I love Paper Mario 2, I love Luigi's mansion. The Gamecube was still sort of terrible.
Graphics: Don't even get me started, can you honestly think of a non-Nintendo game where the graphics were really used to their fullest? Heck some ports somehow found a way to look worse on this system(Sonic Adventure DX) It's just shameful that when you're graphics are your big selling point and you still have PS2 games that blow you out of the water.
Games: There just weren't enough games on the Gamecube plain and simple. It had the same problem as the original Xbox, it just didn't have the 3rd party support of the PS2 or past Nintendo consoles, this was where Nintendo started to go downhill in that regard and it really shows. I mean there's barely any really great 3rd party titles to be found.
Memory: It didn't come with a memory card and none of the games used passwords, what a bunch of s***.
The cases were terrible: Try getting out a Gamecube game out of it's case and have fun hoping you don't snap the tiny little thing in half.
In summary, I love the Gamecube, but it was sort of terrible.
The Dreadful is a comic from the creative team behind “How I Killed Your Master”(which you didn't read) with the writer who wrote the former webcomic and “8-Bit Theater”(which you probably should read).
Kit is a demon outlaw who’s out to take down her former boss in an old west world populated by lots of mythological creatures. It’s…an interesting mash up to say the least.
The Dreadful features one of those manga inspired art styles that seem to be semi popular currently and it’s decent enough, although it seems a little inconsistent, with some slight style changes that sort of confused me as I tried to read through. It’s not the worst stuff I’ve seen by a long shot but it’s definitely not going to blow anyone away.
The characters for this comic are honestly pretty unmemorable to me, to the point that I really forgot most of their names half the time. I know it’s terrible, but the comic is so jumpy with it’s plot and some of the characters so basic that you never really get a chance to really identify them. They’re certainly not horrible characters, I can’t think of a single one that really annoyed me, but they just don’t have much too them or if they do they haven’t been shown off nearly enough.
I really went into this comic expecting something more creative, the premise lends itself to an interesting tale, but honestly even if the story does turn out to be amazing I probably won’t notice. The plot is just too muddled and jumpy to keep everything strait. It jumps to a scene and sets up an issue only to resolve it in one page and suddenly you’re jumping into a random flashback that has no real set up and lasts for two pages. The dialog is nice and I really do see some great ideas going on here, but the story can’t keep it’s focus long enough to see them through.
I really want to love The Dreadful but I can’t. It’s too muddled and the characters too unmemorable for me to get into. The tone also seems to be inconsistent, with the comic being unable to pick if it wants to make gags all the time or actually look into important dramatic issues. So for recommendations, I’d certainly say fans of the author should at least check it out in the hopes that it’ll get better later and if you think the premise sounds like your sort of thing and you can enjoy a little bit of zany writing then check it out as well. If you’re looking for something dead set on what it's doing and serious avoid this one.
(Was gonna send this to Rob Liefeld for his "desperate for work" thing but I don't want that creep knowing my email to be honest. Felt the idea was too hilariously dumb for me not to save it somewhere. Might pick up the idea at another date)
So here’s what I’m thinkin’ man. I call it BLOODGUTS, and yes it must be in all caps every single time it’s said. It shows off just how “do not mess with this dude” BLOODGUTS is. So what’s BLOODGUTS about? In a few words, BOOM PACHOOM POW RATTATATATATATATA. Yeah it’s gonna be pretty sweet, also a reflection of the effects of pure violence on modern societal roles and how a person who can only kill is lacking of a true role in modern society and thus doomed to only bring chaos in his wake as he desperately tries to play hero. But don’t worry about subtext and all that jazz, just worry about all the explosions and guns, and boobs and maybe boobs that have guns strapped to them that fire explosives. So yeah BLOODGUTS fits the criteria pretty easily, he’s all about being extreme and violent and awesome and he is truly the hero whatever world he is in deserves.
Order of Tales is a prequel to Rice Boy a webcomic I reviewed way back when, sort of. You see Order of Tales takes place in the same world as Rice Boy and in the past, but it doesn’t exist to expand upon the past of Rice Boy. So what I’m saying you don’t have to read one to enjoy the other, although you won’t be privy to who certain characters really are as they’re expanded upon in Rice Boy and not here. Well not much here. Anyway, just wanted to get that out of the way before jumping into the review.
