Royal Name:
Entres Mintaya Olair(translates to Queen Olair)
True Name: Olair Mesia Entresk
Eye Color: Often a pale green though orange when angry
Tendrel Color: blue and short on most times, war however leads it to grow out long and become a more black or dark green
Skin Color: teel or light green, anger though leading it to change a darker shade
Height: 6'1" slender build
Weight: 111 lbs
Age: 654,321
Bio: Olair was one of the few rapidly raised Deveyeants. Normally any of the species has a life they are raised like a child but that was not so for Olair. Sometimes a queen or king is born needing to be aged rapidly such was the case for Olair shortly after being conceived and placed in a cacoon her parents were slain. Lacking a ruler and being next in line Olair was plucked from the womb and rapidly aged into maturity. She was from then on the queen. Not having been raised normally though she constantly feals she needs to prove herself. Thus she has become known as one of the most radical rulers ever in reign. On the positive side very few argue with her do to rapid growth provided for the empire. She has lived for over six thousand years. In that time she has wiped out five sectors to boast the military and number of suplies.
More in depth to come.............................
Out of Armor:
Her skin is more green then blue as stress and anger of her people leads her to lack the joy others tend to cary. Like all of her race she is quick her mind functioning more like a computer. Again like all of her kin she has the ability to manipulate her own gravity to have beyond natural reflexes, she is one of the few to put it to use on an extended radius allowing her to have telekinesis. Its strength is limitless but only goes to a mile wide radius. The other ability provided by her species is the ability to briefly upgrade. A distinctive attribute of the species to learn an ability for a brief while. Lastly is her distinct ability provided by being the queen of her species. A set of four, twelve foot long apendeges that sprout from her back. They provide her with greater balance close combat work and have a adamantium like strength allowing her to ascend things with ease. Surprisingly though this bio upgrade is more durable then adamantium it is also incredibley light, able to actually allow one to glide safely from a high distance.
Each of the Deveyeants master something one or two traits they truely excell at. For her shes given three as by default as queen she must know diplomacy, thus she knows most languages, psychology, tactics in war, debate, economics, and a few other elements. On her own she learned guns, this grants acute acuracy, knowledge in all guns recorded and so on. Last of her traits is close combat, she uses minimal weapons up close prefering her own body. Unlike the other setings no armor obviously consists of traits that are appliable by all setings. Except for the gravitation element as hard light projections have no gravitation to manipulate.
Weapons unarmed are Elental, Spendir x2, Nepoin, two Edes Aileshtat
Eternium Runeblade: This sword is utterly unbreakable, and will never require maintenance, as it does not rust or otherwise decay, and holds its edge regardless of time or usage. It also has the unique ability to absorb all magical effects directed at the bearer, and storing that energy, which can be accessed by any reasonably trained and talented arcanist. Given to by Nordok following events during infestation of Hulax
In Armor:
Naturally Olair like the rest has a durable shell the thick armor able to take a masive pounding. Most armor is made of a form of ceramite and titanium alloy more comonly known as Merexin. For the king or queen however the shell is made of the exoskeletal bioware. The spider like limbs on Olair's back are highly durable yet light the mech made of layers of this is one of the strongest things out their. It can withstand some of the heaviest damage imaginable, and is surprisingly fast and light as well. Despite this however the visor is the same fortitude as any. Armor is often known as the Shell, most Deveyeants seen in public where their armor. The Shell also is unlimited in fuel source and as such is one of the greatest assets to be used in the military. The history behind this however comes later on.
Weapon Systems Bet Tri Elental, Spendir two wrist mounted each arm, shoulder mounted Oga Mesair,Other shoulder a mounted Oga Ledashi
Hardlight Image:
Of course while Deveyeants do go planet side most would prefer their avatar. This holographic image apears humanesque and as such is comfortable for almost all races. It also allows activity without being in emediate danger, of course the same could not be said for anyone else. The avatar is constructed of a hardlight display this means it is capable of lifting things and enflicting actual damage physically. It starts with the 'soft light' interior this mesh allows for the storing of a near limitless suply of ammo and one of every weapon. A sort of miniture slip stream storing the assortment of gear. The queen avatar however has no limit on this stream allowing her to store a near infinite ammount of weapons and ammo. The hologram also having the ability to go from soft to hard light allowing it to bypass the armor of most things. Last is its ability to mimic the weaponry it uses While the avatar is lethal on unprecidented levels however it is important to take note of a few things. One the avatar has a life bar as it grinds down the link begins to fade should the life bar dry up the mind is severed the Deveyeant becoming comatose and possibly dead.
