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In the year 200X, Megaman.exe and his NetOp, Lan Hikari, save the Internet run World from various organizations that wish to destroy it.
In the year 200X, Megaman.exe and his NetOp, Lan Hikari save the Internet-run world from evil organizations that wish to destroy it.
Protoman is Megaman.EXE's main rival in the Megaman Battle Network series.
Chaud is the calm, suave owner of Protoman.EXE. along with being a member of the Net police he also spends time on the side trying to prove Lan and Megaman wrong. His father is owner of a huge industry.
Bass.EXE is the most powerful navi in existence. There is little known about him other than the fact that he has been manipulated by Dr. Wily into doing more than a lot of his bidding.
Giving up his role as leader of the 'NetMafia' known as Grave, Sean has reformed from being a spiteful human being and is working hard to earn the friendship of his friend, Lan Hikari.
A heartless, evil, dark clone of Megaman.exe. DarkSoul seeks more power and will go to any lengths to achieve it.
The great and powerful Colonel of the Netopia military. He is Colonel.EXE's Net-Op.
A member of the World Three and operator of ElecMan.EXE.
A NetNavi that works for World Three.
The operator of Skullman.EXE, owner of an antique shop and is a fortune teller who almost always get her predictions right.
A NetNavi operated by Miyu.
A fishseller and is the NetOp of Sharkman.EXE.
A NetNavi operated by Masa.
A electric NetNavi used by Count Zap.
A former member of Wolrd Three and is now an owner of a Battle Chips store. Numberman.EXE's partner
A NetNavi owned by Higsby, and both were originally members of Wolrd Three.
A member of World Three and Torchman.EXE's owner.
One of Megaman.EXE's enemies in the Megaman Battle Network series. He is Mr. Match's NetNavi.
Not only an evil genius, he commands armies of robots in an attempt to destroy Mega Man.
The peaceful ruler of the Chaotic UnderNet, Serenade's power rivals Bass's
The silent and powerful NetNavi of Baryl.
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