The art for Order of Tales is pretty similar to Rice Boy, except for a lack of color. Now on one hand it still looks really good and it has some really nice moments of contrast and such, I still prefer Rice Boy’s colorful look. The lack of color just doesn’t fit the setting as well, although it still looks quite nice. Aesthetically Order of Tales is very similar to Rice Boy as well by virtue of taking place in the same world. However we deal with a lot more humanoid characters in this, so the designs feel a little less alien for better or worse. Overall art lovers will still like Order of Tales and it’s certainly a step above a lot of webcomics I’ve read.
The characters for Order of Tales might just beat Rice Boy in some ways. Unlike Rice Boy there’s only one real focus for the story and that’s the main character and he really is an enjoyable character to read. He’s got a bit of Rice Boy’s lack of physical power going for him, but he’s a lot less helpless. Not to mention much less of a clean slate, so he’s already a bit developed by the time we start focusing on him. The other main lead honestly feels a bit less developed but she really does have some great moments that shine through. Like Rice Boy there’s minor characters peppered through the story but not nearly as many interesting ones which is a shame.
The story for Order of Tales is a lot clearer cut than Rice Boy, mostly because it has a more obvious villain. Rice Boy certainly had the frogs, but they were far less active feeling that the villain here. It also has a really great theme of stories going for it which I just love. Tales are very important and this story really does a good job of playing their impact on the world. It also does some lovely world expansion stuff with it, taking little breaks in the plot to tell some stories that really add to the Rice Boy world. The best part is that there are some very valid plot reasons for the stories and it makes the punch of the climax that much better. Seriously, while this story isn’t as epic as Rice Boy it is just as good in its own way.
Overall I’d recommend Order of Tales to anyone who enjoyed Rice Boy (obviously), and anyone who’s looking for some nice fantasy fair with some great world building. Also if you’re the kind of person that enjoys themes that deal with how the natural narrative effects a story this one might be your sort of thing.
Sorry for doing this seemingly out of nowhere, but I seem to lack the spark to keep writin' good posts so I'm taking a break and working on other writing stuff. Sorry for anyone this causes issues for.
Yeah, you read that right, I’m going to try and figure out how to make Liefeld’s designs actually work well. But first less look at the problems with his designs. And not I say designs, and not art. I don’t think anyone could fix that.
The Weak Points:
The weak points of Liefeld’s design choice can be narrowed down to one word, cluttered. His character designs are way too messy for their own goods and while he intends for them to see gritty and violent, they more come out as uniform characters covered in a cavalcade of weapons and pouches. It gets to the point where parts of the design that are meant to stand out sort of fade into the jumbled mess with all the unimportant add-ons. It’s why his most memorable designs are the ones not covered in a pile of garbage and really all of those designs were just Liefeld’s characters being revamped by others.
The Strong Point:
Yes there are strong points to Liefeld’s designs. Yes they are very, very subjective. Yes they don’t make up for the large amounts of weakness in the designs. Anyway, the strongpoint for Liefeld’s design is ridiculous over preparation. Yes I’m stretching it here, but that’s what I’ve got. Liefeld’s characters look like they’re just waiting to fight an entire small army and they usually are so at least it fits. Of course this only works with a very small amount of the characters he’s used and even then not very well.
So How Do You Fix It?
First off, it’s all about the kind of character you want the design to convey so with Liefeld’s cluttered violent design you’d want a character that is very paranoid and prone to fighting. Now what you do is you shove as many weapons on this character as you can, I mean maybe not to parody proportions but you make this guy at least have 8 different things meant to kill someone on their person at any given time. Also you take away all the pouches and pointless crap. The character does need to look cluttered, but not too cluttered; everything they have serves a purpose as a weapon. Now you can add something that makes the character stand out a bit visually, like say a really cool mask and suddenly you’ve got a good villain or anti-hero. Now obviously it’s all about application of the character, but if written to back up what the design conveys visually (paranoid, violent, obviously dangerous) and it should make a pretty good character. Better than the usual generic 90s Liefeld creation.
