War Killer - CVnU
- Name: Christopher James Allgood
- Codename: War Killer
- Aliases: The Star-Spangled Champion, The Vigilante Soldier
- Age: 24
- Hair: Brown
- Eyes: Green
- Height: 5'9"
- Weight: 260 lbs
- Origin: Human
- Identity: Secret
- Occupation: Marine Corps Captain of the U.S. Military
- Place of Birth: Zion, Virginia, United States
- Group Affiliations: Champions of Peace
- Known Relatives: Thomas Allgood (father), Unnamed mother (deceased), Richard Thaddous Allgood (grandfather, deceased)
- Powers/Abilities: See below
- Religion: Christianity
- Nationality: American
Powers, Skills, and Abilities:
The Suit - The War Killer is an advanced exoskeletal combat suit designed by Zion Innovations for next-gen warfare. Built with the state-of-the-art technology, the suit enhances the wearer's abilities to peak-human conditions as well as providing suitable protection for various threats that could arise on the battlefield. Using nano-technology, the suit grafts itself to the wearers body, literally becoming one with the soldier and acting as an additional part of their biology
Strength - Acting as if it were simply another of the wearer's muscles, the suit enhances their strength to peak-human levels, ultimately allowing them to lift up to 1500 lbs.
Speed - Enhancing the wearer's speed, the suit allows them to run up 30mph without putting any additional stress on the wearer's body or the suit itself.
Agility - Along with their speed, the suit also enhances the wearer's agility equal-to or more-than that of an Olympic gold medalist.
Durability - Designed with advanced nano-technology, the suit is impact-resistant to most firearms, ranging from small handheld weapons to assault rifles, as well as various explosives. Additionally, if damaged in battle, overtime the suit will repair itself thanks to small nanites that are weaved into the fabric of the suit. But, depending on how serious the damaged is, the suit may require manual repairs beyond the nanites-repair system.
Reflexes - Thanks to the suits enhanced speed, as well as the Combat Lenses, this also increases the wearer's reflexes, granting them peak-human reaction speed of 20 kph.
Combat Ready Lenses (CRL) - Special contact lenses originally designed by Zion Innovation to give soldiers better vision on the battlefield, these lenses grant the wearer enhanced visual perception in combat. Along with the suits enhanced speed and agility, these lenses allow the wearer to see things more quickly than the normal human eye can detect, granting them much quicker reaction time, so fast that the wearer is even able to dodge bullets.
Additional, these lenses also grant the wearer other functions such as night-vision (green), thermal-vision (red), and x-ray vision (light blue). Along with these features, connecting to the wing-tips on the suit's mask, lenses also have a special sensor which can scan an entire room, detecting how many targets are in the area as well as if any are armed or not.
Due to his extensive military training as a U.S. Marine, Chris has been trained in various areas and has an extensive set of skills and other abilities.
Hand-To-Hand Combat - An expert in hand-to-hand combat, Chris is highly skilled in various martial arts such as: Mixed Martial Arts, American Boxing, Judo, Jujutsu, and Karate.
Marksmanship - Skilled in most military-grade weaponry, Chris is a skilled marksmen with almost any gun.
Weapons Master - Along with being skilled with most military weapons, Chris is also proficient in wielding swords, daggers, throwing knifes, staffs, and is skilled in archery.
Skilled Tactician and Strategist - Having served as a Marine Corps Captain, Chris is an accomplished strategist, being able to swiftly formulate battle strategies due to his acute tactical senses, as well as quickly altering any strategy to fit the need of any changing situation.
Multi-lingual - Chris is fluent in English, French, German, Aramaic, Arabic, Russian, Japanese, Chinese, Italian, and some Greek.
Though his exo-suit grants him peak-human level abilities, even with the suit Chris is still just a mortal man, and because of this he can be harmed just like any other normal human being.
Weapons, Equipment, and Form of Transportation:
Designed by Chris' father, the shield acts as War Killer's primary weapon in battle. Made from a rare metal known as Staranium, the shield is virtually indestructible: being resistant to penetration, extreme temperatures, and even the entire electromagnetic spectrum of radiation. The only way it can be damaged in any way is by tampering with its molecular bonding.
