The tiberium wars OOC

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#1  Edited By Vrakmul

The year is 2047 the world is nearly overrun by an alien substance calld tiberium which came from a meteor that crashed into the tiber river. The world is divided into the blue, yellow, and red zones. The red zones cover %30 percent of the world and are completely inhosptiable to non tiberium life as they have been overrun by tiberium. The Yellow zones cover %50 of the earth's surface and have medium level tiberium levels, they hold the majority of the earth's population and are mainly controlled by The Brotherhood of Nod. The blue zones are completely free of tiberium but only cover %20 percent of the world and are at the two poles, they are considered the last hope for civilazation and are Run by the Global Defense Intiative or the GDI for short. There are humans mutated by tiberium who have exilled themselves into the yellow and red zones and are not surprisingly called the forgotten. But the earth is watched by another race who's coming was foretold by the Tacitus which was a device of their own creation and had data on how to destroy tiberium. They are the scrin. A tiberium based species who go to planet to planet to harvest the substance and a simple harvesting force is more than capable of bieng a threat. They watch and wait.

You may choose to live in any of the zones, your side out of NOD, GDI, the scrin, and the forgotten. You can also choose your ranks though the commander and general ranks will come at a first come first serve basis. There will be no more than three generals and six commanders per side .

GDI generals: none at the moment.

GDI Commanders: none at the moment.

NOD Generals:None at the moment

NOD commanders:None at the moment

Scrin Supervisors:Megaguirus.

Scrin Foremen:None at the moment

Forgotten militia generals: None at the moment

Forgotten militia comanders: None at the moment.

Scrin:Megaguirus

NOD:None at the moment

GDI:None at the moment

Forgotten:None at the moment.

For C&C info go to here http://cnc.wikia.com/wiki/EVA_Central . Now ask me any questions here.
Post Edited:2007-08-30 13:53:36
Post Edited:2007-08-30 13:54:36

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#2  Edited By Vrakmul

Neutral/Civillians Generals:None at the moment

Neutral/Civillians Commanders:None at the moment

Neutral/Civillians:None at the moment.

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bump

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#4  Edited By Vrakmul

Ah gotta love having a bumper.

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#5  Edited By JT

when will this one start

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#6  Edited By Vrakmul

Already has. Pick a side.

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#7  Edited By Vrakmul

The sides are the GDI The United Nations Global Defense Initiative, otherwise known as the Global Defense Initiative or abbreviated as the UNGDI or simply known as the GDI, is the militarized branch of the United Nations which has been one of the main combatants of the Tiberium Wars. Over the decades, GDI developed into a global superpower, replacing the old UN. However, GDI contiunes its role as the benevolent protectors of civilization.

Their official emblem is a golden motif of a diving bird of prey, set against a silvery background.

Contents [hide]

1 Naming

2 Official Fact Sheet (1995 onwards)

3 Leadership

4 History

4.1 Origins

4.2 The First Tiberium War

4.3 The Second Tiberium War

4.3.1 The Aftermath

4.4 The Third Tiberium War

[edit]

Naming

The organization's official designation is the United Nations Global Defense Initiative. In practice this often becomes shortened by the omitting of "United Nations" from the introduction, leaving simply Global Defense Initiative. This title is commonly shortened itself by referring to the group by its initials - UNGDI or GDI. All four of the combinations refer to this same group and are officially recognized, however the abbreviation of GDI has traditionally been used the most frequently throughout the organization's history, both internally as well as externally.

[edit]

Official Fact Sheet (1995 onwards)

Founded: In accordance with the United Nations Global Defense Act (UNGDA), the Global Defense Initiative was founded on the date of October 12th, 1995.

Mandate: To enforce the United Nations Global Defense Act and uphold the ideals as outlined in the United Nations Charter.

Base of Operations: During the First Tiberium War at the United Nations Military Command Center, location classified. Relocated to the orbital space station "Philadelphia" after the conflict. Other global command centers include GDI bases in Reykjavik and the Pentagon.

Military Strength: Statistics regarding equipment and personnel are classified. Official military strength lies within parameters of the UNGDA, Article V, Section 3A, Paragraph 12.

Economic Strength: 1995: Funded by the United Nations, various international governments, public organizations and private enterprises.

2047: Estabilished funding from multiple Tiberium mining operations and financial backing from GDI member countries.

Political Strength: 1995: Not applicable. Operates within parameters of the UNGDA and under the review of the United Nations Security Council.

2046: Planetary superpower and de facto Blue Zone government. In theory, a mutlinational organization with breaucratic adminstration.

Affiliations: The United Nations (Governing body). G8 countries (Primary founding nations, originally referred to as the G7 countries during the First Tiberium War). Numerous other First World, former Second World and newly industrialized countries (Participants and member states of the post-First Tiberium War era).

