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FEAR ITSELF TIE-IN! When the Fear Itself hammer falls, The Raft is raised by one of its most powerful prisoners with a newfound weapon of the gods! Now the Thunderbolts will begin to learn the true meaning of FEAR ITSELF! Frank Tieri, Jen Van Meter & Joe Caramanga join series writer Jeff Parker to give us all side of the story as the Thunderbolts try to hold themselves and their world together against tide of anarchy!
The Thunderbolts main team (minus Juggernaut) and the new reserve team fight alongside one another against a horde of zombies in Iraq.
Reserve team members Boomerang and Shocker both are swarmed and nearly killed in the battle, no thanks to Centurius, who could have saved both of them but became too distracted with the scientific endeavor of examining the brain of a decapitated zombie.
During the battle, back at the Raft, one of the Serpent's hammers crashes down and is swiftly claimed by the angry and demoralized Juggernaut, who (off panel) quickly sets himself, as Kuurth of the chosen, to leveling approximately half of the Raft facility. This allows for the biggest supervillain prison break since the first arc of "New Avengers". Here we see the escapes of multiple villains who have already reappeared on the outside in other Fear Itself tie-ins, such as Man-Bull (in Herc) and the odd team of Ember, Aftershock and Icemaster (in Fear Itself: The Home Front).
Cut back to Iraq and Centurius manages to make the discovery that saves the day, after Troll rescues Boomerang and Shocker saves himself. With the battle won, only then does the team catch word of what's going on back on the Raft, and both teams hightail it back to base.
The issue ends with both teams, together, rounding up the last few straggler prisoners who hadn't managed to escape yet... and with Centurius expressing to the other reserves that he could probably disable their nanites relatively easily in the confusion.