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DM's Year End Awards: Top Ten Games of 2013

Waitamunute, waitaminute, waitaminute!

WHERE THE HECK DID 2013 GO!? Well damn, I missed everything didn't I!? I guess all that's left now is to make some list about my favourite games of the year or something right? Yeah, that sounds familiar, I'll go with that. AND GO!

(SIDE NOTE): I did not finish every game this year nor am I including next-gen because I simply have not had the time to complete the games I do have and it just wouldn't do any justice to toss them up without fully experiencing what they have to offer!

10. State of Decay

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It wouldn't be much of a stretch to clarify that I may have a hilariously awkward obsession with anything relatable to post-apocalyptic worst case scenarios. It's an odd fixation that centres around my need for observing how we fantasize over the collapse of modern human society and how the survivors manage to cope and adapt to these new worlds. With State of Decay, developer Undead Labs pushes that boundary even further by giving you those EXACT tools for true survival aspects with managing a community, providing for your people and taking risks that affect either those you care about or selfishly looking out for yourself.

There's isn't a clear cut sense of right and wrong with SoD and that's what I love about it. The game manages to perform at its best when it forces the player to second guess themselves and their decisions, whether it be for the betterment of their community or not. It's a game that keeps you on edge, a world that doesn't hold your hand out in the wild and it becomes terrifyingly evident when you realize that you ARE NOT invincible against the endless waves of the undead. You struggle to find supplies to keep your community adrift and just when you think it's time to lay low, SoD allows you to believe that you are safe and comfortable until you get swamped in the middle of the night by more powerful, mutated versions of the monstrosities aching for your flesh.

For an arcade title, the game boasts quite a production value. It won't be the itch you're looking for when comparing it to top profile titles but that's not where Undead Labs laid their focus on and that's the beauty of it. The game is more than competent when it comes to acknowledging the diverse playstyles of gamers and gives you the option, and a satisfyingly enormous world, to engage with whatever you come across in any which way you please. This is why State of Decay kicks of my list with a bang.

9. Dead Space 3

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Largely considered one of the last titles on the market that truly boasts the survival horror aspect of old, Dead Space 3 manages to yet again craft a brilliant, dark, mind-numbingly thrill ride of an experience. Following Issac Clarke yet again but this time around, our protagonist is borderline insane after the trauma's experienced throughout the first two titles. The game changer this time around? Tossing up against human enemies and having the ability to do so with a friend.

Now, Dead Space 3 follows the same route that Resident Evil 5 went after both games were highly acclaimed for being revolutionary amongst their genres. In this case, I feel co-op only helps enhance the experience and in no way does the game become any easier by doing so. There's also further improvements with the fantastic weapon crafting in addition to a wide selection of goodies in terms of chilling audio collectibles and a creative degree of unlockable outfits to utilize, some even allowing for beneficial boosts to the player's gameplay.

While Dead Space 3 lacks the initial "oomph" that the former titles provided, co-op manages to provide a reinvigorating motivation to continue on and a new set of absolutely stunning locales just keep things fresh throughout the lengthy experience. Dead Space 3 is sadly a largely overlooked and underappreciated experience in 2013 but despite that, I couldn't help but drain dozens of hours into the latest installment of Visceral's top notch shooter.

8. Tomb Raider

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Re-imagining of a cult icon? Check. Extremely gorgeous and accessible world? Check. Wonderfully engaging story and expertly crafted gameplay? Check and check. Despite some of the initial negative feedback when first hearing about the news for a Tomb Raider reboot, Crystal Dynamics still managed to conquer through the pessimism and succeed in recreating one of the best third-person action/adventure titles on the market that originally went on to inspire modern titans such as Uncharted.

On top of being one of the few IP's to not only pull off the impossible of breathing new life in an all but exhausted franchise, it jumps an extra step in improving and adapting the changes that modern titles have since revolutionized since Tomb Raider's dawn over a decade ago. This new outlook on Lara Croft is engaging as instead of jumping straight into the shoes of an experienced warrior, we struggle with our protagonist every step of the way. Every injury, every achievement, every heartbreaking loss. It's a touching and even stressful experience that you just cannot help but become engrossed within.

7. Splinter Cell: Blacklist

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Just when you thought a franchise was inadvertently headed in the completely wrong direction, it manages to pull the most abrupt U-turn in the history of gaming and rush head on and completely surprise almost everyone who once doubted its existence. Ubisoft Toronto has crafted an experience for every type of gamer and that's not even an exaggeration. Ok well, maybe it is but trust me, Blacklist manages to appeal to almost any style that has come across the "stealth/action" genre in the past decade.

Yeah ok, one of the aspects of the game that truly disappointed or even isolated a group of fans was the dismissal of veteran Sam Fisher voice actor: Michael Ironside. This time around, they chose to go with a fresh take on the character, a younger take if you will, and if anyone is familiar with Smallville's Eric Johnson, they'll feel relatively at home. He lacks the general experience and gruff that Ironside brought to the table but he still manages to bring an interesting take and even a relatable one.

Alongside a gritty story with some incredible options for co-op, Blacklist knocks it out of the park by reintroducing the critically acclaimed Spies vs Mercs multiplayer portion, long since abandoned by the past few titles in the series. A truly unique experience that pushes players to tactically cooperate with their teammates to succeed in a multiplayer component completely focused on objective based gameplay. It's almost a call-back to the days of old, a time where it took more than a itchy trigger finger to keep you alive and it's a wonderful experience that helps complete and already fantastic package.

6. Grand Theft Auto V

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Well, I'm pretty sure that this is the only title on this list that won't need an introduction. GTA V, arguably the most popular title of the year, manages to comfortably ease its way into my top ten list without any hassle whatsoever. Ok hold up, can we maybe take a second to acknowledge how ridiculously MASSIVE this game is. I don't mean in the sense of the game world, just in terms of how much content Rockstar Games has managed to stuff into one title, crafting what could be the final hoorah of the seventh generation of gaming.

Interestingly enough, with boasting three main protagonists rather than just one, GTA V juggles the intertwining stories with remarkable awe but at the same time, it almost becomes an intimidating or even overwhelming experience, one that you cannot even help but fathom or even applaud the developers for taking genuine time and appreciation with. Rockstar, with their unmatched experience in the sandbox genre, further continues to improve upon not only their storytelling, but finally tweak their previously sluggish and buggy control system to near perfection this time around. This allows for an overall increased enjoyment in nearly every sector that the game provides, INCLUDING the driving.

It'd be an understatement in saying that GTA V wasn't a pretty gem. It becomes clear from the get-go how incredibly detailed everything is in the game, and you find yourself just taking the time to appreciate the scenery. Sadly, the only thing that keeps GTA V from rising higher on my list is my ever continuing poor experience with the multiplayer side of things. At times it manages to function and when it does, it's quite the thrill ride. Yet, it's still largely inconsistent and a lot of the promises made have yet to be provided for. Despite that being said, this is an experience that cannot be missed.

5. DmC: Devil May Cry

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There's a certain authenticity that comes with approaching the Devil May Cry reboot, which even to this day is disregarded merely on the approach to the reimagining of another video game icon; Dante. Sadly, I find those claims to be a tad bit overbearing as with experiencing everything Ninja Theory's reboot offers, I have no shame in claiming that this entry in the (new?) series is arguably one of its most refined and focused. The revered combat makes a triumphant return and for the better If I were to be so bold. There's a more focused approach this time around, with fluidity between powers and weapons being the focus, making it both accessible to new players and those who have spent years with the series.

On top of refining an already near perfect combat experience, Ninja Theory takes a gamble of tackling a similar but fresh take on Dante's origin which manages to only further impact both the story and combat in a more positive way. There's an impactful experience to be found with Dante's tragic and hidden past and despite being largely crude at many points throughout its rather lengthy playtime, the jumps taken into more mature territory administer surprising results. With mentioning a DmC title, you can't help but applaud the gorgeous art styles that follow. While being a little buggy at times, the game carries an artistic style that is to be envied and perfectly blends the diverse themes addressed in the wild ride that Ninja Theory thankfully managed to recreate.

4. BioShock Infinite

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So yeah, BioShock Infinite am I right? See now, we've reached in my list where everything I say just becomes incoherent babble and I just end up rambling on about how these games even manage to exist. Bear with me, it's about to get messy. I'm going to kick things off with stating that Irrational Games manages to make the absolute BEST introductions that just drag you in every time, despite how you feel going into the game. In my case, I waited several months before jumping in and truthfully, I totally tried going all hipster with this one. The end result, just nope. I cannot express how much I loved this game, a triumph that borders the creative brilliance of the original back in 2007.

Infinite is only linear in its combat and honestly, while they have improved the shooting aspect, I feel like it just left the Vigors (Infinite's version of Plasmids) completely obsolete in a lot of situations considering the sheer power of some of the weapons, and how generally uninteresting a large majority of the Vigors were. Now we jump into the the mess that is explaining how ridiculously amazing the story is. It cannot be put into words, it just can't or I'm just too limited in my vocabulary to do so. Every time you may think you know where the story is headed, Infinite just rears up and slaps you in the face, as if the developers are laughing at your expectations.

And then we have the locale and the visuals. Holy moley is this game jaw-dropping. There are moments where you find yourself forced to put down the controller and just gaze upon the creativity behind these expertly imagined worlds. Despite being held back at times with a relatively general combat system, the story more than makes up for it and helps push the overall package into stardom.

3. Injustice: Gods Among Us

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Say whaaaat?! A fighting game made my top ten list?! And it's NOT Mortal Kombat? Blasphemy! Hey, I'm with you guys. When I initially heard about Injustice, I had every right to believe this would fail considering the track record of the superhero genre, and despite my best hopes that it would surpass everyone's expectations. Thankfully, NetherRealm Studios has a fantastic history with the fighting genre by being the creators of the massively lauded Mortal Kombat series and man, does their expertise ever feel so present with Injustice.

So, on top of having arguably the best and most accessible gameplay systems out there for fighting games, Injustice also manages to craft the best storyline as well, which comes as no surprise considering the sheer quality and quantity that comes with the DC brand. While it's a tad bit short, it remains all the more engaging and helps quicken the removal of your training wheels before really tackling the tough stuff, which can get extremely aggravating at times. Brilliantly enough, NetherRealm takes a twist by utilizing a alternate reality in which Superman and co. (with a few exceptions) absolutely lose their minds and enslave the Earth. It's an interesting take on the mythos and one that translates quite well on screen thanks to the easy transition into the fighting genre.

Now, the creme of the crop lies with the roster and the online play. I mean, everyone knows that's where all the fun truly sticks with fighting games since it is the last remaining challenging that remains ever present despite how much you play. Boasting a rather impressive roster, split down the middle with a side of heroes and one for villains, each character is unique enough that the game forces you to spend time in mastering their massive array of combo's, strengths and weaknesses. It's an invigorating experience, one which I spent dozens upon dozens of hours of getting smacked around and yet, I just kept coming back for more.

2. The Last of Us

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"Can you survive?" There lies the one, simplistic question that The Last of Us rests upon those who gracefully approach this masterpiece of a game. It's here where Naughty Dog excels the most. Not with the graphics, not with the gameplay, but with one simple theme that haunts you through the entire duration of your experience. The Last of Us is simply remarkable because of its tone, because of its setting and because of its characters.

Before I continue praising the game, I'll get some of the negative aspects out of the way. Probably my single complaint with The Last of Us is its gameplay, which is borderline atrocious at times but at others, immensely engrossing. There are times where you just cannot get enough of how stressfully giddy the combat makes you feel, always on edge and watching your back. Comfortability is a feeling that is very rare and transparent throughout the entire experience and the developers take note of this, completely ripping away at your safety at every opportunity. In other cases, it can just be utterly frustrating with how poorly some of the mechanics function, especially at a close distance, where you'll spend a large portion of your time stuck in. However, the brilliance of the story is the single aspect pushing you forward through some poor mission design at times and you'll be thankful for it.

I cannot praise The Last of Us more than just for simply recognizing that gamers are not stupid. We do not need a constant reminder as to what the objective is, nor where we need to go next. In almost any case, it takes away from the the thrill of discovery and the fear of the unknown. Naughty Dog corrects that and appreciates the fact that gamers are smart, edgy and persistent. They give you free reign of controlling where and when you proceed, highlighting only for utmost importance but not intrusively. Just as a final surprising and welcomed addition, Naughty Dog introduces a creative and refreshing multiplayer very much akin to that of Gears of War where it pushes for tactical dependency with your teammates and that's where I was drawn in. There's a moderate survival dependency reminiscent of the story but it centres around the crafting to later improve your weaponry and such.

Now while The Last of Us boasts some of the most alluring visuals I've ever seen, it's not without faults. The game tends to having an odd blurring effect whenever moving and it tends to be oddly jagged as well. However, almost everything about this post-apocalyptic world screams out at me and leaves me drooling for more.

1. Metro: Last Light

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Where does bravery surface from where there rests no hope? This was the single most endearing aspect that Last Light provided me with. A complete sense of hopelessness, a mission continued simply to provide hope for the survivors of a devastated world, one which they could never dream of returning to. It's a frightening thought, one that leaves you contemplating your decisions and every single action you take. Last Light, more than any other game I've played, forces you to second guess yourself every chance it gets and it's painfully rewarding on top of engaging.

Last Light follows a world in which Russia fell into nuclear war, rendering the surface world completely uninhabitable and slaughtering the vast majority of the population. The survivors now live within the countries vast Metro system, some in a welcoming tone, others so treacherous that you are left wondering who the true enemy is. It's a tone that appeals greatly to me as it leaves the gamer questioning how you would react in a similar situation and man, does the game ever give you the opportunity to do so.

The gameplay is refined to the point where in any given situation where you encounter enemies, you are freely given the option to engage in either a hostile or one of complete avoidance. While you can engage your enemies, you gain even more options by choosing to be either lethal or non-lethal. Each action you take affects a morality system, one that will help dictate a specific ending and here's where the brilliance comes in. You have absolutely no idea whether the actions you perform are "good or bad". Yes that's right, you are completely left in the dark with only your own morality to dictate your actions. It's an incredibly innovating mechanic that helps thrust you into the world and hits you hard when you discover the impacts of your choices.

Last Light makes my list almost solely because of those aspects on top of being arguably one of the most jaw droppingly exquisite games I've ever laid eyes on. In my opinion, this is one of, if not the most engrossing experiences I've ever played in the past few years and sadly, one of the most underrated and overshadowed of the year.

84 Comments

85 Comments

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Deranged Midget

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I like the list, but I think think the last of us should be first, it had amazing characters, story, music & good gameplay.

Thanks bud. The Last of Us almost topped my list but as I stated in my list, the gameplay just brought down the experience for me on more than one occasion.

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frogdog

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There are so many things wrong with DmC, that I can't comprehend anyone placing it top game list or even calling it the best in the series.

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2cool4fun

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@deranged_midget:

I actually liked the gameplay, never felt safe, but I did hate that the AI was unnoticed unless I was noticed, though at the same time, I was happy, cause I don't want to die cause of a stupid AI, but at least they help in fights xD, just start an infected, and run around,, they got infinite ammo.

@frogdog:

Why, I actually really liked it.

