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Private EYE

Always on Duty.
Always on Duty.

Private EYE

Name: Mickey "Mick" Knox

Model Number: EYE-7

Aliases: Private EYE, The Renegade, The Inspector, The Truth-Seeker, Mick

Occupation: Private Investigator, Metahuman Hunter

Designer: Victor Tenth, with elements borrowed from Gregory Graham

Alignment: Neutral Good, Anti-Metahuman programming sometimes takes over

Origin: Mick Knox was just an ordinary guy. Living in the perpetual shadow of the skyscrapers, with neon lights reflected out of the deep puddles, he moved from case to case, investigating all manner of crime and punishment. A former police inspector, he left the force when he found out about the corruption nestled deep within. Buying his own dingy little office, he set himself up as an eye for hire, taking on people's personal problems. Occasionally working alongside with and against the police, he finally lost his life when he took on the corrupt Tenth Industries.

His old life, at least.

Rebuilt by the shady corporation as an anti-metahuman test subject, with his mind implanted in the processors via unknown technologies, he became the only successful product of the EYE program, which was designed to stealthily take down superhumans. With his mind intact, however, he went rogue, escaping the facility and returning to his detective work, trailed only by a mysterious scientist known as the Operator.

Now he's re-opened his old Private Investigation office, but he caters to a more uncanny clientele...

Powers

Processor/Skull Blueprints
Processor/Skull Blueprints

Enhanced CPU / Processing Unit: In lieu of an organic brain, EYE-7 is fitted with a hyper-advanced artificial processing unit that accurately mimics the human central nervous system. With Mick Knox's own brainwaves downloaded into the system, he effectively is EYE-7, retaining all memories and feelings of his old self. The CPU is covertly monitored directly by the Operator, who ensures that all of EYE-7's functions are effectively unhackable. In the event of an EMP attack, EYE-7's systems will be restarted by the CPU, which runs off of its own secret power source, nearly completely cut off from the outside world. EYE-7 can process information at a rate that rivals the most advanced supercomputers on Earth, but only if he deactivates his mimicry function, which causes him to retain a human personality. If he does so, his functions essentially fall under complete control of the Operator, and it is up to him to restore them.

Optical Sensors / Multi-Faceted Vision: EYE-7 can "see" across the entire electromagnetic spectrum. In addition to normal human vision, it can view the world in infra-red, thermal, x-ray, and sonar.

Audio-Olfactory Enhancements: EYE-7 can detect, record, play back, and edit even the most silent of sounds, scanning them for evidence or signs of danger. An adjustable audio filter keeps EYE-7 predominantly immune to sonic-based attacks.

Volatile Power Source / Self-Destruct Mechanism: The EYE-7 unit is powered by twin iridium cores, a nuclear energy cell that keeps it functioning for a long time. Should Mick choose, he can detonate the power source at varying degrees of intensity. At level one, only the EYE-7 unit will be destroyed, harmlessly melted from within. In the event of capture, this is typically the course of action taken if no plausible escape route can be located. At level two, the EYE-7 unit can completely destroy a room. At level three, it is possible that a building may collapse should EYE-7 be standing in the right place. At level four, a city block will be completely leveled. Levels 3 and 4 are constantly overridden by the Operator, and cannot be manually accessed by EYE-7.

Signal Scanning / Intrusion: EYE-7 can infiltrate and override unsecured networks. He can listen in on phone calls, open locked doors, and generally search for information by establishing a link to a network.

Robotic Physiology: EYE-7 is a completely artificial organism. Despite the skin-like exterior that covers the robotic frame, the only way in which EYE-7 can be considered human is in his mind and memories. EYE-7 does not tire, nor can it fall prey to poisons or sleep deficiency. While it has no need to eat or sleep, it often does both, being that they are Mick's former habits. EYE-7 is immune to telepathic attack, as it has no psychic presence, only a very accurate imitation of one. EYE-7 is also endowed with incredible strength as a result of his robotic form. He can tear steel doors off their hinges,

Can EYE-7 dream? Nobody knows.

Extreme Durability and Reconstructive Properties: EYE-7's "skeleton" is composed primarily of titanium, allowing him to be extremely durable while still lightweight when compared to other metals. EYE-7 can "tank" ridiculous impacts from extreme forces, often being sent through walls or into explosions while in the line of duty. While his outer skin may be destroyed, EYE-7 will arise from the fire, ready to complete his assignment. Even when completely destroyed, EYE-7's processors will send a signal that preserves his memories and thoughts, allowing him to rise again in a new body. Mick doesn't know where it comes from; it's the Operator that constructs the endoskeleton and places him in his office. When Mick dies, he typically just wakes up at his desk a day later.

A tool for every occasion
A tool for every occasion
No Caption Provided

Moddable Construction: While built around a consistent frame, EYE-7, or Mick, has the ability to almost completely modify every part built into his robot body. He can remove or insert weaponry, tools, compounds, crime evidence, or even miscellaneous objects such as cigarettes or umbrellas, which are compacted and stored in the many ports on the inside of his robotic body. The more important secondary systems, such as weapons, are built closer to the frame, providing them with more durability, while less-important tools are built closer to the outside. Multiple robotic limbs can snake their way out from the frame of EYE-7's endoskeleton, each able to perform their own independent tasks.

Common Weaponry Includes:

Desert Eagle handguns (x5)

Tommy-gun automatic weapon

Incendiary device / Flame projector

Electron-dispersal wave weaponry (experimental; everyday use locked by Operator)

A disintegration device (experimental; everyday use locked by Operator)

Cloaking device (experimental; everyday use locked by Operator)

Sonic Screamer (experimental; everyday use locked by Operator)

Taser prods

Dart launcher

Boxing Glove (mostly for the novelty of having one)

Transportation: EYE-7 can traverse large distances very quickly due to its robotic nature. Extendable limbs, while not on the scope of Telescopic Man's (which are similar in design and function, as both were built by Gregory Graham), allow him to cross gaps or climb buildings with relative ease.

Weaknesses / Quirks

The only evidence Mick has of the Operator's existence is a single black and white image, embedded permanently in his memory banks.
The only evidence Mick has of the Operator's existence is a single black and white image, embedded permanently in his memory banks.

The Operator: The chief "weakness" of Private EYE is a mysterious man who seems to monitor his every move. The Operator is able to, at any moment, take complete control of EYE, forcing him to do his bidding. Interestingly, it is also the Operator who rebuilds EYE whenever he is destroyed, as has happened in the past. EYE, or "Mick," as he likes to be known, is completely unaware of the Operator's existence. Should he at any point discover any clues leading to the Operator's existence, they are instantly deleted from his memory banks. It seems, however, that the operator functions mainly as an observer; he does not actively control Mick, only watching through his eyes to see what he does, as if he were merely a theorist running a grand experiment.

The Operator keeps many of EYE-7's machinery in a "locked" state, preventing him from activating said weapons. Should the need arise, they may be temporarily enabled.

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