(Yo, mods I saw a few threads that touched up on the same thing, but this is more of a thread for venting hate, so keep that in mind before you decide to lock it. )
My name is Decoy Elite, and I hate things. Today I'm going to tell you all about something I hate, because this is the internet and I'm an angry person.
I hate the post limit for new users on this site, now don't get me wrong I understand why it's there, I get that it's something this site "needs", I know it's purpose. My problem is that it totally doesn't fulfill it's purpose. For those not in the know, who no doubt can't post because they've run out for the day, the post limit wasn't always here, it was enacted to take care of the problem of people making accounts and spamming ads all over the site. It it did that at first. But spammers find a way, and well now you might notice a lot more spam threads. Yeah it's literally a post limit, not a thread limit, so all the spammers do is just make threads, which in retrospect is a lot more annoying than someone just spamming posts, because it's harder to ignore.
But hey, why should I care? The post limit doesn't effect me, right? Well it kind of does, because I use the RPG section, which means I like to make alternate accounts(statistically speaking if you have an it's either for RPGs or you're Spike). So when I get this new account I kinda want to use it, you know for the RPGs I do? Yeah, well the post limit kind of takes a nice big deuce all over that, because now I have to wait at least 3 days to post as much as I want. And seriously just 5 posts? Why not at least a number that would allow someone to actually hang out on the site for a nice amount of time, get acclimated.
At this point it feels like a feature that only exists as incentive to buy premium accounts, which can't be right because seriously what kind of person would buy an account before actually getting used to the site? Certainly not someone using an alt, well a normal person using an alt(you exceptions know who you are). I just don't get the post limit, and maybe that's the real reason it bugs me so much. If it felt useful, or even a little necessary, maybe I wouldn't be ready to make a 3 paragraph blog about why I hate it. But for now, I hate the post limit and if you're reading this then you probably do too.
WARNING THIS WILL CONTAIN SPOILERS FOR BOTH STORIES
One thing I never really liked about immortal characters and that's the "nobody wants to live forever" syndrome they seem to suffer from. It's mostly vampires that get this, but it still pops up way too often to stay interesting. In fact it's at the point that immortal characters that don't constantly curse their immortality are more interesting to me at this point. Two such characters come to mind, they're very similar but very different. Dream of the Endless and The One Electronic.
So yeah there's not a lot to compare to these two. Dream is basically a the anthropomorphic personification of him name while TOE is basically just a guy doing his job that happens to be immortal. But still they do have something in common when it comes to immortal characteristics, they both have a purpose and both a very aware of this. Both are very, very into their jobs, focusing almost purely on them. TOE is a little better at not getting sidetracked unless he must while Dream tends to get into flings that do effect his quality of work. But then again Dream's job is less concrete than TOE's, and a bit easier to pull of with what he's given. Not to mention TOE isn't above cursing his immortality, which is something I never really saw from Dream. But still they're both basically defined by their purpose, Dream in a more literal way(he is Dream) obviously.
They also share a similarity when it comes to their downfall. Both are killed by change. Dream, because he can't really accept change and TOE dies for change. So they're opposite similar characters there. Dream's relationship with change is that of conflict, he doesn't really do well with it and it always causes trouble for him, such as when Lucifer gave up Hell. Dream tried his best to keep thing as they were, but it still ended being one of many events that spiraled into his downfall. TOE by contrast, seemed to accept change rather easily, when he found out that the metal men were willing to accept him again he was a bit surprised but that's about it. Unlike Dream, TOE had clearly been through much more change in his life, in fact he changed thrice while on his mission, a key factor in his death. Dream allowed himself to die because he couldn't handle the changing world any longer while TOE sacrificed himself to change a world that he knew was very, very flawed.
Personalty wise it's funny how similar the characters start and yet how different they end up. Dream doesn't change much due to his nature, he's always a brooding quiet powerful force. TOE starts out similar, a mysterious force of unknown, but great, power. Then everything starts to fall apart and TOE you see a bit of the toll that TOE has taken. He's a machine man who started out on a crusade for god, but by the time Rice Boy rolls around he doesn't even think the force he serves is god. And yet he still goes on, determined to finish his mission. Always ready to do his job, just like Dream. By the end of the story though he's a far more optimistic force, ready to bring in a new better world.
