Spider-Man Forum

Spider-Man is a comic book character that first appeared in Amazing Fantasy #15

Spider-Man: Web of Shadows

Topic started by Nighthunter on April 17, 2008. Last post by danhimself 4 days, 2 hours ago.
Post by Nighthunter (18,168 posts) See mini bio
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Activision announced today that Spider-Man: Web of Shadows is currently in the works from Shaba Games and Treyarch for the Xbox 360, PlayStation 3, PlayStation 2, PSP, Nintendo DS, Wii and PC. Although it wasn't ready to say too much about the action-adventure game, Activision did tell us that Web of Shadows will be set in a free-roaming, open-ended New York that combines web slinging with customizable superpowers. There will be the traditional combo attacks on the ground, but the game will also feature a brand new emphasis on vertical combat as gamers take Spidey to the skies and duke it out with bad guys.

However, it might not just be foes who are getting socked in the jaw. According to Activision, Spider-Man's latest adventure will let players choose how they want to play -- if folks want to be the friendly neighborhood superhero, they can, but they can also ignore missions and be the anti-hero who is only looking out for himself. Marvel heroes and villains will pop up in the adventure, and gamers will have the ability to change sides as they see fit.

Activision is keeping its lips sealed about what Spider-Man is up against in the new game but we know it's a threat to the entire world and that it can do some real damage to New York. From the one screenshot and teaser trailer, it looks like Spidey's up against a number of villains who can redecorate buildings and create giant oozing black tendrils. The black gunk and the alien-looking dudes crawling on the side of the building in the teaser makes us think symbiote, but there's no way to know what's going on at this point.

Still, you might be able to get some inside info if you're lucky enough to be at the New York Comic-Con this week. At Activision's booth, the company will be holding voiceover auditions for the title. Videos of the performances will be posted on the Spider-Man: Web of Shadow's website where the community will vote for who they want in the game

http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=14247565&downloadURL;=http://ps3movies.ign.com/ps3/video/article/867/867000/SM_SHADOWS_041608_flvlowwide.flv&allownetworking;="all"' type='application/x-shockwave-flash' width='433' height='360' >


Activision announced today that Spider-Man: Web of Shadows is currently in the works from Shaba Games and Treyarch for the Xbox 360, PlayStation 3, PlayStation 2, PSP, Nintendo DS, Wii and PC. Although it wasn't ready to say too much about the action-adventure game, Activision did tell us that Web of Shadows will be set in a free-roaming, open-ended New York that combines web slinging with customizable superpowers. There will be the traditional combo attacks on the ground, but the game will also feature a brand new emphasis on vertical combat as gamers take Spidey to the skies and duke it out with bad guys.

However, it might not just be foes who are getting socked in the jaw. According to Activision, Spider-Man's latest adventure will let players choose how they want to play -- if folks want to be the friendly neighborhood superhero, they can, but they can also ignore missions and be the anti-hero who is only looking out for himself. Marvel heroes and villains will pop up in the adventure, and gamers will have the ability to change sides as they see fit.

Activision is keeping its lips sealed about what Spider-Man is up against in the new game but we know it's a threat to the entire world and that it can do some real damage to New York. From the one screenshot and teaser trailer, it looks like Spidey's up against a number of villains who can redecorate buildings and create giant oozing black tendrils. The black gunk and the alien-looking dudes crawling on the side of the building in the teaser makes us think symbiote, but there's no way to know what's going on at this point.

Still, you might be able to get some inside info if you're lucky enough to be at the New York Comic-Con this week. At Activision's booth, the company will be holding voiceover auditions for the title. Videos of the performances will be posted on the Spider-Man: Web of Shadow's website where the community will vote for who they want in the game

http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=14247565&downloadURL;=http://ps3movies.ign.com/ps3/video/article/867/867000/SM_SHADOWS_041608_flvlowwide.flv&allownetworking;="all"' type='application/x-shockwave-flash' width='433' height='360' >


Post by Shaper (4,805 posts) See mini bio
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DAAAAAAAAAAAMN! Beat me to it. Lol, I saw it and I CAN'T WAIT FOR IT!!!!!!!!!!!!!


