Mark-XV
Name: Mark 15
Nicknames: Death's Angel, The Juror, The Avenger, The Slayer, The Phantom,
Age: 20
Height: 6'1
Weight: 220
Eye Color: Alternating Green, Blue, Black
Hair Color: Black
Powers
Regenerative Healing:
Mark's body is capable of recuperating from extensive injuries. Cuts heal in milliseconds, bullet wounds cover over, and whole body parts regenerate in minutes. Mark is immortal, it is mostly impossible to kill him, because of his regenerative abilities. This is why he is considered the most dangerous assassin and mercenary in the world.
Shadow Melding/Teleportation:
Mark is capable of melting into shadows and moving within their confines. This sort of moving he considers as teleportation, and is a handy tool at night or in the evening, when shadows are most apparent. This is why he likes to do his missions in the dead of night, and why he has been called the Shadow.
Sonic Scream:
Mark can reach a vocal scream capable of knocking someone unconscious or even leveling a street or collapsing buildings. He rarely uses this ability for its dangerous, uncontrollable quality. His physical prowess makes it almost unnecessary also. However, it also is useful in flying, as his screams can keep him airborne for long periods of time and Mark enjoys the idea of multiple ways to enter or escape an area.
Abilities
Marksman:
Mark has an uncanny ability to aim and connect perfectly with his targets. His shots, whether by gun or by bow, are precise and unwavering. He is a master of aiming, and taking into consideration all outside forces effecting his aim. Mark has also developed certain methods that allow him to curve bullets, and ricochet projectiles to hit his targets.
Unarmed Combat:
Mark has accumulated years of training from his predecessor and the original Mark, who was skilled in hand to hand combat and was gifted in the arts of various lost and modern methods of fighting.
Knowledge:
Anything Mark has ever learned, has been stored in his brain like how the internet holds information. Mark can scour his mind for information that he has learned to help him at a later time, whether that be how fast a bullet can move or the average speed of a free-running cat.
Equipment
Compound Bow:
The compound bow is one of Mark's favorite weapons, as it takes a good eye and great marksmanship. He finds it the most challenging weapon in his arsenal. The compound bow can be withdrawn and compacted so that it easily fits in a bag. Mark's personal compound bow is a sleek black, with red trimmings along the metal and the limbs.
Trick Arrows:
To accompany the compound bow Mark has a series of regular arrows, as well as an array of trick arrows of different uses. The arrows he has include: Acid arrows, Adhesive arrows, Blunt arrows, Cable arrows, EMP arrows, Foam arrows, Flare arrows, Freeze arrows, Glue arrows, Magnetic arrows, Net arrows, Suction Cup arrows, Vibration arrows, Tear Gas arrows, Smoke arrows, Grappling Hook arrows, Flash Bang arrows, Drill arrows, and Many arrows.
Sleep Darts:
Mark uses a mixture of substances and coats them in a dart, which injects the mixture into the intended victim. The victim immediately falls asleep, and suffers minor amnesia of the events leading up to his or her's knock out. Mark carries about ten darts, but sometimes packs more with him if needed.
Throwing Knives:
As an aid for Mark to engage fleeing targets, he is equipped with eight titanium throwing knives. The knives are four inches long, and two inches wide. They are poison-tipped with a mixture of the world's most deadliest snakes. As a precaution, so he does not cause himself any undo harm, Mark has them concealed in sheaths across his chest, that way he can pull and throw fairly easily.
Daggers:
Mark has two daggers which lay on his hips, and which he uses the most often. The daggers are sentimental, as it has Chinese origin and have been kept around for half a century. The blades are nine inches long, with hilts four inches long. The hilts are curved and made of steel, while the blades are pure titanium and are sharpened so even a glance creates a gash.
Scimitars:
Mark's second favorite close-ranged weapons are two ancient scimitars stolen from one of the treasuries in the Middle East. They are at least five hundred years old, and are made from materials thought to be from a comet that crashed into one of the sand dunes. The blades are pristine and nice, still after so many centuries. The Scimitars are three feet long and three inches wide, with a curving that, when the two blades are opposite one another, creates a perfect oval.
Pistols:
Mark owns twin pistols with nine bullet capacities, and two clips for each gun. They are his least used weapons, as the sound is often deterring to use when trying to be silent. The pistols are Glocks with modified, longer barrels.
Origins
Mark-XV is a clone of the original Mark, a superhuman mercenary and assassin of extreme merit in the world who was felled years ago. Mark had set up a contingency plan incase he ever was killed, and thus set up a false business in Japan. The biological nature of the business allowed him to get some of the best scientists and biologists around the world to work on creating an embryo that could survive and become a perfect clone of himself.
There was immediate success, thanks to some of the breakthroughs of the original Mark's own research, however no matter the minute changes to the embryo the outcome was always the same. The body of the clone was not able to sustain for long, or suffered serious problems. After the fourteenth clone died, scientists were able to form a fifteenth embryo. It matured into a baby. This baby yielded the best overall body, and with best pieces of previous clones, made the best and perfect clone. The clone sat in a glass chamber, nurtured by various tubes until it could sustain on its own.
The baby matured at an accelerated pace, and soon become a child of four within weeks. Mark had set aside a plan if a clone could be perfected and Mark-XV, as his creators had loving named him, was sent to China to live among a group of monks who were of the most secretive order of an ancient group of assassins. The original Mark had once been trained by the monks, and saw them fit as the best trainers to his younger self.
Mark was an adept warrior, as the monks soon discovered. It wasn't natural talent, Mark-XV contained all the memories of his former self, and the training was only fortifying what he already knew. Realizing this, the monks gave him a different training regiment, and the child clone began to learn different trades--and also began developing his powers again. He began to master them as well, while the monks closely advised him.
When he reached ten within four months of arriving in China, Mark-XV was introduced to close friends of the original Mark and they were surprised at how eerily similar the clone was to the original. At twelve, Mark-XV, with the memories of his old self, became interested in mercenary and assassin work. He contracted his first job by thirteen.
It wasn't long before he had monickers, and launched himself back into society, the same grim reaper he had once been.
A few years down the road the Grim Reaper realized there were side effects to being a clone. His once deep, resonating voice began to become something much different. It became an overpowering sound, shattering glass and crushing car doors with a word. The deadliest assassin in the world quickly found a way to solve his problem, he became quiet. With monk training he sought to disuse his voice in order to keep from destroying vast areas. A friend of his soon developed a device that connects to both sides of his temples and speaks for him, translating his thoughts into mechanical-sounding words so he can speak.
RPG's
Sniff-out
Wynter In Detroit
(as Wynter)
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