Species Custom: Deveyeants believe not in a god but rather their king or queen. The Bio Mechanics of a mothership select the next ruler and thus the ruler is prepared. Surprisingly if one were to be able to delve into the life after death they would infact find the Deveyant rulers were the gods and the acting king or queen is infact considered always right. Thats not to say they are perfect just that what the ruler says goes.
Most of the species dose not venture outside of armor unless on a ship. It is believed by majority that to go without armor is to give instant armor and this caries through in dealing with another species. It is also widely believed that if the race seams to have no armor more often then it does, that they are inferior. This has led to a rather fond apraisal of Keresh and Symaar while not caring much for humans. A Deveyeant also tends to think of duality in genius works. A briliant mind delves in flesh and steel not just flesh or steal. In short a cyborg is genius compared to unscathed, a ship that feals living is superior to simple mechanics. Lastly they are just as eager to live as they are to start another fight while they may pursue the next challenge if they know they're looking to defeat they will make their leave.
Species Biology: The Deveyeants are a slinder light weight species having a long gangly build. The crown of their head has tendrils that look much like hair. They are usually either short and pointing backwards or long slightly past shoulder length looking much like dread locks. Their skin is a teelish green a look thats apealing though looking slightly sickish. Eye colors very though they are usually a dull hue, they go through a radical change when angry however. Their skin goes darker and takes a slightly more scaled spikey texture. Along with the retractions of such spines and claws they also grow out their hair. And their eyes become luminous an eary firey look in most cases. Their biology is more complex then just apearence however the majority being internal rather than external.
Their minds have all been connected to eachother and the ships, it started out as bio upgrades but slowly became apart of their genetic structure. The ties within allow all of the species to think on a shared concious. A Deveyeant queen can contact any and all of the species if she wishes or needs. With this the species also has the ability to upgrade. Sharing conciousness with both ships and the species allows one to learn traits they might need for things. Much like a computer might download software to adapt to a circumstance. While this is not perminent it sertainly however dose help them manage things. Their sight and hearing are not advanced though they are capable of being subjective. Ignoring things to focus on whats important, not super human just selective. Most important though is the gravitational pull each has, once learning to control it they have a distinct ability to mimic their bodies. And while not having super human speed they do have impressive reflexes. Able to dodge things and balance beyond what many else could.
This is good as their bodies are not the most durable a few hits and they might be dead. the gracefull movement makes up for their lack of durability. The species also is one that exists in various space ships rather than on a planet. As such they have very bad imune systems, comonly if not in armor or wearing a helmet they still have a device implanted in their throat. Helping fight of toxins and other harmfull effects. They are wise smart and intuitive to compensate for being fragile and easy to fight with bio weaponry.
Species History: Roughly a million years ago the Deveyeants were born founded on Deveyea a planet throbing with biologic existence. The plant life and creatures seamed to deeply be intuitive of eachother. They had in ten years rapidly learned how to mix the tech they knew with their own world and as such soon developed space travel. The species now able to traverse space began fine tuning it. While many have an era of technilogical growth the Deveyeant never stopped. They are more for creation and development then destruction. A factor that would cary through in their designs.
Roughly five hundred years they knew their solar system having explored all the plantets and mined them untill empty. Lacking in resources they began to consider colonizing other planets away from their trinity of suns. One hundred years later they had fled the sytem completely and never would any return. Having three suns the species didn't mind heat but planets sure did. As the suns died most of the planets burned or froze over. Now void of their homeworld the species began a policy they live to this day. Though they would fight if they were engaged they would not go to conquor planets. Obviously some conflicts have ocured as more ships were in need, and so in a cold sweep of action they created genocide. Eradicating all life of whatever orbited the nearest star and then leaving the planets a husk of their former self. Of all this time there have been fifteen of these ocasions, the curent queen has led a third of these. Obviously some question her motives, they do however have the population to justify why they would do such a thing.