DAAAAAAAAAAAMN! Beat me to it. Lol, I saw it and I CAN'T WAIT FOR IT!!!!!!!!!!!!!


Post by Slinger (3,840 posts) See mini bio
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sounds awesome :D


sounds awesome :D


Post by Kain Echnida (1,723 posts) See mini bio
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I'll be attending so I'll come back with more info.


I'll be attending so I'll come back with more info.


Post by Shaper (4,805 posts) See mini bio
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Kain Echnida says:

"I'll be attending so I'll come back with more info."

SAWWWWWWWWWWWWWWWWWWWWWWWWEEEEEEEEEEEEEEEEEEEEEEEEEET!


Kain Echnida says:

"I'll be attending so I'll come back with more info."

SAWWWWWWWWWWWWWWWWWWWWWWWWEEEEEEEEEEEEEEEEEEEEEEEEEET!


Post by danhimself (1,297 posts) See mini bio
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god i hope this game is better then the movie games


god i hope this game is better then the movie games


Post by G~man (6,410 posts) See mini bio
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I posted this here yesterday. Read the news: http://www.comicvine.com/spider-man/1443/news/&newsId=887


I posted this here yesterday. Read the news: http://www.comicvine.com/spider-man/1443/news/&newsId=887


Post by Midnight Lantern (6,603 posts) See mini bio
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Shaper says:

"DAAAAAAAAAAAMN! Beat me to it. Lol, I saw it and I CAN'T WAIT FOR IT!!!!!!!!!!!!!"

Shaper says:

"DAAAAAAAAAAAMN! Beat me to it. Lol, I saw it and I CAN'T WAIT FOR IT!!!!!!!!!!!!!"

Post by Mr. Wilson (2,217 posts) See mini bio
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Looks awesome!

Wonder who the villain is. I think it'll be Venom.


Looks awesome!

Wonder who the villain is. I think it'll be Venom.


Post by danhimself (1,297 posts) See mini bio
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Spider-Man is back!

"Spider-Man:Web Of Shadows" arrives this fall courtesy of the Spidey video game aces at Treyarch and Activision. The web-slinger swings onto shelves across all the major platforms: Xbox 360, PlayStation 3, PlayStation 2, PSP, Nintendo DS, Wii and PC!

The stage is set in an apocalyptic New York City, where a recent symbiote invasion has just brought total devastation to the Big Apple. It's up to our favorite web-slinger to save the day. But HOW Spidey saves the city is another matter entirely.

Do you like treading on the fine thread of moral ambiguity? Or are you more of the up-standing citizen type? "Web of Shadows" gives players more control over Spidey than ever before, as all the decisions gamers make determine the course of the game. Whether you choose to help Luke Cage or decide to assist the Vulture–your actions influence the way Spidey will rescue New York City.

If that doesn't pique your interest, then how about the fact that Spidey is back in black–if you want. Players can instantly swing around in the agile Red & Blues, or the powerful Black costume–allowing for some seriously wicked combos. You can even take to the skies and battle amongst New York City's tallest buildings!

Stay tuned to Marvel.com for more news and updates on "Spider-Man: Web of Shadows." In the meantime, enjoy these seven new amazing screenshots from the game!

caption

caption
caption
caption
caption
caption
caption























Spider-Man is back!

"Spider-Man:Web Of Shadows" arrives this fall courtesy of the Spidey video game aces at Treyarch and Activision. The web-slinger swings onto shelves across all the major platforms: Xbox 360, PlayStation 3, PlayStation 2, PSP, Nintendo DS, Wii and PC!

The stage is set in an apocalyptic New York City, where a recent symbiote invasion has just brought total devastation to the Big Apple. It's up to our favorite web-slinger to save the day. But HOW Spidey saves the city is another matter entirely.

