Alias: The Vespa Vanguard - The Celestial Combatant - The Divine Death Dealer - The Ancient Arcani - The Metaphysical Mauler - Arcani Elite - Vespa Viper - Vespa Trailblazer - The Lord of the Sith - Arcani Grandmaster
Height: Seven foot
Age: Existed before the known universe
Species: Extinct alien race
Relationship Status: N/A
Enemies: The Strigidae sect of the Arcani
Alt of: Pyrogram
History: The Myrmidons
Powers and Abilities
Myrmidon's possesses an intimate understanding and knowledge of all energies ubiquitously found throughout of the known universe. The Vespa Vanguard prides himself on being a peerless user of the Arcani Martial Art system known as Vespa, the ability to disrupt or destroy the fundamental nexus points which all systems possess. Due to this, his life has become dependent on continually learning new and improved ways to lay ruin to other beings abilities, to disrupt and dismantle them during combat even before they have had a chance to fairly fight against him. His personal Chi reserves are boosted by an amazing array of esoterically protected Chakra points meaning he himself is very resistant to combat alteration, although it is easily doable by one strong enough.
- VESPA: (Reference) - All beings are systems of matter and energy. Like any system there are nexus points which influence their critical functions. Vespa is the study of these points and how they might be disrupted or destroyed to inflict harm upon an enemy. Vespa teaches the secret strikes by which a chi users chakra's are disabled, the pressure points which a limb or organ can be paralyzed, and even the occult techniques which can strip a magicians powers entirely - these can be learned by anybody and are not specific to size nor gender, a feeble child could disrupt even the most prolific metaphysical wielder if warranted with harsh training. Myrmidon has memorized the thousands of vital points within the human body (and aliens known to him) combined with in depth medical knowledge granting him knowledge through years upon years of tireless training on how to strike bones to snap them, the pressure points that inflict the most pain, and how to sever the vital arteries and nerves with a sharp object or a finger jab. Due to his masterly level of the art he is also about to induce muscular paralysis; from the entire body to individual limbs as necessary. He is able to pinpoint the specific atomic weaknesses within a living organism and strike with such deadly accuracy, a seemingly weak committed attack is able to render even the strongest substances and individuals defeated. An atomic structural Vespa strike through intricate finger jabs is able to literally eat chunks from pure concrete if carried out correctly. Myrmidon is able to disable key chakra points to inhibit chi flow denying a chi user access and absorbing any within the body at the current time, resulting in instantaneous death. This can also be used on a magic user, disabling their ability to tap into their magical energies. Machines are also unsafe against such unstoppable power, he is able to enlist the strikes possible to actually bypass physical resistances and inducing somatic feedback loops into neurological systems resulting in a loss of motor control. He can can disable technological systems by creating micro-electromagnetic pulses that reroute the power of circuits until they fry themselves. Through his unmitigated abilities within the realms of power disablement utilizing his precious gem stones which carry metaphysical energies, he can transfer his Vespa techniques into these gems which have a type of "metaphysical memory" and if thrown correctly, in a precise manner can actually mimic the effects of a physical hand-to-hand disruption.
- VESPA: - Esoterically gifted through harsh and religiously disciplined training, Myrmidon is able to in some instances able to perform the dreaded death touch which can be used to cause immediate or delayed death upon an enemy. Unlike most combatants, his ability of the death touch is not doable inside of actual battle, rather he must down his enemy first before performing such an attack - by placing his open palm onto an enemies face, Myrmidon is able to disable key chakra points to inhibit chi flow within a person, while simultaneously all Chi-within a persons body will be absorbed into his own, resulting in an instantaneous death or removing of ones abilities as needed. This can also be used on a magic user, disabling their ability to tap into their magical energies.
- VESPA: - His understanding of the esoteric art of VESPA has gone beyond the initial versions which are taught, being a fundamental traditionalist for all things Arcani by specifically training his pressure point and Chi-Blocking abilities possibly greater than anybody before him. He tapped into the mystic ability to perform long range VESPA, able to throw projectiles and lock onto specific points onto somebodies body and reduce them into muscle paralysis or even reduce Chi-Levels. Normally able to perform this with standard rocks albeit very, very hard. By utilizing his gemstones which store Chi-Blocking metaphysical energy they can transfer the VESPA technique into projectile form.
