A rant on the state of Survival Horror games
By KingOfAsh 14 Comments
After the disaster that was Aliens: Colonial Marines I had to get this out To state that Horror Survival games are in a sad, sad state is an understatement. To describe it, let me describe what the creators of these games would say...
"Hey, who'd want to play a survival horror when they could play a generic shooter! Screw the fact that people pay good money for a survival horror anyway! Who cares what customers have to say anyway?"
Just imagine you bought Elder Scrolls V: Skyrim and it was actually Farming Simulator 2013. Resident Evil 5-6 got it way wrong, and Dead Space 2 felt more of a generic 3rd person shooter. Even the Flood section from the Hallo games are more unsettling than most newer Survival Horrors. I thought that Aliens: Colonial Marines would bring back the horror (and the survival) that we Survival Horror fans lusted for, but instead we got something so awful it cannot be described (perhaps that makes it a good Survival Horror; it was a horror, and we did survive it...) I'm not sure if you are understanding the point that we PAID for these games. We paid with money for Survival Horrors yet all we get are shooters that are wanting to cash in on the Call of Duty phenominon.
Remember when Survival Horrors were actually Survival Horrors? Remember Bioshock, Dead Space 1, Resident Evil 4, Metro: 2033, Silent Hill 1-3, Resident Evil 4, Call of Cthulhu: Dark Corners of the Earth, Dark Souls, F.E.A.R, Amnesia: Dark Descent and so many other Survival Horrors that left you sleepless? Games that tried to go deeper than just jump scares; into concepts of creepyness? It's more than just jump scares, but the concept too. Modern developers seem to have forgotten that. Hopefull Metro: Last Light, Bioshock Infinite, Amnesia: A Machine For Pigs and Dark Souls 2 will bring scary back and teach the industry what a survival horror should be. I still have faith that we can once again have a genuinly scary Survival Horror.
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