Do you like treading on the fine thread of moral ambiguity? Or are you more of the up-standing citizen type? "Web of Shadows" gives players more control over Spidey than ever before, as all the decisions gamers make determine the course of the game. Whether you choose to help Luke Cage or decide to assist the Vulture–your actions influence the way Spidey will rescue New York City.

If that doesn't pique your interest, then how about the fact that Spidey is back in black–if you want. Players can instantly swing around in the agile Red & Blues, or the powerful Black costume–allowing for some seriously wicked combos. You can even take to the skies and battle amongst New York City's tallest buildings!

Stay tuned to Marvel.com for more news and updates on "Spider-Man: Web of Shadows." In the meantime, enjoy these seven new amazing screenshots from the game!

Post by Spiderman 2099 (153 posts) See mini bio
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I can't wait for this game!!

I can't wait for this game!!

Post by TheDrifter (12,357 posts) See mini bio
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Sweet.


Sweet.


Post by DEADPOOL (1,375 posts) See mini bio
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That looks pretty cool.

That looks pretty cool.

Post by zero edge (3,363 posts) See mini bio
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I'll hold my judgment till we get a hands on look at the game play. Spider-Man games have become a hit or miss nowadays. Last good one Activision did was Ultimate Spider-Man, I hope they build a new game play instead of using the same old Spider-Man 2 one.

I'll hold my judgment till we get a hands on look at the game play. Spider-Man games have become a hit or miss nowadays. Last good one Activision did was Ultimate Spider-Man, I hope they build a new game play instead of using the same old Spider-Man 2 one.

Post by Spider-Pantrelli (1,014 posts) See mini bio
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Was it me or was there a Red Goblin in one of the pictures?!

Was it me or was there a Red Goblin in one of the pictures?!

Post by Vance Astro (20,072 posts) See mini bio
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I saw Luke Cage and a Red Goblin....wtf.

I saw Luke Cage and a Red Goblin....wtf.

Post by he who is not (63 posts) See mini bio
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i kind of thought spidey might have made all those symbote webs

i kind of thought spidey might have made all those symbote webs

Post by Soviet Black (42 posts) See mini bio
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http://www.gametrailers.com/player/35389.html

Inside Look


http://www.gametrailers.com/player/35389.html

Inside Look

Post by Copy (8,885 posts) See mini bio
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Oh Crap! That was awesome. I think Anti-Venom is also in the game.

Oh Crap! That was awesome. I think Anti-Venom is also in the game.

Post by Static Shock (8,605 posts) See mini bio
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Well, feast your eyes on this video. Treyarch redefines the combat for the game. I'm thinking that this may be the best Spider-Man game even though it hasn't come out yet...

  





Well, feast your eyes on this video. Treyarch redefines the combat for the game. I'm thinking that this may be the best Spider-Man game even though it hasn't come out yet...

  





Post by Meteorite (503 posts) See mini bio
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Those are such awesome graphics.

Those are such awesome graphics.

Post by DarkSpidey (54 posts) See mini bio
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Everyone thought that Spidey was swinging from clouds like the 1st movie game, but it was confirmed that he isn't. you will need buildings. Also about the gameplay. It will be more faster and advanced this time too as you can see in the video. Its really awesome. When you're black suit spider-man the gameplay and combos will be slower, but a lot stronger. I think when you beat a boss you have 2 sides to choose from, Hero or Anti-Hero. Which is like those games where u choose what to do (shadow the hedgehog game*cough* hard*cough* core) This will also take effect on who will fight beside you, the heros or the villians. I think this game will be bette rthan the movie ones, since it's more baed from the comics and it has a darker modd to it. Which feels good to me lol. You can actully fight while you're moving and keep juggling your enemies like 200 miles away. I don't think a red goblin is in there, that's just the henchmen from vulture when you fight him, which is really sweet brawl. Sorry if you guys already knew some of ths stuff, i just wanted to get it out of me and point stuff out. Sorry about that. Also the only confirmed characters so far are Spider-man, Black suit spider-man, Luke Cage, Vulture, Black cat, Wolverine, and Venom. I think Nick fury will be in there too, not for sure. Hope his game as a good story along with all this awesome features =)

Everyone thought that Spidey was swinging from clouds like the 1st movie game, but it was confirmed that he isn't. you will need buildings. Also about the gameplay. It will be more faster and advanced this time too as you can see in the video. Its really awesome. When you're black suit spider-man the gameplay and combos will be slower, but a lot stronger. I think when you beat a boss you have 2 sides to choose from, Hero or Anti-Hero. Which is like those games where u choose what to do (shadow the hedgehog game*cough* hard*cough* core) This will also take effect on who will fight beside you, the heros or the villians. I think this game will be bette rthan the movie ones, since it's more baed from the comics and it has a darker modd to it. Which feels good to me lol. You can actully fight while you're moving and keep juggling your enemies like 200 miles away. I don't think a red goblin is in there, that's just the henchmen from vulture when you fight him, which is really sweet brawl. Sorry if you guys already knew some of ths stuff, i just wanted to get it out of me and point stuff out. Sorry about that. Also the only confirmed characters so far are Spider-man, Black suit spider-man, Luke Cage, Vulture, Black cat, Wolverine, and Venom. I think Nick fury will be in there too, not for sure. Hope his game as a good story along with all this awesome features =)

Post by danhimself (1,297 posts) See mini bio
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Activision recently held a media event, giving Newsarama an opportunity to play a few of their major upcoming fall releases and chat with the people involved in their creation. First up from the even is the all-new, non-movie-based Spider-Man: Web of Shadows.

This is the first Spider-man game in the action-adventure style to not be directly tied to a specific storyline or property (besides the Spider-Man license itself, of course) since the days of the original PlayStation. Since then, gamers have seen four major console action games based on the wall-crawler, with three based on the movie and one set in the universe of the comic book Ultimate Spider-Man. This story is completely new, and not set in any strict continuity, though it borrows elements from several great eras of Spidey tales. Comic writer Brian Reed scripted the game, using his love for and knowledge of comics to lend the proper tone. From the few story elements seen in the three or so levels available in this build, he’s crafted an interesting story and downright nailed the characters involved.

The story is set in Manhattan, NY, and centers around a concept familiar to Marvel fans: alien invasion. This has the “symbiote” race that spawned characters like Venom, Carnage, and many more, launching a full scale invasion, releasing globs of black goo across the city. The motivation behind this sudden move has yet to be revealed, but I was assured there is a climactic battle, implying someone is behind the scenes. It may sound a bit like a recent Mighty Avengers arc to some fans, but aside from the general backdrop of “symbiote invasion,” the story shares few similarities, if any. Throughout the tale, choices are presented to the player after major events. You can choose to follow the darker instincts the black suit provides you, or go the red-and-blue power = responsibility route. Each time you make one of these choices, you will guide the story along in that direction. Sometimes these choices lead to new allies. Some have been mentioned before, such as Wolverine and Luke Cage, along with the recently announced Black Cat. We also saw Moon Knight as an ally-able character, along with the literal big man on campus, the Kingpin. A few other potential allies remain to be seen, but there were several grayed-out possibilities. If you begin down one path, it is possible to double back for a time, though there is eventually a point of no return, where you’re either going down the dark path or letting your conscience guide you. Moon Knight is crazy, Luke Cage is no-nonsense and tough, and Black Cat is seductive and playful; they all fit their established comic personas like a glove. But how did it play?

Well, the jump from Spider-man 3: The Game to this one is about the same that the PS1 to the PS2 games made: huge. The controls, especially in regards to fighting, have been completely redone. It’s all about using all of your spider powers simultaneously to get the job done the way only Spidey can. First, you locate your targets with your spider-sense, giving a vectorized, colored view of where you can find the baddies. Next, you sling, crawl, and wall run to the enemies. These have all been simplified, and feel more natural than the same movements have in prior titles. Upon arrival, you start off every combo with a web attack, slingshot-ing Spidey into the fray. From here, you can opt to begin a melee combo, a throw (flinging your opponent into the air for a high-flying combination), or kick flip yourself off that enemy and onto another. This one-start-for-all approach is fantastic, and really fun. I found myself pulling off advanced combos within minutes of getting my hands on the game. There are some standard ground melee-only combos, too, but the web-based ones are so entertaining, most gamers will likely ignore the ground attacks nearly altogether. New side-of-building combat has been implemented as well. When fighting enemies along the outside of a building, the camera turns to offer Spidey’s horizontal view, making it much easier to continue the battle. In addition, you can change between the two costumes on the fly with a simple click of the left control stick. The black suit is stronger, the red and blue is more agile and quick. It makes for some ridiculous combinations.

The graphics allow for a natural Spider-Man experience as well. All the characters I saw looked the part of their comic book origin. Familiar buildings smatter around Manhattan, including ones only found in the comics, like the Baxter Building and Stark Tower, complete with The Sentry’s Watchtower atop. The other boroughs of NYC are not accessible, but they are visible, so Manhattan doesn’t look like it’s a magic island disconnected in the middle of an ocean.

Having my hands on this game for a relatively short time made me all that much more anxious to play it more. I was somewhat wary of this game going in, as the last one turned me off to the franchise somewhat. Now, I’m ready to slap on my web shooters, merge with a symbiotic alien, and get out into New York to kick some alien butt.

The Wii Difference

In addition to playing the game on both PS3 and the Xbox 360 (of which there was literally no difference between the two), I had the opportunity to take Spidey out for a swing with the Wiimote. This is a rare multiplatform game, as the same story (along with the same graphical concept) will be included in the Wii version. Most have a stripped-down or rearranged version in order to fit the Wii’s lower tech specs. The controls here were surprisingly easy and natural. There are still button presses, with Wiimote and Nunchuck motions only being assigned to those moves that would be obvious. Not everything is a motion-control just to be a motion-control, and thus far that made things better than a lot of “core” games on the Wii. The Wii version was notably more glitchy than the others, with Spidey getting stuck in the sides and rooftops of buildings, and the occasional “Woah, that building came out of nowhere!” moment. However, that’s likely to change by the time the final version comes out. If you only have a Wii, you can absolutely still be excited about this game. If you have one of the other systems, the superior production quality allowed for on them along with the well-mapped controls will make those versions worthwhile over this one.

Stay tuned for tons more coverage from the Activision event, including interviews with a developer and a producer of Spider-man: Web of Shadows, and some more hints of what’s to come in the game when it ships late this month.

Activision recently held a media event, giving Newsarama an opportunity to play a few of their major upcoming fall releases and chat with the people involved in their creation. First up from the even is the all-new, non-movie-based Spider-Man: Web of Shadows.

This is the first Spider-man game in the action-adventure style to not be directly tied to a specific storyline or property (besides the Spider-Man license itself, of course) since the days of the original PlayStation. Since then, gamers have seen four major console action games based on the wall-crawler, with three based on the movie and one set in the universe of the comic book Ultimate Spider-Man. This story is completely new, and not set in any strict continuity, though it borrows elements from several great eras of Spidey tales. Comic writer Brian Reed scripted the game, using his love for and knowledge of comics to lend the proper tone. From the few story elements seen in the three or so levels available in this build, he’s crafted an interesting story and downright nailed the characters involved.