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Deranged Midget

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@frogdog said:

There are so many things wrong with DmC, that I can't comprehend anyone placing it top game list or even calling it the best in the series.

You have your opinions, I have my own. Tossing nostalgia aside, I believe the previous DmC's now handle poorly in comparison and truthfully, the biggest (and only complaint) I ever hear regarding the reboot is how they "butchered Dante's character".

Thanks for checking out the list though.

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Deranged Midget

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@deranged_midget:

I actually liked the gameplay, never felt safe, but I did hate that the AI was unnoticed unless I was noticed, though at the same time, I was happy, cause I don't want to die cause of a stupid AI, but at least they help in fights xD, just start an infected, and run around,, they got infinite ammo.

I enjoyed the combat as well but it's far from perfect and even infuriating at times, especially in stealth sequences. Thankfully, the setting, atmosphere and characters more than made up for it.

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frogdog

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@2cool4fun: Gameplay is step down from 3&4 as styles options have been removed and replaced with devil and angel trigger, which covers less moves to use. Enemies take too long to fight back even on higher difficulties, with Bosses being too easy to pose a threat.

30fps is a downgrade as most good games in it genre requires 60fps

Not to mention the story riddled with plotholes and poor scripting.

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@frogdog said:

There are so many things wrong with DmC, that I can't comprehend anyone placing it top game list or even calling it the best in the series.

You have your opinions, I have my own. Tossing nostalgia aside, I believe the previous DmC's now handle poorly in comparison and truthfully, the biggest (and only complaint) I ever hear regarding the reboot is how they "butchered Dante's character".

Thanks for checking out the list though.

I think DmC is a fantastic game and and most of the reviewers agree.

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Deranged Midget

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I think DmC is a fantastic game and and most of the reviewers agree.

I'm not one to usually agree with reviewers but in this case, I do. Most of the fan outlash is a tad bit unnecessary in my opinion.

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@jonny_anonymous said:

I think DmC is a fantastic game and and most of the reviewers agree.

I'm not one to usually agree with reviewers but in this case, I do. Most of the fan outlash is a tad bit unnecessary in my opinion.

Yea I remember when Brad at Giant Bomb gave it a 5 Stars pepole were going nuts

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Deranged Midget

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Yea I remember when Brad at Giant Bomb gave it a 5 Stars pepole were going nuts

Yeah and I can understand where they're coming from, nostalgia and all. I'm a fan of the (previous) series but even I felt that it was sort of a mess at times, even though I greatly enjoyed the fourth (arguably my favourite in the series).

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rogueshadow

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rogueshadow  Moderator

For me

  1. The Last of Us
  2. Bio-shock Infinite
  3. Tomb Raider
  4. Batman: Arkham Origins
  5. GTA V
  6. Dead Space 3

But I am yet to play AC IV and COD, but I usually don't like COD.

I didn't have any problems with the mechanics of TLOU unlike many others. My second favourite game ever.

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Deranged Midget

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@rogueshadow: Nice to see Tomb Raider and Dead Space up on your list! I'm more or less whelmed by Ghosts, Battlefield and Assassins Creed but that's something I'll discuss for another time :P

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rogueshadow

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@deranged_midget: Tomb Raider was massively underrated in my opinion, though it may just be a testament to the high quality gaming from this year, but that is often the way when a console generation is finishing up. I think that if you come into Dead Space looking for more of the same then you'll be disappointed and that's why people disliked the game, because it was more of an action epic than a survival horror like the first two. But if you just look a it for what it is, it's actually a damn good game.

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frogdog

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@frogdog said:

There are so many things wrong with DmC, that I can't comprehend anyone placing it top game list or even calling it the best in the series.

You have your opinions, I have my own. Tossing nostalgia aside, I believe the previous DmC's now handle poorly in comparison and truthfully, the biggest (and only complaint) I ever hear regarding the reboot is how they "butchered Dante's character".

Thanks for checking out the list though.

