I just wanted to share with you all my dream idea for a Hellblazer video game.
I know, not the most creative title in the world, but honestly, I think it works just fine.
Developer: Telltale Games
Why Telltale? Well, for one, they've already adapted the Vertigo series 'Fables' into a game called The Wolf Among Us. This makes them a likely candidate for another Vertigo-based game series - Hellblazer
Another reason I think Telltale would be a perfect developer for the game is because they're style and gameplay just suit the world of Hellblazer and the sort of character Constantine is. John isn't about to fight his way through hordes of enemies single handedly.
No sir, John's the sort of guy to manipulate his enemies and friends into fulfilling his goals, use magic to affect surroundings and make difficult (sometimes morally questionable) decisions all for the greater good.
Telltale has proven their brilliance in creating this sort of experience, with their critically acclaimed Walking Dead videogame series.
Much like Telltale's other games, Hellblazer will be a point and click adventure with a heavy emphasis on choice.
To use The Walking Dead as a frame for reference again, you can interact with objects and pick up relevant ones (such as book with a useful spell, a piece of chalk to draw a sigil or a demonic artifact), investigate objects via your icon/mouse/clicker-thing and perform most options with your right click/A button/X button.
Illusion casting is a major part of the game. John has to choose what his target sees when he puts them in an illusion, in order to trick them. The player chooses from a selection of 4 different illusions depending on who they are casting it on and where. If the illusion is out of place or does not suit the person it is being cast on, they will break the illusion.
The first installment of the game will take place across 5 episodes. Each episode will draw heavily from the source material of the comic to form the plot, yet will not be a direct adaption. For example, the overarching plot will be John attempting to battle against the First of the Fallen and rescue the soul of his damned friend that he was responsible for. In episode 4, it's revealed John has lung cancer, giving him another reason to go after the FotF.
The man himself:
If it were up to me, John would be voiced by Robin Atkin Downes (the voice of Manchester Black in Superman vs the Elite).
Much like in TWD, the player can choose John's responses through a dialogue tree. John's attitude towards certain characters changes based on how he acts. If he decides to act like jerk to one character, he may not be able to count on them later in the game, while if he befriends another character, they may choose to come to his aid (though obviously, that might not always work out so well for them).
John's choice of words can also affect how he gets out of situations. He may choose to use his silver tongue to fool an enemy into siding with him, talk them into killing themselves or, if we can't talk his way out, use an illusion to trick them. These are only some of the examples of how John can apply his charm.
Have the Walking Dead as a template. Except less zombies and more magic, less Lee/Clementine and more John, less post-apocalypse and more rapture etc. You get the gist.
...Actually, Clementine might be a cool edition.
Oh and just for the hell of it, make this the credits song: