Universalize's forum posts

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#1 Edited by Universalize (72 posts) - - Show Bio

Amon and the Equalists

The Talons and the Court of Owls

  • Location: New York City (inhabited, no external interferance)
  • Morals off
  • Command and conquer of NYC (can lead to death, the group that is forced out loses)
  • Have recently learned of one another and need to battle for territory
  • Both groups have their full resources
#2 Posted by Universalize (72 posts) - - Show Bio

Matthias

Reepicheep

Location: Empty Redwall Abbey http://redwall.wikia.com/wiki/Redwall_Abbey
  • Reepicheep know the ins and outs of Redwall Abbey as well as Matthias
  • In character
  • Random encounter
  • Win by KO or death
  • Start visible 50 feet apart in front the castle
  • No bystanders
#3 Edited by Universalize (72 posts) - - Show Bio

Army of the Dead

The Lich King and his army

Arthas version
  • The Dead Men of Dunharrow are using ships and are heading to Northrend, The Lich King senses a dead army approaching but nothing like he's ever felt in Azeroth before
  • Win by command and conquer
  • All Scourge in Azeroth are at The Lich King's disposal
#4 Edited by Universalize (72 posts) - - Show Bio

Ghost Rider

Spawn

Lobo








Johnny Blaze
Regular (not ruler of Hell)
  • Location: Hell
  • In character
  • Random encounter
  • No BFR, win by KO or death
  • Start 200 meters apart in a triangle positioning
  • No bystanders
  • Ghost Rider doesn't have his hellcycle, Lobo doesn't have his bike, rest are standard
#5 Edited by Universalize (72 posts) - - Show Bio

World Breaker Hulk

Kharn The Betrayer

Drax The Destroyer

He-Man

Kratos

Location: Endless Barren Wasteland
  • Morals off, bloodlust for the team not Hulk
  • The team gets a day of prep time
  • No BFR, can win by KO or lead to the death
  • Start off 300 meters apart
  • No bystanders
  • Hulk gets various weapons including a shield, Kharn gets Gorechild and plasma pistol, Drax (most powerful form) gets his blades, He-Man gets his Power Sword, battle axe, shield and battle armor, Kratos at his prime in GoW 3 with all his various trinkets, weapons etc... they may resort to H2H depending on the individuals choice
#6 Posted by Universalize (72 posts) - - Show Bio

what are the limits to how far Ironclad could increase his density/weight? would it be possible for him to become so heavy while on an indestructible surface that Juggernaut wouldn't be able to budge him?

#7 Posted by Universalize (72 posts) - - Show Bio
#8 Edited by Universalize (72 posts) - - Show Bio

@YourNeighborhoodComicGeek: He-Man has magic immunity preventing his arch nemesis Skeletor from mind controlling him, he can do bursts of speed that create whirlwinds, class 100 strength, he was able to rip and lift a castle from terrain and he is powered by an external source from that comes from a castle hence "By the power of Grayskull!". She-Ra has super strength, enhanced speed, reflexes, and near-invulnerability and is akin to He-Man though with few varying abilities and weapons

right from the wiki

  • He-Man being able to blow, using the full-capacity of his lungs, a gust of wind powerful enough to knock over most opponents (similar to Superman's "super-breath").
  • Able to transform himself into a human tornado (sometimes with the aid of spinning his sword) to divert objects, or even fly short distances on rare occasions ("Evilseed" and "The Shadow of Skeletor" being two such examples).
  • Able to run at high speed, creating a vacuum ("The Once and Future Duke")

http://he-man.wikia.com/wiki/He-Man

#9 Edited by Universalize (72 posts) - - Show Bio

Thor

Thor Girl

He-Man

She-Ra

Location: Barren Wasteland
  • In character
  • No prep time
  • Daytime, no bystanders
  • He-Man has his Power Sword and shield as primary with battle axe available, She-Ra has her sword and shield as primary and her boomerang and lasso available, rest are standard
  • 100 meters apart
  • No BFR
#10 Edited by Universalize (72 posts) - - Show Bio

Juggernaut

Ironclad

Location: Barren Wasteland
  • In character
  • Generally understand what one another can do
  • No prep time
  • Daytime, no bystanders
  • No equipment
  • 100 meters apart
  • No BFR
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