The story is set in Manhattan, NY, and centers around a concept familiar to Marvel fans: alien invasion. This has the “symbiote” race that spawned characters like Venom, Carnage, and many more, launching a full scale invasion, releasing globs of black goo across the city. The motivation behind this sudden move has yet to be revealed, but I was assured there is a climactic battle, implying someone is behind the scenes. It may sound a bit like a recent Mighty Avengers arc to some fans, but aside from the general backdrop of “symbiote invasion,” the story shares few similarities, if any. Throughout the tale, choices are presented to the player after major events. You can choose to follow the darker instincts the black suit provides you, or go the red-and-blue power = responsibility route. Each time you make one of these choices, you will guide the story along in that direction. Sometimes these choices lead to new allies. Some have been mentioned before, such as Wolverine and Luke Cage, along with the recently announced Black Cat. We also saw Moon Knight as an ally-able character, along with the literal big man on campus, the Kingpin. A few other potential allies remain to be seen, but there were several grayed-out possibilities. If you begin down one path, it is possible to double back for a time, though there is eventually a point of no return, where you’re either going down the dark path or letting your conscience guide you. Moon Knight is crazy, Luke Cage is no-nonsense and tough, and Black Cat is seductive and playful; they all fit their established comic personas like a glove. But how did it play?

Well, the jump from Spider-man 3: The Game to this one is about the same that the PS1 to the PS2 games made: huge. The controls, especially in regards to fighting, have been completely redone. It’s all about using all of your spider powers simultaneously to get the job done the way only Spidey can. First, you locate your targets with your spider-sense, giving a vectorized, colored view of where you can find the baddies. Next, you sling, crawl, and wall run to the enemies. These have all been simplified, and feel more natural than the same movements have in prior titles. Upon arrival, you start off every combo with a web attack, slingshot-ing Spidey into the fray. From here, you can opt to begin a melee combo, a throw (flinging your opponent into the air for a high-flying combination), or kick flip yourself off that enemy and onto another. This one-start-for-all approach is fantastic, and really fun. I found myself pulling off advanced combos within minutes of getting my hands on the game. There are some standard ground melee-only combos, too, but the web-based ones are so entertaining, most gamers will likely ignore the ground attacks nearly altogether. New side-of-building combat has been implemented as well. When fighting enemies along the outside of a building, the camera turns to offer Spidey’s horizontal view, making it much easier to continue the battle. In addition, you can change between the two costumes on the fly with a simple click of the left control stick. The black suit is stronger, the red and blue is more agile and quick. It makes for some ridiculous combinations.

The graphics allow for a natural Spider-Man experience as well. All the characters I saw looked the part of their comic book origin. Familiar buildings smatter around Manhattan, including ones only found in the comics, like the Baxter Building and Stark Tower, complete with The Sentry’s Watchtower atop. The other boroughs of NYC are not accessible, but they are visible, so Manhattan doesn’t look like it’s a magic island disconnected in the middle of an ocean.

Having my hands on this game for a relatively short time made me all that much more anxious to play it more. I was somewhat wary of this game going in, as the last one turned me off to the franchise somewhat. Now, I’m ready to slap on my web shooters, merge with a symbiotic alien, and get out into New York to kick some alien butt.

The Wii Difference

In addition to playing the game on both PS3 and the Xbox 360 (of which there was literally no difference between the two), I had the opportunity to take Spidey out for a swing with the Wiimote. This is a rare multiplatform game, as the same story (along with the same graphical concept) will be included in the Wii version. Most have a stripped-down or rearranged version in order to fit the Wii’s lower tech specs. The controls here were surprisingly easy and natural. There are still button presses, with Wiimote and Nunchuck motions only being assigned to those moves that would be obvious. Not everything is a motion-control just to be a motion-control, and thus far that made things better than a lot of “core” games on the Wii. The Wii version was notably more glitchy than the others, with Spidey getting stuck in the sides and rooftops of buildings, and the occasional “Woah, that building came out of nowhere!” moment. However, that’s likely to change by the time the final version comes out. If you only have a Wii, you can absolutely still be excited about this game. If you have one of the other systems, the superior production quality allowed for on them along with the well-mapped controls will make those versions worthwhile over this one.

Stay tuned for tons more coverage from the Activision event, including interviews with a developer and a producer of Spider-man: Web of Shadows, and some more hints of what’s to come in the game when it ships late this month.