For countless years they expanded and grew, florished in technology and so forth. Their have been some harder times however. Roughly five hundred thousand years ago the Deveyeants crossed paths with the Symaarian Empire, at first they were veiwed as a off shoot of the dark Eldar, a prolonged five hundred year war having tooken place. The two races fought continuously smooth tactics and styles keeping both at a stalmate. Not always but in the whole their was little ground won or lost on either side. After some time however Kaligar made peace, a briliant mind formating a truce like he had with so many others.
While the Deveyeants helped fend off so many threats they never stuck around for long taking on a ghost like feal. Surprisingly they never fought with the Keresh the origins with the species is lost. They never fealt a need to fight with eachother however and as such they lived in harmony with them. They have vessels scattered everywhere hidden on dark sides of planets and moons or voids of space. And with their technology any number of them could apear anywhere at anytime. The greatest leap recorded was by the current queen, a hostile low intelegent system was hoped to in three seconds. The queen having before then being over twelve systems away. They are the ghosts a species rarely seen untill action is called upon. That was up untill the current queen atleast. Olair is the most forward and social of those ever recorded, her methods praised or frowned upon and no inbetween.
Species Navy: Each and every Deveyeant and ship has a collective mind thinking for itself yet as a group. Captains do not go down with their ship they die with it. The mind of a ship becomes one with that of its comander and as such a ship and comander share a special bond. While many times there are piolets and technicians helping control the ship, there have been comanders and ships so intune the two can work together in perfect rythm. These ocasions are rare, one commander in every million or so and as such most see the guidance of a crew. Each vessel is able to hold newborns perfecting them for a coming future, while also housing many soldiers and civilians. In the end each vessel is a haven and harvenger though usually leaning more to one side. Each can travel distances far grander then most ships given the time frame and are vastly well made. It is a common fact that most minds fail to grasp the depths of such machinery even after many years of study. This is not out of ignorance just the time the Deveyeants have had to master their trade. There are many ships in a fleet of many classes below are the primaries though given the age of the species obviously not all.
Teyes Gresh
or Drop Ship is various in size, going from 12/6 armored (Alp) to 100/50 armored (Bet) to 1000/500 armored (Oga). Its lightly armed but thick in defences so that it can take a large number of hits regardless.
Teyes
Orbek Battle Ship bigger then the Gresh these actual ships are the smallest of the actual fleet and bigest of planetary forces. From a 5000/50,000/100,000 ratio of troops size wise. They are also fastest of the fleet and can suport a good sized number of others on the ship outside of the military force.
Teyes Streyk
Fighter Ship as it has space travel capabilities it falls into the naval line though it truthfully is not one. The Streyk is a fragile though lightning fast air craft. Armed with an assortment of weaponry they tend to lay waste even to fleet level vesels.
Teyes Anilekenai
Anti Air Ship is a large ship meant for suportive rolls. Armed with weapons normally meant for the larger craft these have enough of them to lose any distinct look when the weapons all retract. Its Slightly biger then a Gresh but smaller then an Orbek. Though one has no trouble droping either of the two.
Salves Alp
Mother Alpha this grand scaled machine is designed for ship docking and colonization more then anything else. Normally its deffences are not to grand just has bulky armor. Its deffense instead being all the shiips that suround it. Obviously while the other vesels come in various sizes the mother ships do not. Theres little need though as a single Alp can house hundreds of millions.
Salves Bet
Mother Beta the planet glasser. When a world needs harvesting or destroyed the Bet's come to the forefront. Moderatly good at deffence and offence they focus more so on orbital strikes. Massive lasers able to level a mile wide radius in a single stroke. Of course they prefer more to fire a more continuous stream as they gradually move.
Salves Oga
Mother Omega is the gun ship of gun ships. Armed with six swiveling apocalypse scale varients of a single weapon. Each weapon has a focal point but its safe to assume any an Oga uses is destructive more than anything else. When all thats needed is for their to be emptiness these come forward and end all. While normally in the back of fleets by no means are they easy to flank or undefended. Rather the technology they use and the movement allowed by its guns make it where they can simply be the entire rear deffensive.
Entres Minteya
Queen every queen or king has a ship designated to them. Obviously like the captains of other ships when the queen dies so dose the vessel, though its not necesarily the same for if the ship dies when it comes to the king or queen. Obviously they want them to live as long as possible, a king normally has the slowest ship but with firepower that is extremely hard for anything else to rival. Where the queens have a ship that is the fastest of any model. Each Entres Minteya is designed from its birth for the ruler and comes with a small medium and large sub veriant to be used if want or needed. In truth meaning a king or queen has four ships three housed within the mother.