[edit]

Leadership

Military

During the First Tiberium War: Brigadier General (acting Lieutenant General) Mark Jamison Sheppard.

During the Second Tiberium War: General James Solomon.

During the Firestorm Crisis: Lieutenant General Paul Cortez.

During the events of the Third Tiberium War: Lieutenant General Jack Granger.

Bureaucratic

During the First Tiberium War: Overseen by the UN Secuirty Council and UN Defense Secretary Charles Olivetti.

During the Third Tiberium War: Director Redmond Boyle.

[edit]

History

[edit]

Origins

The Global Defense Initiative, or GDI, was originally a covert multinational special forces group operating under the designation of Operations Group Echo: Black Ops 9. The organization was formed by the United Nations Security Council in the aftermath of the World Wars, and was designed to be a specialized peace enforcing unit with a mandate to operate worldwide. The unit was equipped with both the military and political means to deal with anything from local ethnic unrest to regionalized armed conflicts across the globe, and was given as its primary directive the ensuring that no fledgling conflict would ever escalate into a continental or worldwide emergency again. As O. G. E.:B. O.9 repeatedly became deployed throughout the world over the many years however, rumors about their existence slowly began to seep into the mainstream public consciousness. Eventually, the overseeing Security Council came to the decision that transparency and limited disclosure were the best response to the international media speculations on the nature and the purpose of the secret unit. The final proverbial straw for this would come when an operation in which the attempted assassination upon Saddam Hussein, in a covert effort to prevent the outbreak of the Persian Gulf War, failed miserably and resulted in the death of a large number of agents. This incident, coupled with the rapid global spread of a mysterious and toxic extraterrestrial substance known as Tiberium, as well as the ever increasing influence of the globalized Brotherhood of Nod society, prompted the Security Council to begin to greatly expand and revise the mandate as well as the purpose of O. G. E.:B. O.9. The organization was restructured and was brought out of the shadows in order to make it capable of tackling the threats of the modern ages effectively as well as directly. In accordance with the United Nations Global Defense Act (UNGDA), the UNGDI or fully the United Nations Global Defense Initiative was founded at the date of October 12th, 1995.

The UN proposal stated the following:

"The Global Defense Initiative was founded to enforce the United Nations Global Defense Act and uphold the ideals as outlined in the United Nations Charter."

Their first supreme commander became the American Brigadier General Mark Jamison Sheppard.

[edit]

The First Tiberium War

The GDI logo during TWIDuring the First Tiberium War GDI fought Nod forces on a multitude of fronts. Eventually, Nod propaganda efforts painted GDI as being responsible for atrocities such as the slaughter of the entire population of Bialystok, through a series of false news programs recorded by Greg Burdette, which forced GDI to pull back from many territories which were then quickly taken over by Nod supporters. This culminated in the UN becoming forced to discontinue its public funding of GDI due to fear of public rebuke. Nod began assaulting GDI strongholds everywhere, believing that the organization had been severely weakened by these manipulative efforts.

As it turned out, the UN had faked their financial withdrawal in an attempt to outwit Nod's leader Kane, a brilliant and charismatic man. The plan was successful, and Nod forces were greatly surprised to find the bases they were attacking were heavily fortified. Most attacks were complete victories for GDI. Two more years of fighting continued, however, until GDI operatives finally located Nod's main global headquarters, the so-called "Temple of Nod", just outside of Sarajevo. A three day battle began between GDI and Nod's most elite troops. Kane's defenses were at last crippled, and GDI's most advanced weapon - the orbital Ion Cannon - was activated. The Temple was destroyed, Kane was pronounced dead, and Nod was crippled effectively ending the First Tiberium War.

[edit]

The Second Tiberium War

The logo GDI used in TWIIWith the destruction of the Brotherhood's Sarajevo Temple a period of peace dawned, allowing time for GDI to renew its efforts into researching Tiberium and to study the Brotherhood of Nod's enigmatic and radically advanced Tiberium-based technology. However, GDI forces never recovered Kane's body which was considered by many to be the biggest oversight of the entire war. During these years tabloid headlines and rumors of the continued underground existence of the Brotherhood were commonplace, prompting GDI to conduct investigations into these sightings before eventually sealing each case with few questions answered. The world remained largely at peace until September 2, 2030, when GDI bases around the world found themselves under heavy fire from Nod units. Aboard the "Philadelphia", GDI's top brass could make little sense of it; the Brotherhood as an organized and globalized militant force was supposed to have been almost eliminated and left divided into small and harmless splinter groups after Kane's death. And then the unthinkable happened.

GDI's communication equipment was hacked, and in a broadcast to the "Philadelphia", Kane revealed himself to be alive, thereby declaring his return to the global political and military scene. Alarmed with this development, general James Solomon assigned field commander commander Michael McNeil the task of leading the efforts of countering the Nod assaults and taking the battle to them, thus initiating the Second Tiberium War.

