(A RPG founded by my friends and I from a different website. This RPG is set up how I am accustomed to RPing. Sorry for any inconveniences this causes)
[Premise]
Have you ever wondered… what it was like to exist inside of fantasy worlds? To travel through the many realms of space and time? Have you ever perhaps thought… that there was something more than just the world we live in now. These thoughts are not just mere thoughts, but truth. There is a fictional universe, one that does exist. As of now, let us journey into it!
There are millions of stories throughout the fictional universe, or as it is truly called, Crossover Kingdom. Throughout the crossover kingdom, characters from millions of different works have come together into one single universe, one that is filled to the brim with planets, species, and other amazing things.
But... not everyone appreciates being plunged into a single planet with tons of other people. Crossover Kingdom holds many characters with alliances, friendships, and perhaps deeper friendships, but it also contains violence, chaos, and many people who are willing to destroy all that gets in there way.
Thriving in this phenomenally large planet was said to be extremely hard, as there was a great chance of being destroyed within its locations. Though survival is not impossible. This world will forge new alliances, new enemies, new stories. If one person dies, the world will continue on.
This world is full of many surprises, characters, plots, and stories, and they world will not miss it if one of them is ended too soon.
[Plot]
Silence.
That was it, wasn't it? It's said, that before the fall, comes silence. And so it was.
A day of tranquility, the highest mark of the universe, when all was settled. Rivalries had disbanded, for some reason unknown, and the world was quiet, waiting. It was an urge, really, to suddenly let go of those past grudges and just...well, stay quiet.
Fire,
raining from the sky,
pouring down onto innocents below, burning them, flaying them alive.
Heroes, making what seemed to be a last stand,
standing tall against the darkness.
And failing.
From this chaotic mixture of hopelessness, and death, cracks appeared. It seemed as if the very line of the universe, that separated one world from another, were weakening, becoming thinner. And from those cracks, came spatial tears, small 'teleports' if you may, from pure energy. And from these tears, came light, and hope.
But those walls were in place for a reason.
[Rules]
1. Your character can be powerful, just don't go around KOing other roleplayer's in a single hit, or blowing up whole towns in one blast. So basically, don't godmod or overpower your character. If your character is one of those really powerful characters (Like Thanos for example), then No Selling is acceptable as long as it isn't frequent.
2. You can have more than one character, just keep up with them.
3. DO NOT control another person's character without their consent.
4. This is a crossover RP. You can make characters from virtually anything, or create your very own character.
5. You can reserve characters, yes, however, they are only in place for twenty-four hours.
[Alignment Guide]
-Lawful Good: A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished.
-Neutral Good: A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them.
-Chaotic Good: A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he's kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society.
-Lawful Neutral: A lawful neutral character acts as law, tradition, or a personal code directs her. Order and organization are paramount to her. She may believe in personal order and live by a code or standard, or she may believe in order for all and favor a strong, organized government.
-True Neutral: A neutral character does what seems to be a good idea. She doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil-after all, she would rather have good neighbors and rulers than evil ones. Still, she's not personally committed to upholding good in any abstract or universal way.
-Chaotic Neutral: A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it.
-Lawful Evil: A lawful evil villain methodically takes what he wants within the limits of his code of conduct without regard for whom it hurts. He cares about tradition, loyalty, and order but not about freedom, dignity, or life. He plays by the rules but without mercy or compassion. He is comfortable in a hierarchy and would like to rule, but is willing to serve. He condemns others not according to their actions but according to race, religion, homeland, or social rank. He is loath to break laws or promises.
-Neutral Evil: A neutral evil villain does whatever she can get away with. She is out for herself, pure and simple. She sheds no tears for those she kills, whether for profit, sport, or convenience. She has no love of order and holds no illusion that following laws, traditions, or codes would make her any better or more noble. On the other hand, she doesn't have the restless nature or love of conflict that a chaotic evil villain has.
-Chaotic Evil: A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If he is simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse. Thankfully, his plans are haphazard, and any groups he joins or forms are poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him.
[Character Sheet]
Name:
Age:
Gender:
Height (Optional):
Weight (Optional):
Hair/Hair Color:
Bodily:
Clothing:
Powers[optional]:
Abilities[optional]:
Weapon[optional]:
Biography:
Alignment:
Other (Optional):
Inventory (Optional):
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