The X-O Manowar Armor wiki last edited by DonFelipe on 01/16/15 09:10AM View full history


The origins of this armor are shrouded in mystery. The United States acquired the armor during World War II and spent a great deal of time trying to figure out how it worked. It was only when a young genius, Donovan Wylie, was brought into the project that anyone was able to make the armor work. The US Army bounded the armor with Major Rand Banion who seemed to be the perfect fit. Unfortunately the armor's defensive nature was neutralized by merging the armor with Banion due to his fearless nature (the armor required a pilot who understood that it needed self preservation instincts to truly be effective). Wylie himself bonded with the armor in an effort to save his life and keep the armor from the terrorist group, R.A.G.E.

Powers & Abilities

The suit is one of the most powerful suits and weapons in the universe and grants its worthy host - most men have been rejected and killed when trying to put on the armor - the following abilities (in no particular order):

  • Flight
  • Super Human Strength
  • Invisibility
  • Invulnerability - This ability is dependent upon the wearer. A person with a healthy sense of self preservation has nothing to fear. A fearless person however is vulnerable to attacks as the armor does not know it needs to protect its host.
  • X-Ray Vision - The helmet provides the wearer with the ability to see through objects.
  • Energy Projection - The user can project blasts of energy from the wrists of the armor including the iconic sword. Intensity varies upon the user's desire.
  • Remote Terminal - The unit is capable of separating into two units, the second is sentient and capable of protecting a second host, however, while similar to the original it does not appear to have enough power to use its offensive abilities without the primary unit.
  • Languages - The suit can translate foreign and alien languages on the go.
  • Knowledge - The suit also provides the host with extensive knowledge about history, science, and technology.
  • Healing - The suit can heal the host's injuries and illnesses, even life-threatening.
  • Bonding - Between the wearer and the suit.
  • Spikes

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