Novels and pretty much any other form of fiction often show their characters endure extremely powerful attacks with little to no effort yet getting hit by seemingly weaker attacks. As a concrete example, in DBZ we have characters such as Radditz no-selling KI blasts that can vaporize the moon :
Yet, this same Radditz takes damage from Gohan charging him with a headbutt :
So what exactly could justify this fact ? Is it because a character's durability against energy attacks isn't the same as their durability against blunt force ? Or is it because of the potency of the attack being moon+ in power ?
Please, keep in mind that I just used this one instance from DBZ as a mere example. The concept itself is not just limited to DBZ, but rather present in various other works of fiction as well.
To go even more in-depth, let us discuss a few hypothetical scenarios :
Attacks sharing the same potency :
- Would a character tanking a solar system busting punch imply that this same character is capable of tanking the Sun going Supernova, since they are relatively the same in potency ? Or do we need heat resistance feats from that same character to prove that they can tank said Supernova ?
- Would a character tanking a building buster punch imply that they could also tank a building buster sword slash ? Or do we need slashing resistance feats to prove that this character can tank said slash ?
- Would a character tanking mountain busting energy attacks imply that this character can also tank mountain busting punches ?
Attacks with unknown potency :
- Does a character tanking a planet busting punch yet getting hurt by an energy attack prove that the energy attack is planetary+ in potency ? Or does it mean that this character is not as durable against energy attacks as they are against blunt force ?
- Does a character tanking mountain busting energy attacks yet getting hurt by a sword prove that this character is not as durable against cutting as they are against energy attacks ? Or does that make the sword slash mountain+ in potency ?
- Does a character tanking mountain busting sword slashes yet getting hurt by punches prove that the punches are mountain level+ in potency ? Or does it mean that the durability needed to resist the two is different ?
These are just a few scenarios, I'm sure anyone could provide many more (starting by investing these scenarios to get different situations) and can provide examples of something similar happening to a certain character.
So how exactly should we deal with these durability feats in a debate ? Should we considered durability against all forms of attacks as the same thing or do we need to classify them depending on the type of damage inflicted ?
Discuss!
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