Many have believed that a Superman video game would be incredibly hard thing to do because he is " too powerful" ( which is a load of balony.....unless we use SA Superman), but if you think it's too hard...why not just use Superman with his GA power set. It seems like a good fit for game mechanics. Powerful, but not invincible, he can be hurt relatively easily. His super senses can work as the same way we saw Batman using his gadgets in AA and AC. IDK, just have some innovation, who says that it has to take place on Earth?
I don't think that's necessary. I think a modern age Superman game is doable, the designers just need more creativity. You don't need to depower Supes to emphasize investigative journalism and strategy. Maybe in one in-game story arc he's trying to find a way to link Luthor to various crimes that he commits through a proxy.
@soduh2: I agree great point also I think Superman is hard not because of hes too powerful ( If true how the hell did the japanese make games with OP characters cause they do that ALL THE TIME!!!!!!!!!! Asura Path anyone lol) its because superman universe is massive. Batman has Gotham and its famous locations, Superman not only has Metropolis you have , Warworld, Apokolips, Strykers Island, Phantom Zone, Fortress of Solitude, Smallville that I can understand from a design standpoint is very difficult. But I will not buy this BS of he's too powerful if that were true the Budakai games or DBZ Raging Blast games wouldn't sell would they.
Here are some problems with making a superman game.It will have to be free roaming and people will expect to be able to fly in the game and that instantly makes the world they would be making feel smaller. Then you have the problem of who does he fight and how. You cant have him fighting regluar humans becuase super man will one shot them from the air with heat vision. Which means you have to make complacted AI that can persue superman. Than what villians will you have most of sups rogues demolish buildings with single blows so the world has to be breakable. So the real problem is scale maybe in a couple years a game will be possible but right know it just isnt
That wouldn't be bad although I feel like it does a disservice to the character in general that they can't embrace him at his fullest and develop a narrative and gameplay system that works properly without having to nerf him.
@sandman_: What about a New 52 Superman power level a la Morrison's Action Comics run? Plenty of story opportunities if mixed with a GA flavour not to mention it appeases the concerns of those who think Superman is too powerful. It'd balance better IMO since New 52 Superman was a bit more powerful than GA Superman.
Golden Age Superman's powers came from his alien biology and everyone had those powers on Krypton, they had harder skin and were super strong and fast. Now when the Silver Age began to start he was developing some of the powers he would have later on like flight and began getting stronger and more durable. This must be because he SLOWLY absorbed yellow sunlight compared to the modern Supes. I think the '78 movie explained his powers like that. One part biology, one part yellow sun. I never cared for the retcon of he didn't figure out those powers until later.
Start with Jor-El explaining this before Kal is sent to earth so as not to have just casual fans of Superman who would expect him to have all of his powers from the get go become annoyed with this. As the game progresses, the story spanning several years or so, it shows Superman's reputation grow and his rogues gallery grow as well.
Each new chapter of the game starts with the origin of a villain with said villain being the main villain of the chapter. After you beat a certain number of chapters, let's say 2-3, you unlock a new power. In terms of powers besides strength and would start small like having enhanced hearing to pick up on local crime(Like Batman could in Arkham City) and x-ray vision(Works like Detective Mode, but less highly detailed like Batman's and more like Robin's DM where it just shows hidden stuff and who's armed), then move on to heat vision, super breath, and freeze breath. As far as things like strength and durability go these would be able to be upgraded anytime, provided you have enough XP. Speed would be used more like a straight forward blitz attack, like if you run into an enemy you punch them, but can be used to get around. Leaping would be the main mode of travel for up to the middle of the game where you unlock flying, with the leaping being like Hulk Ultimate Destruction.
Now the main thing is that while you get more powerful, so do the villains. The usual random thugs would be members of Intergang, getting greater more advanced tech to combat Superman and villains like Toyman upgrading his toys to be bigger and stronger or Luthor getting Kryptonite powered robots.
Speaking of Lex he'd be like he is in Superman TAS, a big business man that Supes can't really take down because he always covers his tracks.
@lordofthenorth: They could just do robots for the small time cannon fodder type goons all action games have. Superman has to deal with all kinds of enemies that have easy access to tech, Lex Luthor, Brainiac and Toy Man use robotics all the time. You could also use Parademons and Warworlders for similar purposes. There's no need to have Superman actually fist fight any non powered humans aside from maybe Lex in his power suit. As for the power level just throw in the villains that actually have a comparable power level, like Zod, Darkseid, Mongol, Doomsday, Metallo, Bizzaro etc.
@joshmightbe: First the problem isnt the types of enemies its that they can fly which is hard to for tons of Ai that are realy their to be connanfodder and the problems with the villians are that they can all pretty much distroy buildings by punching them
@lordofthenorth: Flight has been done too many times to count in video games and done really well in some cases so it shouldn't really be a problem. As for the AI, every action game has tons of random foes, I don't see why it'd be any harder to do it with robots or whatever for Superman to punch and as for the power level, its not a problem if they cause some collateral property damage because that is common to video games and comics alike.
@saint_rog_el: well the source isn't quoted, and i'm not familiar with this guy to know if he gets good sources, BUT I hope it is true. If he'd named the gaming studio I think it would make it either more or less trust worthy.