Synopsis
No sooner does John Henry Irons arrive back in Washington D.C. than he finds himself taking on a street gang equipped with deadly Toastmasters in "Wrought Iron."
Plot
John Henry disembarks a bus in Washington DC and is greeted by Natasha Irons his teenage niece, but before they leave the bus station gun fire breaks out. A local gang, the Centrals Avenue Skulls, use a Toastmasters on their rival gang the East Street Skulls. This causes innocent bystanders to get hurt, and once John Henry gets his niece to safety he springs into action. With his super strength and his bare hands John Henry subdues the Centrals, but he is blind sided when he sees his nephew Jemahl Irons use Tar and become a monster. John Henry is knocked unconscious and is awaken by a EMT and Natasha.
Once John Henry is checked out by the EMT he and Natasha head to his childhood home. There he is greeted by the whole Irons family. The reunion is noticed by a nosy next door neighbor who calls a mysterious person and lets them know John Henry has come home.
Later the Irons family is enjoying dinner when a squad of AmerTek Industries soldiers attack. John Henry fights them while the rest of the family escapes to the basement. John Henry makes short work of the squad using his strength and a frying pan. He then joins the family and promises that he will fix the trouble he has caused.
Days later, John Henry has made himself a new suit of armor, the MK II, and vows to protect his family, friends and his hometown as Steel.
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