Why do defenders think nostalgia has any factor for DmC? The game is medicore in comparsion to Bayonetta or any ninja gaiden that isn't 3.

3&4 still handle well, even 1&2 are ok once you get the upgrades. Also if the only complaint you heard about DmC being "Dante" then you having been looking hard enough

http://www.ign.com/boards/threads/whats-so-bad-about-dmc.453112717/

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Deranged Midget

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@frogdog said:

Why do defenders think nostalgia has any factor for DmC? The game is medicore in comparsion to Bayonetta or any ninja gaiden that isn't 3.

3&4 still handle well, even 1&2 are ok once you get the upgrades. Also if the only complaint you heard about DmC being "Dante" then you having been looking hard enough

http://www.ign.com/boards/threads/whats-so-bad-about-dmc.453112717/

Why are you getting so defensive that I prefer a title in a series over another or better yet, toss it on MY list for favourite games of the year? It's called a differing opinion mate, not everyone has to agree with you.

Oh and linking me to IGN forum boards isn't exactly an improvement considering the lack of a credible or sane community over there.

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Edited By Deranged Midget

@deranged_midget: Tomb Raider was massively underrated in my opinion, though it may just be a testament to the high quality gaming from this year, but that is often the way when a console generation is finishing up. I think that if you come into Dead Space looking for more of the same then you'll be disappointed and that's why people disliked the game, because it was more of an action epic than a survival horror like the first two. But if you just look a it for what it is, it's actually a damn good game.

Tomb Raider is arguably one of the best "open world" games I've ever played on top of being an absolutely fantastic third-person shooter. The story holds true to the mythos and while it fumbles a bit towards some goofy tones towards the end, I think it holds up greatly.

Yeah, I feel you on Dead Space dude. Instead of approaching it in the same way I did with the previous two installments, which were largely corridor shooters, I jumped into DS3 with the acknowledgment that it'll be a more open themed shooter of sorts and I was pleasantly surprised.

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@deranged_midget: Nice work, man, this was so much fun to read! Love your gaming pieces, you have such a passion for it, and it really comes across :) Seriously cannot WAIT for GTA V now...

Was already intrigued by The Last of Us, but your review makes it seem like a must-have. 2nd?? Is it really all that? 8D

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@bumpyboo said:

@deranged_midget: Nice work, man, this was so much fun to read! Love your gaming pieces, you have such a passion for it, and it really comes across :) Seriously cannot WAIT for GTA V now...

Was already intrigued by The Last of Us, but your review makes it seem like a must-have. 2nd?? Is it really all that? 8D

Thank you so much Boo! :D I truly appreciate your kind words!

Last of Us holds such a high spot on my list because it pushes the boundaries for how games (hopefully) are evolving in maturity. Now, I love my silly games that make no sense whatsoever since you know, that's what games are for! Although, Last of Us treats you like an equal of sorts, noting that you're smart enough to not have your hand held throughout the duration of the experience. It's fantastic in that sense!

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@deranged_midget: Hehe, I am with you there! During this current Fallout 3 replay I'm doing, one of the only annoying things about it is that the game constantly reminds you of your current objective (the worst part being Tranquility Lane, YES, FIND DAD, I KNOOOOOOW!! XD)

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@bumpyboo: I'm doing a replay of Fallout 3 as well :) I blew up Megaton then killed everybody in Tenpenny Tower lol

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Edited By gunmetalgrey

@deranged_midget: Since the first one came out, I've been trying to get every gamer friend to play the Metro games. Last Light did not disappoint when it finally came out. It really is terribly underrated and overlooked.

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@deranged_midget: Since the first one came out, I've been trying to get every gamer friend to play the Metro games. Last Light did not disappoint when it finally came out. It really is terribly underrated and overlooked.

YES! A fellow Metro fan! It's a downright incredible game and one of my absolute favourites of all time! I loved almost everything about it. The gameplay, the setting, the story, and especially the lack of a guiding force in terms of your choices/actions.

