Comic Vine: You're one of DC's go-to guys for character redesigns, was anything specially asked for when doing the new A.R.G.U.S. agents' armor?
Brett Booth: The original notes asked for a bit bulkier look, but Brian Cunningham asked me to sleek them up a bit,
This strikes me as a very interesting and amusing thing to say. Whenever I see Brett Booth's character redesigns for the New 52, one of the first things I always think is that they're always needlessly overly complicated. Every one of them has enough seams and lines to make your head spin. I know I've shown this before in another thread, so you'll have to forgive me for posting it again, but come on.
Does he really need THREE logos (one on each shoulder, and another on his chest that doesn't actually have anything in it)? And then he not only needs a utility belt AND the chest strap (which, to be fair, is a holdover from the original design), but extra utility straps on each bicep!
And if you look at his redesign of Doctor Fate for Earth-2:
Do you really need all the extra textured seams on the gauntlets, boots, and collar? Did the cape really need to have feather-esque frills at the end? More importantly, did The Helm really need all those extra accents and details? All of these details just kind of scream "complexity for the sake of being complex," which really harkens back to that 90s mentality of putting pouches and straps on everything because pouches and straps make everything seem cooler (see Red Robin design above).
It just seems that if what you're going for is to "not make them super-complicated," then choosing Brett Booth to redesign the costume/uniform is an incredibly baffling decision.