Things seemed to be progressively building with the current, and possibly biggest, line up of the Justice League of America. Unfortunately because it
is so large, members of the team begin getting in the way of one another and two new and somewhat mysterious foes manage to escape. In the meantime
Green Arrow and a still disassembled
Red Tornado battle on the satellite HQ with
Dr. Impossible and still more enemies who remain unknown (but closely resemble the
New Gods). Arrow and Tornado narrowly survive this encounter and Green Arrow reflects how his time on the League when he first started with the team has only continued to become harder and a more darker path than he anticipated. As this is a "
Rise and Fall" tie-in, Ollie reveals that the only reason he was on the satellite because he needed access to the League's computer datebase to gather information on the super-villains he plans on hunting. I'm quickly becoming tired of the continuous DC universe tie-ins with this title, as it seems they're beginning to interrupt the flow of the main story (that of these new god-like beings and the device they're building from parts gathered around the world, something the League has been unable to prevent). But writer, James Robinson, manages to make a smooth transition from Green Arrow's story to that of his teammates.
With it obvious that the League is too big and after the fallout of "
Blackest Night" and "Rise and Fall", several members take a leave of absence or permanently resign. I'm not sorry to see a third tier character like Guardian leave, but the absence of
Mon-El,
Starfire, and
Black Canary seems too sudden. There's vast potential for these three in the League and I'm disappointed that they've left before things really took off for this new League. I'm also a little upset that it seems their slots on the team have been taken by bizarre characters like
Congo Bill and
Mikaal. And on the other hand, my two favorite (former) Titans,
Donna Troy, and
Dick Grayson (now Batman) are the main focus of this League incarnation and seem determined to make the team to work no matter what. Every character who has a personal narrative this issue seems to be spot on per their personality and I'm very pleased to see that Robinson has such a strong handle on his JLA.
The constant story tie-ins are slightly distracting from what appears to be a building Mutliverse adventure and an upcoming JSA/JLA tale that's introduced this issue. There's also the art of Mark Bagley and various inkers that's holding this book back from getting its full 5 star rating. Bagley's art just isn't up to par from what I've seen of his work in the past and it's not what we were first introduced to when the penciler began on
Justice League of America. The art is sketchy, sometimes seeming unfinished or rushed. Then there are a few pages full of dynamism and raw emotion. I'd just like to see some consistency for this favorite comic book of mine to really shine.
~ Hype