Teyes Galves
Gun ship normally a ship has one or two versions of a weapon. The Minteya and the Galves ever are the ships armed with the ability to arm any of these weapons. The Galves is a ship the size of an Oga Orbek and never smaller. it serves as a weapon only consisting of a crew and soldiers and nothing else.
Teyes Stir
Strike Ship: variers in size and functions as a civilian transport lower but primarily militaristic. They are the generic vessel filling up the ranks with a multi purpose vesel. Not to extravegant but easy to produce and customise.
Species Military: The military is the bigest factor of the Teres, being a species that is primarily space related mechanics and soldiers are the most important figure. The military consists of the Avatars, Armors, and general troops.
Belik
or Armor are a popular force. Why stay a fragile creature when you can have a small mech?
Elose
or Avatar is a even more common troop method. Versatile and expendable make it perfect to send in. Why even bother risking some lives when you can send a avatar?
Deveyants
sometimes though its best to do things in person. To utilize mental abilities directly on the field. And so sometimes ground forces do infact come into play.
Seshemere
or submursable, a hover craft meant for water diving or surfacing. Can hover however and as such go land based.
Tyor
or tank, pretty simple
Spentel
or spider is a four legged large mech. One of the heaviest armed vehicles they have.
Reyekai
is a large bio organic machine. Its rider or riders raise them almost like pets. Siting themselves behind the base of the neck the rider and the Reyekai quickly diverge into a monster upon the fields. A giant of chaotic force.
More to come..................................
Species Weaponry: Diverse in weaponry the most basic ammunition is a form of concentrated antifire. It shoots like plasma but has far more grievous impact. An avatar has been known to control bullets making them hit targets despite movement. Heat seaking anti matter as you can imagine is an ugly mix. They do however have an assortment of extra ammo types (fire, lightning, plasma, ice, explosive, corosive). The gun types can be found in both ground and ship formats. All weapons are biologically conected to the Deveyeants, without the dna in ones bloodstream the weapons simply will not work. In short those not Deveyeant or blessed by one cant use any of the tech.
Elental
or elemental the most common and multi purpose rifle. Capable of swaping for a tri barel and able to switch up ammo.
Spendir
shoots explosive shards of solidified energy
Nepoin
long range variant of Spendir
Mesair
fires large bolts of energy
Ledashi
is the most commonly used shotgun of the species. Granted very few ever find a need to use it let alone use many of them. Somewhere around 789,000 years ago their was a Deveyeant who loved the idea of using so much fire power that nobody could survive. Of laying down so much damage or ammunition survival was not a posibility and thus the Ledashi was made. The gun can fire six shots before it needs a reload. It doesnt feed on ammo its six casings are computerized to be able to return to the gun. Rather it reloads a fuel cell as the energy needed for such a weapon is quite extreme. Each casing launched is actualy split into four segments. Upon impact or reaching 250 yards the case unravels. Of course the size rand and number of segments variers depending on weapons scope. The real fun of the weapon though is rather when the cartriges are airborn as they soon unravel into small turets. The six bareled weapon is obviously usually rather small as if shooting needles. The problem is that infact is what it does, each turrent has a slipstream dimension in it much like the hardlight avatars do. Providing a near limitless supply of ammo. The turets releasing small needle sized shards of crystalized plasma moving at a speed where the bullets can rip through just about anything. With each shot releasing four of these the damage obviously racks up rather fast. Quite simply it is the streetsweeper of an unimaginable scale, outnumbered a thousand to one bring a Ledashi.
Aileshtat: sometimes close corner work is in order, thats where Aileshtats come in. Though used in various ways the common blade is a dual bladed dagger design. And though antimater has been seen in weapons before Aileshtat's are liably the only ones with such in a constant state. Each light highly durable blade is coated in a blanket of antimater. Such technology means that blades, armor and flesh seam to litterally explode on contact. Making short work of anything a Deveyeant's ever encountered. The Edes Alishat(or pocket blade, image plasma sword): is worn on ones wrist or knuckles and is a knife sized varient of its mother.
more to come...........................................................
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