Having survived the perils of post-apocalyptic Tokyo, Princess Sakura and her band of adventurers now find themselves in a bleak world known as Infinity. Under Sakura's direction, Syaoran, Kurogane and Fai participate in an extremely violent "chess tournament" where losing can mean serious injury, or even death...but winning will bring a great monetary reward. However, Sakura has heard whispers of an even greater prize, a tool that she will need to hunt down the evil clone-Syaoran that broke loose after the Tokyo incident. Can she lead her companions to victory in this arcane deathmatch? And if Sakura succeeds, will she be able to handle the magical prize that is handed to her--a magic so great that it surpasses even Fai's ability? There's just one catch to this plan of attack: the next step of journey will be one that Sakura must take alone...
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