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Cvnu Ghost

Ghost [Mewni Archives]

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This anonymous as well as speechless figure is known only by a few beings through out the universe, none have ever heard him speak so those who have survived to speak of his tale have dubbed him "Ghost" due to his tendency to disappear and reappear through out various points of reality in the most ominous ways.

His origin is known only by two beings, The King of Worms and Queen of Mewni both beings only residing in the dimension known as Laminas mundi. Those whom are not the King or Queen are left with only theories, many rumors have suggested that he or it is an Agent of Chaos or a direct servant of Death itself.

Essential Notes

#Note1

Non Heroes are recommended to not engage Ghost in combat, the enemy possesses a conceptual capability of death inducement which ignores all defenses of natural,technological and mystical nature. His ability has been dubbed by Mewni special forces as "Death Gun" it is a modified firearm theorized to be the concept of death itself in the shape of a pistol.

Attempts to resist or reverse the effects of "Death Gun" such as through the use of resurrection spells or other potent restoration capabilities have all failed and even Mewni's mightiest users of the temporal arts have been unable to reverse the effects that the Death Gun acts upon a victim. How ever through research and the loss of many lives, studies have shown that the Death Gun has its limitations

  • The Death Gun has been consistently reported to be fired only three times in every engagement against Ghost, upon further examination it has been proven through trial and error that the Death Gun can only seemingly fire three times every twenty four hours
  • The Death Gun has the capability of killing any sentient regardless of where the bullet comes into contact as long at it hits the target, however the Death Gun is incapable of killing inanimate objects that are non sentient which have given us an effective method to combat Ghost. Mewni R&D have created specifically non sentient machines customized in various extents to engage Ghost.
  • Ghost saves his shots from the Death Gun, even though the projectile of the Death Gun can not be manipulated and its effects can work up to three people at once (should they be aligned in the correct position) Ghost only uses the Death Gun as a coup de grace or emergency pull out weapon.

#Note2

Ghost is a power malignant force even with out the use of his "Death Gun" ability, several Ace tier Mewni warriors have failed to inconvenience the ominous assassin. Through the tactical and clever usage of MS abilities and his other weapons of murder he is able to give even entire teams of elite fighters a struggle for their very survival.

MS Skills

  • Reality Dash
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Reality Dash is a potent combat augmenting ability Ghost is capable of using, it defies logic by making him exist at several points at once even though there is still "one" of him. Reality Dash only exists for a several seconds but allows what seem to be after images the ability to attack even though they exist in a state of non existence and existence at the same time in a manner similar to schrodinger's cat

  • Focus
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Focus is yet another combat augmenting ability the one dubbed as Ghost can use, MS Skill Focus gives Ghost the ability to significantly increase the chance of an attack coming into contact with an enemy after each failure. It is extraordinary effective and spells certain doom to agile opponents as the more they evade the easier it is for Ghost to consistently hit them.

  • Temporal Strike
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MS Temporal Strike is an extraordinarily advanced form of temporal manipulation. Ghost is capable for a infinitely small duration, moving faster than time itself which is just an exotic method of achieving an ability to perform an almost unavoidable/unblockable attack by moving so fast that only an exotic ability on par with his own will be able to stop it.

  • Blitz
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A simple but essential MS ability to Ghost's tactics is Blitz, Blitz doubles Ghost's speed every time he uses it but since it is multiplicative the Assassin can reach extraordinary speeds as long as he has sufficient energy.

  • Guile
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The most excruciatingly difficult MS ability foes have to deal with when against Ghost. Guile gives Ghost the ability to balance his offensive abilities and defense abilities at a whims notice, this in essence gives him an extremely adaptive and responsive fighting style.

With Guile he can go on the complete defensive and be virtually untouchable at the sacrifice of no offensive power but he can also switch to being an utter unstoppable death machine by sacrificing his defense with MS Guile, by constantly using Guile and his other abilities simultaneously the assassin can end most fights before they even begin.

Assassin Abilities

Unlike the MS abilities which originate from Laminas Mundi the Assassin Abilities Ghost possess are from an entirely unknown origin

  • Cognizance

Ghost's Visor gives him vision access to all spectrum's allowing him to detect invisible foes but that's too simple, Cognizance works on a very advanced level so he can detect the thought waves of people anywhere in his line of sight. Cognizance also gives Ghost an incredible range of forty kilometers and it is with such accuracy as well as detail that this become his default range for long ranged assassinations.

  • Network

Theorized by Mewni experts but not as of yet confirmed, Ghost has the ability to bring out a network of information from the depths of existence on virtually any being he comes across even if he has never met them before or could possibly gain the information. The Network ability has given Ghost one of the deadliest weapons an assassin can have, knowledge.

  • Expunge

The final of Ghosts three Assassin Abilities, Expunge keeps Ghost in business. When Expunge is used the Assassin literally deletes himself from reality and ceases to exist but some how through unknown means he is capable of returning back consistently, this method of implied self destruction makes Ghost seemingly invincible for when ever he comes close to defeat he disappears to only reappear at a later location.

Equipment

  • Godslayer

The Godslayer is a sword made from unknown materials but what is known is that is name suits its capabilities, little has been able to resist the piercing capability of this sword as it slays through divine beings equipped with divine equipment as if they were fodder. An even more interesting fact is that it is indestructible and can't be manipulate by anyone but Ghost.

  • Killpulse

Killpulse is the name of the exotic sniper rifle Ghost has access to, it has an infinite maximum range

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