New OC Designs....Sometimes I Wonder Why I Even Bother
By Necrotic_Lycanthrope 0 Comments
Phew, need to update this, but I have legitimately been busy so I can use this as an excuse.
So, anyways, I've been trying to redesign a few original characters I have going on, mainly one that I've classified as my "hulk", although (outside of strength) he has absolutely nothing in common with him. Now, I'm playing on the "rage" factor common to all brutes, but rather than his building strength overtime, my brute Freakenstein has a set strength.
It's just impossible to measure how strong he is. But his creator, The Doctor, put in a fail safe. In calm mode, he's relatively weak and unable to push more than Gray Hulk-base green hulk level. The angrier he gets, the more he loses control. At full rage and strength, it's all beast with no conscious thought. He'd be an animal that only listens to his programmer (up until the device controlling him is removed of course).
Now my big issue is to keep him the same as he gets mad, or mutate him once he breaks full control and becomes pure feral beast. An idea I came up with is based on the Biblical accounts of the Anakim, a descendant race of the human/angel hybrids called Niphilim. The Anakim are well known for their long necks and battle skills, so I'm trying to splice the long neck and excessive size into Freakenstein. Then I look into bats for visuals.
I want to give his wings from arms, but in doing so he'll look like a Prehistoric Dragon.
So should I stick to the initial design I gave him, or have him mutate into something that looks more like this?