Additionally, having been designed with great aerodynamic properties, it is able to slice through the air with minimal wind resistance and deflection of path. Its great overall resilience, combined with its natural concentric stiffness, enables it to rebound from objects with minimal loss of angular momentum
Designed by Zion Innovations as a next-gen handgun for soldiers and police officers alike, the gun is powered by a small self-sustaining battery. Featuring two settings, a Combat-Mode (red) and Stun-Mode (blue). While in Combat Mode, the gun can discharge a small laser bolt of plasmic energy which can burn through most objects, ranging from organic flesh to certain types of metal. In Stun-Mode the gun will fire off a small electric discharge which will stun the target, causing their nervous system to shut-down temporarily, immobilizing the target completely.
Along with his shield and Plasma Pistol, Chris also carries an assortment of other tools and gadgets to use in combat when needed. The most often of which are:
Grappling Gun - Propelled with compressed air, a high-tensile wire is fired for scaling surfaces and/or traversing gaps, and works with a magnetic grappling iron. The thin line, similar to climbing cable, was tested on a load-carrying capacity of 380 lbs.
Gas Mask - Fitting over the bottom half of his mask mask, it protects War Killer from dangerous fumes and other airborne chemicals.
Re-breather - Allows War Killer to breathe underwater or in a vacuum for a limited period of time, normally having up to one hour of air.
Tracers - Small circular devices which that can adhere to most if not all surfaces.
Grenades - War Killer carries an assortment of, ranging from explosive, flash, smoke, and sonic grenades.
Combat/Tactical Knife - A military-grade combat knife which can be used in battle or to slice through most durable materials
- COMING SOON
Home & Base of Operations:
Founded by Chris' grandfather, Robert Allgood in the early 1950s, the company original contracted with the U.S. Military as a weapons manufacturer. In later years, under the leadership of Chris' father, Thomas Allgood, the company's focus was put on creating safer, non-violent technology to make warfare, whether it be for soldiers on the battlefield or for police officers in city streets, safer and more effective.
Along with designing safer, more non-violent weapons, the company also focuses on created better medicines, whether it be for suffering communities or third-world countries. As well, it also strives to improve living conditions in these areas, seeking to provide suitable homes and clean drinking water for the inhabitants of these places.
Due to the Allgood family having a long standing history with the U.S. Military, the company also has the Allgood Foundation, which focuses solely on helping soldiers returning home from war return to their civilian lives. In addition to this, with many of these brave men and women having been wounded while serving this country, Zion has put billions of dollars in designing advance bionic technology for soldiers who have lost things such as limps, various senses such as sight or hearing, and even more serious injuries such as brain damage.
Zion's ultimate goal is to make the world a better, safer place, not just for this generation but to tomorrow's generation as well.
Located underneath Zion Innovation's main headquarters in Washington D.C., it was originally built in the 1960s by Chris' grandfather as an emergency fallout bunker. Years later it would be re-purposed by Chris as his base of operations as War Killer.
The Hub - An advance super-computer which uses Zion Innovation satellites to tap into hundreds of government servers across the globe, through it Chris is able to monitor various terrorist activity around the world.
The Armory - This is where Chris stores his War Killer exo-suit as well as his other gear and equipment. It has a bio-detection systems which is imprinted with only a select few who are able to access any of the equipment stored here.
The Launch Pad - Located in the center of the room, this is where Chris' main form of transportation, The Nightstorm, is stored and launched from. It leads up into a tunnel which goes underneath the Potomac River and converges with the main access bridge to Zion Innovations for quick returns and departures.
Main Elevator - Accessed through the CEO office in Zion Innovations, it has been programmed for use only by a select few including Chris Allgood himself, his father Thomas, and his best friend Marcus Noel.
The Bunker is a system of emergency safe-houses located at various Zion Innovation facilities across the globe. Their existence is only know to a select few and currently can only be accessed by Chris himself and his best friend, Marcus Noel. Each one contains one additional War Killer exo-suit, an additional model of The Nightstorm, as well as various other gadgets and tools possibly needed for the mission at hand.
Located just outside of Washington D.C., it has been the home of three generations of the Allgood family and currently serves as the home of both Chris and Thomas Allgood.
Friends & Allies:
- COMING SOON
- COMING SOON
A former U.S. Marine who returned home after serving overseas, his life was forever changed when the war followed him home, ultimately costing him the love of his life. Discovering that his attackers were a group of terrorist he encountered while overseas, using his families wealth and resources, he now seeks to bring these killers to justice as the vigilante soldier known as War Killer.