So yeah, I'm not sure how right I am in this or even if I should post it but, whatever.
Hello everyone it's Decoy Elite here, bringing you another Character Talk. Our subject was going to be Animal Man but I suddenly started having this reoccurring nightmare where I fell down some stairs, so today's subject is Dream
But first let's have our great commentators introduce themselves.
Morph:I take insult in the notion that any of us requires an introduction.
Fine, I'll take care of it
MostcertainlyMorph:I'm Morpheus_, I talk and italics for no reason and stuff BLUH BLUH
Illum: Hi, *pops bubble* I'm Illuminatus, Master of the Obvious.
Jedi: Hey, JediX here. More serious, the better. A good saying that suits me and Dream.
Aztek: Oh damn, I would've loved to have talked about Animal Man, that's one series I've read that most people haven't (the first series). Now I'm going to be thinking about that this whole time. Oh, and I'm Aztek, if you haven't heard of me, nobody's heard of you either because you're living under a rock. I built ComicVine with my bare hands and toiled under the hot incandescent bulbs of my various dwelling places over the years to ensure it thrives! Also, I love comics. I am also the yin to Morpheus' (the one with the silly underscore) yang because dark always triumphs over light.
[ED: CB never got to introduce himself. He is CitizenBane, a serious user who enjoys debate and The Sandman.]
Q1: What about Dream as a character works?
Illum: Dream works because of three things: his uniqueness, Gaiman's writing, and his appearance. His appearance has always been the most interesting aspect of him. Like many Vertigo titles, the art is beautiful, but not particularly bombastic. It doesn't ever try to reach farther than it needs too, and that adds to the mysticism surrounding the Sandman mythos.
Gaiman's brooding style of dialogue and pacing also adds to the character. Dream is both predictable and unpredictable. Often, youthink you know what he's going to do in certain situations, but instead, he'll do something completely different, or you'll expect him to do the opposite of what you're hoping, but then he does just that. It's complexity without contradictions or cliches.
And of course, his uniqueness as a concept is enough to satisfy anyone. Almost nothing comes to mind that is in anyway similar to the universe that Gaiman created, except for maybe the writings of H.P. Lovecraft. You have to respect what Gaiman accomplished for both the genre, as well as the medium, regardless of your opinions on the novels themselves.
Aztek: Wow, straight to the nitty-gritty. I believe the better question is what doesn't work? I know that's a cop-out answer but it seems a little vague of a question. I think what's the best part about Dream's character is it isn't unwavering and you can see him change over the course of centuries, thus allowing natural character evolution without having to have some sort of retcon or something to explain why he's suddenly different now (like half of The New 52 for example).
Morph:There are a great many things that make him work. To begin with, he is visually striking, cholk white skin, eyes like pools of night with twin stars sparkling within them, not to mention an obvious resemblance to a certain British singer - even his speech pattern is discernably different. Most importantly, it's his complexity, and a testament to Gaiman's craft as a writer, that appeals to me the most. There is a majesty in Dream's timeless nature, and yet he, like the rest of the Endless are human in more ways than they'd care to admit. His development and journey of self-awareness throughout the series is nothing short of amazing.
Illum: Also, I'd like to add that I think Dream's characterization of a withered, pessimistic nearly timeless entity makes you, the reader, learn to see through his faults, and elaborating on what Morph already, see his more human characteristics
Jedi: Dream is an interesting character because of his overall attitude and abilities. What struck me was that he is one of the most powerful beings in the universe, and he doesn't feel the need to prove it. He knows he's powerful and so does everyone else. He's calm and disciplined. But then the moments come where he actually uses his abilities display just how powerful he is, and where he is in the universe. One of my favorite scenes involving Morpheus is when he is chasing down two renegade nightmares in the Doll's House, where he says "I am angry Lucien, and it's my move" as he puts on his helm. Great moment for a great arc.