- Semper Vincere VESPA: - An intricate system of flowing with the tides of battles knowing that being hit and injured in a battle in an inevitable imperative yet also knowing being able to turn any enemy attack into your own advantage is a very astute way of combat, having self taught himself this simplistic but complex form of unarmed or armed battle manipulation through countless years of battle forged humility being defeated hundreds of times yet winning thousands of times. This Semper system of combat allows the combatant to "go" with the "flow" of combat and experience virtually no resistance which cannot be turned into an advantage or at-least aid in defeating an enemy, where a strike may come in punching the chest your own hands would attack the opponents outstretched arm with a serious of pressure point attacks rendering the enemy weakened albeit sustaining inevitable injury oneself. An enemy could perform an overhead kick, you would counter by punching towards of the enemies attacking leg focusing on causing paralysis by attacking the integral pressure points, again allowing an attack to be absorbed fluidly into your own style of destructive combat but dealing your own improbable moves. This style of battle was harnessed due to the fact Myrmidon routinely has bouts and showoffs with Godlike entities and celestial beings, undeniably, the fact of the matter is whenever you engage with such ominous opponents you expect to be attacked without remorse.
Inherently gifted with the esoteric arts of metaphysical nature due to his incalculable amount of time through nigh immortal existence playing a factor in relentless Chi and Chakra solidification allowing for his reserves to be abnormally high in relativity to the average man. Possessing many more physical Chakra points than the standard man, these Chakra points specifically tailored training to bend the very earth around of himself (albeit, this training had been forgotten millions of years ago due to being thrown in a black hole by Kratesis...he has only since remembered after speaking with Ishin and Tranquil) His immense physical Chakras being the most rich in Chi he possesses allows for the unfounded ability to shape, carve and manipulate the very earth with simple hand gestures and mere thoughts. Anything which earth resides in can be manipulated, sand, rock and even man made materials still possessing the fundamental properties of earth. Able to carve through rocks with mid-air palm strikes, able to push/push rocks, able to levitate pieces off of the ground and throw them at an enemy, create sandy smoke screens to obscure vision (or be used as a deadly tornado type attack) and even use the earth to see and hear through vibrations even if he is physically blinded by an enemies attack granting him a form of unorthodox hyper sensitive sonar sense, however he cannot perform such things unless he feet are grounded, during flight this sense is unusable. The earth can also be used to defend oneself is trapped, he can "sink" into the ground and re-appear upon command anywhere in existence, with seemingly no delay - his body "becomes" part of the earth. Another factor of this, could be to attach(like an anchor) his feet to the ground during battle to avert himself being thrown backwards by wind users or powerful energy blasts. His manipulation goes far enough to affect small mountains, being one of, if not the most powerful Earth Yoso user on the planet. Other applications of these ability allows Myrmidon to coat himself with rocks to avert physical harm during battle (or simply absorb impact) or manipulate an enemies earth which they may be resigning on and their feet, allowing him to attack during this time of distraction. He can also create rock troops to help attack or distract during battle. The applications to this power are almost infinite and in reality, is all down to the wielders orthodox, and unorthodox imagination.
Possibly the first known person in history to have ever unlocked the power of Metal Yoso (a deviant from Earth Yoso) this seemingly impossible ability allows the user to channel his Chi into metal manipulation of all kinds, the only prerequisite being the metal has to have even the minutest amount of earth inside of its molecular structure, even non-magnetic metals can be manipulated beyond natural contortion. This ability can be used mentally without movements of the hands due to Myrmidons masterful usage of Earth Yoso (manipulation). On both of Myrmidons upper wrists lies a contraption that is able to fire out metal rope, this rope can be used to ensnare an enemy, whip an enemy or swing from building to building. Metal Yoso can be used without direct contact upon the metal, for instance affecting a metal pen on the other side of a room is possible.
