Garou
Garou is a primal beast filled with Rage... He is brutal beyond reason, and he is well... A bit of a d*ck. He is physically advanced in every sense of the word, and he is out to get you. If Garou is around he is hunting you, there is no middle ground. He smells your blood, he craves the taste of your flesh, and he wants to tear your fleshy body to ribbons. Upon meeting Garou he will most likely attempt to tear off your head and eat it.
Stats
Faction: Evil
Super Name: Garou
Real Name: Garou
Base of Operations: Aesirheim
Gender: Male
Hair Color: Black
Weight: 2'336 lbs
Age: As old as Odin, give or take a few years.
Eye Color: Red
Height: 18'2"
Super Power Origin: Jotunn Elite.
Identity: Secret
Place of Birth: Jotunheim.
Known Aliases: The Monster, Grendel, Oh my god what is that thing!
Group Affiliation: Renegade Jotunn.
Did You Know?:Garou is a direct descendant of Ymir.
Lost History (Severe Amnesia)
Due to a Uru Ware-Axe wound to his skull, by Olaf Silvermane. Garou remembers little of his past. All that remains is the Rage.
Biography
Garou basks in the full glow of the moon, the silver light illuminating his all-consuming Rage. He doesn't hesitate to strike fatal blows, rather, he often doesn't know when to stop killing. Garou knows no cowardice, only his thirst for battle.
Physical Attributes
Strength: Possibly limitless. The angrier that Garou gets, the stronger that Garou gets. He has done amazing feats of strength as his Rage increases to dangerous levels.
Dexterity: His agility and control over his movements are the stuff of nightmares. Every step he takes fluid, graceful and lithe.
Stamina: There is little that can tire him, or force him to give up. It would take a lot more than torture or threats to weaken his resolve. He is practically Unbreakable.
Social Attributes
Charisma: Making friends is harder for him than most. He is a bit of a d*ck head.
Manipulation: He would have a hard time getting a starving wolf to eat freshly killed rabbit meat.
Appearance: He could make a living as a model, and photographers are always bugging him to pose for them... And he keeps murdering them.
Mental Attributes
Perception: Nothing escapes his notice.
Intelligence: Slow on the uptake, he doesn't comprehend anything but the here and now. (IQ 80.)
Wits: Its easy to torment him... But he never falls for the same trap twice. He does learn from his mistakes.
Talents
Alertness: His senses are superhuman. Even when sleeping, he is wary to minute alterations in temperature, light and other environmental features.
Athletics: Well above any Olympic or world class athlete.
Brawl: His hands alone are deadly weapons, and when his claws come out, people die.
Dodge: He can easily sidestep laser fire.
Intimidation: Few creatures will stand against his goals and desires.
Streetwise: He is pretty sure those guys on the corner are selling drugs.
Skills
Animal Ken: Even the wildest animals are attracted to him.
Melee: If he can grab it, he can use it as a deadly weapon.
Stealth: If he doesn't want to be seen, he is as good as invisible.
Survival: He can survive even the harshest climates and poorest conditions.
Knowledges
Occult: He knows some realities of the spiritual world.
Rituals: He can devise original rites.
Jotunn Physical Attributes
Jotunn senses: All five of his senses are well above what is considered superhuman.
Regeneration/Healing Factor: His body heals from physical damage in mere moments.
Giant Size: Garou is a Giant of a man. Standing over 18ft tall.
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Claws: Garou's hands have been crafted into weapons. His fingers are now long razor sharp claws that can cut cleanly through almost any known substance. They were crafted from legendary Aesir Uru weapons of defeated foes. Melted down into liquid and then forged into his razor clawed gauntlets.
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