The final battle this time took place in Cairo, with GDI forces striking once again at the heart of Nod, Kane's pyramid and rebuilt Temple. McNeil and Kane went one-on-one and in the end Kane was impaled with a steel beam. GDI subsequently secured the mysterious Tacitus device, which could potentially provide the organization with the means to end the Tiberium infestation on the planet.

[edit]

The Aftermath

Shortly after Kane's second "death," it was revealed that the vaccine which The Forgotten leader Tratos had developed and had administered to his kin Umagon proved to be ineffective in curing, or even halting, Tiberium mutations within a human being, instead grossly accelerating mutations. Time began running out quickly as the Tiberium infestation increasingly continued to threaten the future and the very survival of humanity on Earth. GDI thus began to focus the majority of its resources and efforts into unlocking the secrets of the Tacitus while defending themselves against the remainder of the Brotherhood. Tratos however was assassinated by forces led by a Nod commander. This left GDI with no alternative other than to attempt to capture the Brotherhood's artificial intelligence unit named CABAL, which was rumored to be able to decode all the information contained within the Tacitus device by means similar to those of Tratos. Anton Slavik, leading that what was left of Nod's core, organized armed forces after the conclusion of the Second Tiberium War, was also working on reactivating CABAL in order to regain their logistical and tactical advantages, and more importantly to prevent the Brotherhood of Nod from fracturing into splinter groups again as it did after the conclusion of the First Tiberium War. When GDI recovered the final piece to the Tacitus however, CABAL suddenly turned on both GDI and Nod in a move that would reveal itself to be part of an independent and premeditated plan of the AI itself. CABAL's increasing threat eventually led to an unholy alliance between GDI and Nod, with both armies destroying two fronts of CABAL's cyborg production and resource gathering facilities. Their missions succeeded, with GDI and Nod mounting a final assault on the renegade artificial intelligence's system core.

Upon CABAL's termination, GDI apparently managed to develop a 'cure' for the Tiberium infestation on Earth based on the information they recovered from the Tacitus device, but whether or not they fully succeeded in utilizing this data is unknown. It was later revealed in the Third Tiberium War that Sonic Disrupters could break down Tiberium, and that humans should be prepared for a foreshadowed Scrin invasion.

[edit]

The Third Tiberium War

GDI uses older, but reliable technologyAlong with placing emphasis on ecological recovery and securing the Blue Zones, GDI decided to close several of its military bases, as Nod seemed to be too fractured to provide any resistance to GDI forces. By 2043, they had closed down over 60% of their military bases worldwide. The closure of these bases freed much-needed resources for the newly prioritized task of ecological clean-up.

Before the onset of the Third Tiberium War, GDI controlled all of the uncontaminated Blue Zones and many of the contaminated, but inhabitable Yellow Zones across the planet. With the Blue Zones consisting of a mere 20% of the Earth's surface, the majority of the world's population lived in Yellow Zones, in which the Brotherhood was still able to operate and maintained major influence. Neither side controlled the Red Zones, areas where the surface had been so badly scarred by Tiberium mutation that it was unrecognizable as Earth and completely inhospitable.

GDI had consolidated its power, becoming a de facto world government, being in charge of the Blue Zones and most of the Yellow Zones. While there technically still were member countries, the divisions were of no importance. By this time, GDI also had its own civilian bureaucracy. This adminstration not only governed, but also oversaw the military branch, the GDI United Peacekeepers (GDIUP). As the years of peace following the Second Tiberium War continued, GDI became somewhat complacent, controversially phasing out some of its more experimental combat technologies (perhaps most infamously the majority of its mechanized walkers, including the Titan and Mammoth Mk. II).

However, this period of peace was short lived, as Nod's breakup was a mere illusion. The Brotherhood of Nod struck quickly, infiltrating the Goddard Space Center and disabling GDI 's A-SAT (Anti-Satellite) defense systems, responsible for defending GDI's space operations from hostile attacks. It should be noted that these ASAT defenses were also capable of destroying air to space missiles. Nod then launched a nuclear missile at the Philadelphia while GDI 's leadership was in council on-board, critically disrupting GDI 's command structure and causing widespread chaos. Meanwhile Nod forces launched a co-ordinated strike against Blue Zones worldwide. GDI repelled Nod from the Blue Zones after several days of intense fighting, and launched a counter-attack upon what was thought to be a Nod chemical weapons facility in Egypt. It was quickly revealed that this facility was researching and developing a Liquid Tiberium Bomb. GDI crippled Nod's nuclear capabilities in Cairo before proceeding to Sarajevo and using an Ion Cannon on the Brotherhood's Temple Prime by order of acting GDI director Redmond Boyle, and against the wishes of GDI General Jack Granger.

