By Trodorne 6 Comments
Back again for Part 2. Before if you missed part 1: Strength. We broke down and looked at the different levels of strength and how they could be measured for characters in comics or other fiction. Now we break into the world of durability where being different from strength means how much can a character take before major or severe damage starts to set in.
Now not everyone has a single knock out punch, so it is best to figure that durability would be based on the amount of pressure a character can take over a period of 2 minutes of repeated exposure to said pressure. So again we will set the standards of the average and then work our way up.
Some or many comic book or other fictional characters may have inconsistencies in their durability, this rating system is a matter of opinion and option for people to separate characters into their weight classes. this does not reflect on strength or how much they can do in terms of physical punishment.
|1||Frail||Unable to take up to 1/4 of their weight in repeated pressure for 2 minutes before taking major damage or chance of knock out.|
|2||Below Average||Only able to take up to half of their weight in repeated pressure for 2 minutes before taking major damage or chance of knock out.|
|3||Average||Able to take up to their own weight in repeated pressure for 2 minutes before taking major damage or chance of knock out.|
|4||Tough||Able to take up to 750 lbs of repeated pressure for 2 minutes before taking and major damage or chance of knock out.|
|5||Super||Can take up to 2 tons of repeated pressure for 2 minutes before taking major damage or chance of knock out, slightly higher resistance to elements and more tensile skin making it harder to cut and can take impact from a bullet but can still bruise internal organs.|
|6||Super Class 2||Can take up to 200 tons of repeated pressure for 2 minutes before taking major damage or chance of knock out. Major resistance to elements; greater tensile skin making EXTREMELY harder to cut, and can take multiple impact from bullets before and major bruising to internal organs.|
|7||Bullet Proof||Can take up to 20,000 tons of repeated pressure for 2 minutes before taking major damage or chance of knock out. Super tensile skin, very improbable to cut unless weakness is exploited. Body is not harmed by fired bullets.|
|8||Titan||Can take up to 50 million tons of repeated pressure for 2 minutes before taking major damage or chance of knock out. Can survive a fall from a 50 mile drop, but would retain major bruising.|
|9||Godly||Can take up to 100 quadrillion tons of repeated pressure for 2 minutes before taking major damage or chance of knock out. Can survive a fall from a 6200 miles, but would retain some minor to major bruising.|
|10||Limitless||There is no determined maximum weight that can be put on this character, usually based on dependencies.|
So we broke it down. but what does the first few parts mean? well im glad you did not ask. Alot of the beginning we have to base on the idea of an average humanoid being. so based on that we could not just generalize. there is a difference between a 100 pound man and a 250 pound man. so their natural resistance to certain pressures can vary quite greatly. Based on the physical condition of the person as well as their natural or forced training. this can bring about higher or lower resistance or durability.
Next comes the variables. when it comes to things like Superman where his durability again can rise and fall based on sunlight and kryptonite. Hulk also see's a rise in durability though his initial relaxed he can take 150 tons of pressure. but due to regeneration and his anger levels he can go into greater upper limits. Same could be said for Iron man, as he has various armors designed to take higher limits of damage the more notorious being the Hulkbuster armor.
Again with Iron man, we should take into consideration any armors or items that would enhance a characters durability and reducing harm to that character. again Iron man has various armors designed for that sort of thing. Another one are characters with dual identities like Shazam! or He-man, their alter egos are greatly weaker until they call upon the magic powers to change them.
so hopefully this section has illuminated you on fictional durabilities and how to best judge them. especially for battles. stay tuned when Ill be back for part 3: Agility