I also particularly like the concepts and ideas Gaiman puts forth with the Endless. I like Cosmic beings like Ion, Parallax, Galactus, etc. as much as the next guy, but the Endless are so much deeper than simple "near-omnipotent" beings. They simply are. As I mentioned with displays of power, the fact that they all just stand there without doing a thing says so much more than creatures who go around blowing things up. They're better than petty things like that. They are above that. The respect and fear of them shown in other beings says much more.
What makes them all stand out is that they are imperfect. They're... human. They have their faults and their problems. Just because they are powerful doesn't mean they don't have emotions. I love the exchanges Dream has with Death, especially in the Sound of Her Wings, where they are just brother and sister. It can be deep and intriguing as well as, occasionally, amusing and silly.
CB: JXM hit the nail on the head. So many cosmic characters have no personality to speak of, they exist for the sole purpose of being uber-powerful. Not so with the Endless. On one page Destruction talks about all the worlds and spaces he's seen, and on another Delirium talks about how Death once took her to see 101 Dalmations. How can you not love a dichotomy like that? All of the Endless are brilliantly characterized, with Dream being the best since he's the one the story revolves around. He's one of the few nigh-omnipotent characters that practically anyone can relate to, and that's because of how he's characterized. He's a romantic, often moody and content to dwell in gloom, and gradually uncomfortable with his never-ending responsibility that he comes to see as a cage.
Q2: Right, I'm betting most of you are talking mostly about Morpheus(the character, not the guy posting here) do you think Daniel changes Dream much as a character? What do you think about these possible changes?
Illum: I'm not very keen on Daniel Hall as a concept, but I do like his characterization. It's interesting seeing a rookie in such a powerful, domineering role. What Daniel Hall lacks in Morpheus's uncanny ability to state very frightening things in such a dry manner, he more than makes up for in establishing hope within your heart that this character will somehow come too see the light at the end of the proverbial dark tunnel.
Morph:Daniel is simply another point of view. As Daniel himself says when referred to as "Morpheus" by Cain, he has no claim to that name. He doubtlessly shares similarities with Morpheus, but he is quite a bit younger and inexperienced in his part as the Dream King. That provides the character with a softer, purer side that Morpheus may not have lacked entirely, but tried his best to keep hidden, and that makes him unique. I also find it funny and even a little bit ironic how the development feels organic in every respect, while it would had easily been dismissed as "rebooting" or a cop-out in a mainstream superhero comic book.
Aztek: I think Daniel changes Dream quite a bit as a character personally. One of the problems with that however is you never really get a true feeling for Daniel in The Sandman. I know he's appeared some in the DCU but I've never read that stuff. But Daniel is definitely an entirely different creature altogether in my eyes, he doesn't share in what me and Morpheus experienced together in the course of the series and while he claims they are the same, he is still aloof from Morpheus in that they would react differently to the same situations. I'm like Matthew, hesitant of this fellow that claims to be my best friend but doesn't really seem like him at all. If the series had followed Daniel in the same situations as Morpheus, I'm not sure it would have been as powerful, to me at least. Would the story even have gone anywhere?
Daniel gets captured for seventy years and then he does what? Forgives? I think Daniel, while naive in ways, seems too perfect and innocent, he never seemed like a flawed character to me and it was like he had all his sh!t together already, and it was watching Dream change that made the character so meaningful to me.
CB: Daniel shares the......feel, let's call it, of his predecessor. He has that same air of ethereality, that air you need to pull off a name like Dream of the Endless. But at the same time, he's different at his core. He was a child before he became one of the Endless, and accordingly you can see how his actions and view of the world are kinder than Morpheus'. In Endless Nights, a star remarked that Morpheus had a reputation for being terrible in his wrath, that Death was kinder than he was. You can't say that of Daniel. I'm reminded of his appearance in the third volume of JLA, where he decided to help the League because he took pity on a child whose cries for help he heard in the Dreaming. His reason for appearing in that arc was silly; you don't need one of the Endless to take down Starro. But his characterization was more or less intact, and I was thankful for that.
