Name: Charlemagne LeBeau
Alias: The Noir Rose, Last Arashikage, Master of Martial Arts Darwinism, Ultra-Sapien, The Versatile Viper,
Weight: 208 lbs
Species: Superior Sapiens
Powers & Abilities
The Last Arashikage's eyes feature a negative concave lens enabling the extrapolation of his retinal image size amplifying his sight. Honing his focus with sensationalized magnification and precise focus.
Impressively, despite the fact that his lenses are negative, the snaked eyed cornea's of the Arashiage are positive. Forming a deviated outward convex responsible for the extreme exaggeration of his visions focusing precision which also allows for an unbelievably advanced resolution of sight in a narrow field of vision
The evolutionary amalgamation of negative lenses and positive corneas endow the Arashikage with accurate focusing by corneal accommodation. Manipulating the corneal accommodation for depth perception is a genetic trait shared by only one other species on the planet to focus with monocular vision. As both eyes are primarily independent, the eye that first detects targets, danger, and or, opponents, will guide accommodation in the other eye. So advanced is the Black Mamba's corneal accommodation it can be coupled. Coupled vision meaning that both eyes independently can focus on the same object. When scanning the environment and in judging distance, vision and accommodation are uncoupled letting the eyes focus on different objects such as the environment and an opponent which grants unprecedented situational awareness far beyond the scope of any normal human being. Immediately before launching a strike the accommodation in both eyes can be coupled allowing them to focus independently on a specific area or uncoupled, allowing the Arashikage to strike at an area while simultaneously aware of a de-evolving landscape, incoming attacks from varying other angles, or executing concurrently thrown strikes with ambidextrous authentication.
The nodal point is the pinnacle at which lines connecting at the points of a scene, and the corresponding points of the image, intersect. The nodal points of the Arashikage are located with significant distance before the center of rotation. More specifically, the point around in which the eye rotates in its socket. The result of this specialized nodal point separation means images of objects more or less traverse based on the retina rather then distance. Position images based on the retina is the "primary means by which the Arashikage judges distance and therefore, the rotation of one eye informs him of the relative distances of different objects. An important effect of the ability to judge distance with one eye is that the head does not have to be turned to allow stereoscopic viewing of the object.
In a masterpiece of evolutionary design the self-proclaimed Last Arashikage, in-spite of his Monocular Focusing, also enjoys the unparallelled benefits of an unnatural Vestibulo-ocular Reflex (or VOR). The primary purpose of the VOR is the stabilization of images on the retina during head movement. In order to accomplish this, the movement of the eyes is opposite the direction of the head and in doing so preserves the image in the in the center of the field of vision. An advanced semicircular canal which is primarily responsible for the reflexes attributed to the responses of acceleration, grant the Arashikage the ability to move and react at superhuman speeds while maintaining near-peerless reactionary timing. Heightened neck muscles and a uniquely developed otolith organ mediate the acrobatic assassins magnificent displays of balance.
Extremely sensitive and innovative rod receptors have maturated in an ability that grants a level of night time vision due to neural mechanisms which mediate the extraction of spatial information gathered from the retinal image throughout the nocturnal luminance range. These mechanisms are only able to function due to the large sized retinal imaging permitting the nocturnal function in the vision of the Arashikage. Due to large posterior nodal distance; retinal image brightness is only maximized within a secondary neural function. These attributes of the deadly killer cause his nocturnal eyesight to be far superior to that of most nocturnal animals.
Able to emit extreme electromagnetic waves at a frequency in and around 0.3, concentrated rays of terahertz enable the Arashikage to use a transparency effect (i.e. x-ray) that can visually penetrate solid objects or even see within objects. Opening up a wide range of potential uses such as medical methods to perceive cancers, tumors, or even blackened lungs the basic human eye is incapable of normally perceiving. The skill of perceiving a specific location, for example an artery or organ, is given by partially reflecting the ray from each specific surface surveyed and the direction of incoming light allowing for a positioned focus of the depth of a viewing surface.
Because of his evolutionary extreme, the extensive vanguard of visual versatility is a paradigm of extrasensory proficiency. Which has engineered his ability to perceive stress points, fracture planes, and or weaknesses in objects or people. Which, by applying substantial force and pressure through strikes to the weak points or fractal faults, can down enemies far outside his class or break seemingly invincible objects.
Easily able to identify specific muscle fibers in the body through his X-Ray vision, the Arashikage has fashioned a technique which allows him to read the intentions of his opponents movements and react before they've initiated them. Intuitively reading the thousands of subtle signs registered through and over the body with a remarkable level of inherit fluidity.
Topping out at around 78.3 mph the Arashikage is considerably faster then a Cheetah though nowhere near the top tier speedsters of the superhuman World. But his reactionary prowess and elusive reflexes form a classical illustration of graceful strides capable of making sudden jack rabbit alterations of redirected bursts.
Capable of launching strikes at superhuman speeds though documentation of precise measurements have yet to be discovered
Amelioration (healing factor)
The Last Arashikage's evolutionary advancement extends to a complete bodily healing factor. This allows him to heal from virtually any injury at an incredibly fast rate (though he is not immortal and substantial, and or, repetitive damage can and will kill him) which allows him take hits from class extremely powerful characters and continue fighting. Regrowing missing limbs, organs, and even regenerating his entire skeletal system are well within his capabilities. Also boasting an extremely high resistance to some toxins and most poisons, though large enough doses will effectively bypass his healing factor. Lack of sleep, proper nutrition, or existing injuries are also factors in the rate in which his body will heal itself.
Fighting Styles and Techniques
Weapons & Gear
As of now the Last Arashikage is undeniably under-equipped. Only having recently escaped the Arashikage Island.
At one time this broadsword was a fabled artifact amongst the Arashikage holding substantial historical significance as a result of its prior wielder. How an when exactly it was partially fractured remains a mystery, but it is said that 60% of an Arashikage sword is still better then a 100% of any other sword. Forged from an unknown metal Ore its remaining portion is still extremely durable and its artistically designed hilt more then makes up for its less then visually appeasing blade. They the Last Arashikage unceremoniously stole the weapon he unexplainable holds an almost symbiotic relationship with it. Even going so far as to stylize his entire technique around the shattered sword.
A basic black sheer, form fitting top & mask protect his face from not much more then his identity.
Teflon treated stain and soil resistant permanent military pants with cargo fabricated pockets
Black handled double duty karambit knife
Crudely constructed leather scabbard which hang off an elongated strand of Jute Twine fashioned into makeshift shoulder strap.
Scavenged from the remains of the HALO Corp after the fall of Venezuela.
Inert Zythium Shield: One of her least flamboyant yet perhaps most useful tools. A simple round shield attached to her left arm, with the grip serving double duty as the grip for her bow. Aerodynamic, it is an excellent throwing tool.
Composed of a single inert zythium macromolecule the shield is virtually indestructible. Completely immune to all energies, it reflects them away from itself at twice the force they arrived with. This includes reality warping energies, rendering it invulnerable to reality warping effects.
The quantum state of zythium allows the shield to deflect even intangible effects, or effects that target its wielder through seemingly incorporeal connections.
A simple tool, yet a powerful one. Often Kratesis uses its kinnetic energy reflecting ability to deliver strikes of staggering power, for each blow strikes with twice the force originally put into it. Frequently it has served to devastate intangible foes, foes who would otherwise be outside her abilities to effect. -