You have to be more specific than this. What's the gear they start out with? Is it a one on one or a team battle? Who is involved?
Considering Destiny is extremely limited in its lore, the Guardians do seem to be quite tough and make up for a lack of physicality with additional "gifts". Warlocks with Nova's in their Voidwalker class. Titans with Smash, Hunters with a gunslinger class chosen. It's safe to say they are more diverse than the Spartans but it also seems that they are severely outmatched in terms of tech diversity and sheer power.
I'd still rank the weaponry and armour several points above what we've seen out of Destiny. If we consider the Halo lore, the Spartans hilariously outrank Guardians in terms of physicals. Moving so fast that everything around them moves in slow motion, dubbed as "Spartan time" by the fastest of them all (Kelly-087). Lifting multiple times their own weight (without armour) and that was only after augmentation at fourteen years of age. Reflexes naturally ten times faster than the average human and only continually growing as they became accustomed to their augmentation. Dodged point blank shots post augmentation. Speed allows them to run at spurts of 40+ km/h.
All of this was immediately post augmentation and as mentioned by their CO Mendez to the SPARTAN-II program director (Dr.Halsey), their skills will only continue to improve as they age and become more accustomed. In the MJOLNIR armour, their reflexes are amped by a factor of five and their physicals doubled. The most decorated SPARTAN-II, Master Chief, was capable of "wiping" out a platoon of marines and sprinting over 60 MPH in a training exercise. His feats only grow from there.
So honestly, it's just a matter of differentiating how we want to compare gameplay feats from Destiny to the truckload of lore coming from Halo.
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