Jedi: I think Daniel is a softer, kinder Dream, as shown when he was petting his Guardian Hippogriff, something Morpheus never did. He was forgiving to his mother for what she had done. He doesn't seem to remember everything Morpheus did; he didn't know that Morpheus never pet the Hippogriff.
The change in personality makes me want to get to know the original Despair better as well as Delight (though in this case, Delight and Delirium are the same). We've seen hints at them, but it hasn't been delved into enough, in my opinion.
Q3: What was your favorite part about Dream's interactions with his siblings?
Illum: His interactions with his siblings were fascinating and disheartening. It gives you a sense of how annoyed Morhpeus is with some of them, whereas others (such as Destiny and Death) he respects outright and would never dare defy them or directly challenge them for long.
Having them interact as a dysfunctional family was, and still is, a stroke of literary genius by Gaiman. Again, this is another concept that has never been truly attempted before-having a family of nearly all powerful beings have minor squabbles between themselves that are almost identical to those of petty mortals such as you and I. Again, it bring up the ideas that the Endless are truly human at their core, trying to pretend that they're beyond that sort of thing. It's always been intriguing and I'm thankful it was handled almost perfectly.
Morph:Morpheus grabbing Desire by the hair at the finale of a Doll's House and scaring it sh!tless.
In truth, I think it's very difficult for anyone not to acknowledge the relationship between Dream and Death, which is something Gaiman himself has acknowledged as a pivotal part of the series - it is why he decided to use Death scarcely - he knew he had something special with her. It is one of the indisputable highlights of the series. The fact that Death (and later on Destruction) are relatable and multifaceted characters themselves that have been developed significantly in their own right makes the interactions all the more well suited.
Aztek: Oh my gosh, where do I start? I absolutely loved the relationship he and Delirium developed near the end of their lives (as Morpheus and Delirium respectively) and it's why Brief Lives is one of my favorite story arcs of all time. Coming from something of a large, dysfunctional family myself I find the family as a whole to be a wondrous concept and I can relate both to Delirium's fear of an older brother as well as Dream's mistreatment of a younger sister. I like how the family interacts as a whole, and I think they do well to demonstrate how an actual large family operates (in my experience at least) but the power each of them wields and represents just makes the impact of every little familial matter seem that much larger and more pronounced. Brief Lives also gets into the other family member's relationships as well and I feel like all these things have occurred in some form in my own life. Destruction's little sisters looking up to him and he leaving them, the two siblings that due to age find themselves closest, the aloof eldest who can still get a stern talking to by the youngest (even if it hurts her). And of course, I love he and Death's relationship. I tear up every-time I read their last conversation (their first is nothing to sneeze at either as previously mentioned).
Jedi: The Endless family is actually really interesting. Dream seems to regard Death higher than the others; while he respects Destiny, he seems to care for Death and actually regards her as his confidant. What's very intriguing is that Desire used to be his favorite sister, but after her betrayal regarding Sto-oa and Killala, he started to hate her and she continued to screw around with him. He has little patience for Delirium's childlike, unprofessional attitude, but also appears to care a bit about her, especially toward the end of the Brief Lives. His interactions with Despair are rather sparse. I think he partially feels guilty about Destruction, but I think he hides it.
CB: Where do I begin? The one relationship between the Endless that was always great to read was the one between Death and Dream; she was the one who talked him out (or yelled him out) of feeling sorry for himself after he returned to his realm, and you can see that she's concerned for his well-being. I think she was the only one of the family that Dream considered an equal. His interactions with Destiny and Despair were limited, and he respected Destruction for his maturity and wisdom. He and Desire shared a deep dislike for one another that bordered on hate, and his relationship with Delirium gradually improved during the Brief Lives arc. My favorite moment featuring Dream and one of his siblings would be the time from Sandman #8, when Death got so frustrated with Dream's doom-and-gloom attitude that she threw a loaf of bread at him.
Q4: Do you think any other writers could handle a character like Dream?
Illum: No, I do not believe any writer should tackle Dream as a character within the same medium except for Gaiman. I would only buy the book if Gaiman himself gave the writer a massive blessing, which I do not see happening any time soon.
Jedi: Can they? I don't know. I feel like it would seem out of place for anyone other than Gaiman to write the Endless. He does such a good job with him that I would be afraid to see someone else take them on.