At a fundamental level Myrmidon is biologically gifted with a natural aptitude for physical combat. His body being able to easily lift over 100 tons, break into supersonic speeds, and able to perceive things with picosecond reaction times -- This is even before external augmentation of his abilities. However, through countless years of grueling combat and absolutely peerless experience using many forms of exotic energies and technology, combined with a religiously disciplined training system, Myrmidon has intensified his physical prowess to that which none in his race had achieved before. His body has adapted to the continuous threats upon his being, growing ever stronger, faster and simply better. He is now able to effortlessly lift and sustain an unknown amount of weight while even on the heaviest gravitationally affected planets, this is due to his muscular and skeletal system having to evolve to each and every threat over billions of years, it was only a natural progression. The same can be said for his mind, he is able to perceive the world in slow motion, his "brain" has slowly but surely adapted to comprehend and react to speeds which even transcend light if warranted. The only true ability Myrmidon ever possessed was the ability to evolve. His body is able to adapt to external stimuli and adapt and overcome to become the pinnacle of evolution, whatever that may be.
The force is a metaphysical, binding, and ubiquitous energy found throughout the entire universe and only detectable through esoteric or exotic technological means. Myrmidon is able to access the force through an intricate knowledge and understanding of all energies, able to exponentially increase everything about his being, from physical, to mental performance. Able to "feel" ripples in the force and detect attacks before they have reached him, able to utilize the force and mimic a slight form of telekinesis and even telepathy. The force resides in all living things, this allows Myrmidon to utilize the force to heal himself during battle, the limits are unknown.
Due to his almost impossible age being older than the conceivable universe itself, he had faced off with an almost incalculable amount of telepathic users. The repeated exposure to psionic/telepathic assaults onto his mind over millions of years has rendered him with an automatically enacted evolutionary defensive mechanism capable of resisting and defending against even the mightiest of telepathic wielders. His biology dictates a form of psionic detection allowing his body to actively refute any attempts upon his mind. Upon the realization he would be suffering from a telepathic attack his mind would "dump" an unmanageable amount of ambient memory upon a target completely annulling their ability to read nor steal information. The standard human or alien mind can only hold so many memories, Myrmidon however, has no limit. He could easily transfer a vast quantity of millions upon billions of random unusable memories into the minds of any possible attackers rending their attack futile. He could open up a labyrinth of memories to try and turn even the strongest attack into a maze of endless turns while trying to locate his actual thoughts or important memories. All of this is discounting the fact he has been mastering his body and mind for the billions of years, that alone, accounts for his unmitigated mental solitude and fortification in the face of even the most unrelenting mental bombardment - This is also, discounting the fact his own metaphysical might (in the form of Mental Chakra) may refute such a telepathic intrusion. It would not be impossible to telepathically swindle into his mind, however, it would be highly improbable.
The Blades of Division were crafted by the Court of Arcani and gifted to Myrmidon generations ago. Both blades are tipped with the strength and sharpness of diamonds, although, this is meaningless when accounting their inherent ability. They have the capacity to upon contact, rob an effected item of it's thermal energy down to sub-atomic level going below absolute zero. The atoms inside of the effected zone would effectively break down to their subatomic parts, and then their sub-sub-atomic parts. In the fraction of the micro-split second that zero Kelvin is reached the matter would simply cease to exist. This can be resisted however, if the enemy possesses abilities to control their own energy and somehow redistribute it back into the effected area, they would be unharmed save for the actual physical blades attack.
Myrmidon possesses two gauntlet blades, these blades are stored within his gauntlets and can be retracted and protruded through usage of his Metal Yoso. Made from an unnamed mystic metal they are able to cleanly cut through most earthly materials without much effort, although, they are not indestructible and can be broken, as they often are. Simple weapons with deadly consequences in the hands of a master such as Myrmidon.
Myrmidon was able to acquire this particularly exotic piece of weaponry due to his astounding amount of connections within the universe. This weapon consists of a deadly blade which is made of pure plasma emitted from the hilt and continually suspended within a force containment field whenever necessary. This field contains the immense heat of the plasma, in turn, protecting the wielder and forcing the blade to keep it's straight shape. The hilt was ergonomically crafted to Myrmidon's exact hands, meaning it perfectly compliments his fighting style, engraved within the hilt is the crest of Myrmidon. The blade is able to cut through virtually anything due to it's insane degrees of heat emitted.