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@deranged_midget: I'm actually trying to hunt down the novels now.

Yeah, I've picked up 2033 but I need to find 2034. Oddly enough though, 2034 and Last Light don't have comparable plots.

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Edited By gunmetalgrey

@deranged_midget: I've heard about that too, basically a new experience with the same feel. Should be great. The atmosphere really made the games for me.

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@gunmetalgrey said:

@deranged_midget: Since the first one came out, I've been trying to get every gamer friend to play the Metro games. Last Light did not disappoint when it finally came out. It really is terribly underrated and overlooked.

YES! A fellow Metro fan! It's a downright incredible game and one of my absolute favourites of all time! I loved almost everything about it. The gameplay, the setting, the story, and especially the lack of a guiding force in terms of your choices/actions.

its on my To-Get-After-Xmas-When-I-Have-Cash list, looking forward to it since I'm a huge fan of post-apoc stuff also I'v been told to play it on Ranger mode and set to Russian.

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its on my To-Get-After-Xmas-When-I-Have-Cash list, looking forward to it since I'm a huge fan of post-apoc stuff also I'v been told to play it on Ranger mode and set to Russian.

I'm so pumped that you'll eventually pick it up! It's truly an overlooked game and such an engrossing experience. In comparison to the novels, the english translation for Last Light is quite exceptional as it follows its own storyline this time around. With the novels, it's a little sketchy but I'd still recommend the novels!

Ranger mode is nuts though! I'd recommend going through a regular playthrough first just to get a feel for the game if you've never played 2033 :)

@bumpyboo said:

@deranged_midget: Hehe, I am with you there! During this current Fallout 3 replay I'm doing, one of the only annoying things about it is that the game constantly reminds you of your current objective (the worst part being Tranquility Lane, YES, FIND DAD, I KNOOOOOOW!! XD)

Yeah but with a game as ENORMOUS as Skyrim/Fallout, you sometimes need that little hint since you honestly can get lost O_O

It just bothers me more with games focused around a linear design such as Metro, Last of Us, etc because seriously, there aren't many other options given to you aside from the obvious :P

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@deranged_midget: Nah I play all game on the hardest difficulty setting first, it makes the games longer so it feels worth paying the cash for them also Metro with Rangers mode and having it on the Russian setting I'll get that proper sense of immersion in to this crazy post apoc Russian future.

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@deranged_midget: Nah I play all game on the hardest difficulty setting first, it makes the games longer so it feels worth paying the cash for them also Metro with Rangers mode and having it on the Russian setting I'll get that proper sense of immersion in to this crazy post apoc Russian future.

Haha, I hear you. Almost made me want to learn Russian but I can understand a bit considering some similarities with Serbian.

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@deranged_midget: I cant let you get away with all this GOTY stuff so I'm gonna have to make my own one now.

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@jonny_anonymous: Mwahahaha! >:D I'm going evil this time too, never been a slaver before or anything like that. It is SO cool O_O

@deranged_midget: Hehe yeah, I get what you mean, like for example I found FF X really restrictive compared to earlier games in the series.

Think the only time I get truly lost on Fallout is in the dang subway system, some of the locations can be so awkward and confusing to get to O_O

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@bumpyboo said:

Think the only time I get truly lost on Fallout is in the dang subway system, some of the locations can be so awkward and confusing to get to O_O

I hear ya, sometimes its hilarious how large Skyrim can be and I just end up walking around aimlessly for hours! :O

I'll be the one to (shamefully) admit that I haven't played a Final Fantasy since seven and I think 13 or 14?

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@deranged_midget: Yeah, Skyrim is just distractingly big sometimes, so easy to stumble upon some random dungeon and forget where you're going :)

Hehe, no shame in that. I played them through to twelve (skipped nine and still haven't played that) and then got sorta stuck. Keep trying to play 13, have had it for ages but can't seem to get into it :/

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