Morph:I don't think the Endless in general, or Dream in particular could only ever be handled well by a single writer. It's perfectly reasonable that someone would be able to put them to good use. That being said, you don't touch Casablanca because some new screenwriter could potentially improve the work of the Epstein brothers and put a new spin to Rick Blaine. So I'd preferably wish for DC to leave Dream alone - which they have done for the most part, Morrison's JLA being a notable exception - as long as Gaiman is not involved in the project directly.
Aztek: Sure I do, in fact I think many writers should be able to handle him, it's not like he's Neil Gaiman incarnate. Gaiman applies personalities to gods or ideas but for all their uniqueness, the character's still come from common pre-existing ideas and dreams, well those are primordial. And if we're talking about Daniel, well, he's still very much open to development so anyone should be allowed in theory to take control of him. I think I'd be offended by the idea of someone besides Gaiman writing Dream but just from the political side of it, I believe many writers could write a great story with the character, I just couldn't name a specific one that seems like the perfect match off the top of my head.
CB: As much as I would love to read more Sandman, I'd rather not see the characters subjected to mediocre writing. Gaiman's one of the precious few who could handle the material, I can't think of many more. Maybe Mike Carey, after what he did with Lucifer and Hellblazer
Q5: Do you think Dream(either one) would integrate well into the DCnU? If so would you like to see him there?
Illum: I think almost any character could be integrated well into the DCnU, but I would hate to see Dream make a presence that was above small. We should be told at some point that the "Endless are out there"--so that we have something to familiarize with--but I would hate too see the character rebooted and given two makeovers: appearance and personality. I would probably burn my collection of DC Comics if they did that..
Jedi: I think the Endless appearing in the DCU wouldn't be particularly bad. I like the idea of them being an unseen presence in the background. That also goes back to A4, but done sparingly and not in a full series, I might be able to handle it. Keep in mind that I haven't gotten to Dream's appearance in the JLA series yet (I'm working on it)
Morph:No, I really think he would seem out of place. I tried the Justice League Dark series and while it is definitely serviceable, it lacks the punch a Vertigo title with all its established continuity would have. When I read Constantine there, it feels like someone is doing an impersonation of him rather than reading the real deal, and I feel it would be similar in case Morpheus was to appear in some rebooted fashion in the DCnU. Not to mention there's a good chance someone would think it'd be a bright idea for Dream to get the Liefeld shoulderpads treatment.
CB: I would not mind seeing some of the Endless appear in Vertigo-themed books of the DCnU like Justice League Dark or something like that. But the writing in that title has only been adequate so far, and I would prefer that something like that be written by someonereally good. If that can't happen, don't do it all.
Although I would pay to see an issue dedicated to the Joker and Delirium. Something tells me they would get along fabulously.
Aztek: No. Absolutely not. For one thing, the character would be backstage most of the time rather then in the spotlight and I don't think Dream should be a mere background character, it's a disservice to his development. And if he were to be a protagonist, he would stray too far from the rest of the DCnU that inevitably it would follow the course of The Sandman and begin with some superheroes and drift into a random batch of characters that wouldn't really mesh well in a world of capes and tights. I would sooner see Daniel in the DCnU then Morpheus but again, I just don't think it would work. Dream's job isn't to save people getting mugged or stop super-villains...it just doesn't seem like it would work to me.
Dream's job isn't to save people getting mugged
LMAO. The mental image of him doing so is simply irresistible.
Aztek: You know now I'm just picturing it in my mind and I can't help but laugh, I can see Batman trying to train him on patrolling the streets of Gotham and him not sure why he should be intervening and accidentally letting the mugger get away to Bats' frustration :P
Illum: "Now, Dream, this is how you throw a Batarang.."
"But why would I throw a Batarang? I can just pinpoint your entire rogues gallery and make their heads explo--"
"I AM THE NIGHT. I AM VENGEANCE. I AM THE GODDAMNED BATMAN. YOU'RE SO DENSE, DREAM."
Well goodbye everyone, enjoy arguing if Batman could beat Dream with prep. (He couldn't. ;) )