The Ion Cannon hit a liquid Tiberium deposit beneath Temple Prime, vaporizing it and causing a large chain reaction wiping out what remained of Sarajevo and the surrounding regions, while at the same time spreading deadly Tiberium fallout all over Eastern European Yellow Zones. The resulting death toll was in the millions.

Just as GDI thought it had won the war, alien invaders called the Scrin, apparently attracted by the liquid Tiberium explosion, arrived and wrought havoc upon GDI and Nod alike. GDI deep space scans picked the Scrin up even before they arrived, and in a state of panic Redmond Boyle ordered the entire southern hemisphere's network of Ion Cannons to be activated and unleashed on the aliens. This only served to send 39 Drone Ships crashing into Red Zones throughout the world.

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NOD The Brotherhood of Nod, often known simply as Nod or The Brotherhood, is the primary force opposing GDI currently. Ever since its first appearance in late '90s, Nod has increased its power and came closer to achieving its goals. It has been once described as a "religious movement, multi-national corporation and a nation-state, while actually being none of these in itself". Probably the closest definition of the Brotherhood may be that it is a techno-religious military order. It is led by a mysterious and charismatic man known only as Kane. Their insignia is a black-rimmed red chamfered triangle enclosing a black curved scorpion's tail.

Contents [hide]

1 Aliases of the Brotherhood

2 Historical overview

3 Details of Nod Philosophy

4 Nod military doctrine

5 Technological level

6 Notable Brotherhood members

7 Nod Arsenal History

[edit]

Aliases of the Brotherhood

The organization is also known as "The Brotherhood, The Ways of Nod, or ShaÆSeer among the tribes of Godan." While the word 'Godan' existed prior to the brotherhood, it is unknown which meaning of the term is specifically referred to, so the exact meaning is still unknown.

The name 'Brotherhood of Nod' may have come from the Hebrew word Noded (נודד) which means wanderer, and is also the verb of the word Nod. It may be referring to the biblical Land of Nod, to which Cain (same as Kane) is banished: "Cain went out from Yahweh's presence, and lived in the land of Nod, east of Eden."

[edit]

Historical overview

While they claim to have been around since before 1800 BC, it is comonly believed to be an exaggeration. However, there are several pieces of evidence, among them an ancient burial site featuring Brotherhood's symbolism, that substantiate this theory. Before the outbreak of the First Tiberium War, the most accepted idea was that it was yet another minor terrorist faction but when a scandal broke out involving major American defense contractors , it was discovered that Nod had substantial military air, sea and land power. Nod is headed by Kane, known as Jacob Caine by Interpol in the Western world, and as Amir al-Quayym by MI6 in the Middle East.

Nod forces are composed of guerrillas from other organizations, mercenaries and conscripts from the territories Nod controls, as well as Nod-indoctrinated pseudo-religious fanatics. Before the Sarajevo central headquarters was identified, Nod was believed to have no central command base, instead operating from multiple individual locations, with posts previously identified in Kuantan, Malaysia; the Ar-Rub' al-Khali desert, Saudi Arabia; Tokyo, Japan and Caen, France.

Before the eruption of the war, Nod was believed to back a number of officially-recognized political parties. Among the ones recorded by a top secret UN document are the Fist of Allah party in Jordan, the United We Stand American party in the United States, and the Albion First! party in the United Kingdom, among others. Additionally, they are also affiliated with the following: Irish Republican Party, Islamic Jihad, Khmer Rouge and others.

Nod's chief asset is its near monopoly on the Tiberium harvesting industry. Due partially to chance, the alien organism arrived via meteor impact near the Tiber river in Italy and thus the genesis of the name Tiberium. Kane, the self-appointed leader of the Brotherhood of Nod, claims that it was the Brotherhood who found it first and that he named it after Tiberius Caesar Augustus. Tiberium spreads quickly and thrives in temperate to warm conditions. Many of the poorer countries straddling the equatorial regions were hit hardest by the rapidly-spreading substance. The Brotherhood, being anti-Western, tapped into these suddenly-rich nations for substantial control of the Tiberium market. At the time of the First Tiberian War, Nod controlled almost half the world's Tiberium supply at 49%. Compare this with the lacklustre 27% controlled by the G8 nations (sponsors of GDI), and the remaining 24% in the hands of unaffiliated nations.

Nod looks at Tiberium very differently than its main enemy, GDI. Whereas GDI treats Tiberium as a dangerous but economically valuable product as well as a scientific anomaly, the Brotherhood sees it as the dawn of a new age entirely. As such, they are much more willing to directly use Tiberium in potentially unsafe ways.

Before the First Tiberian War erupted, Nod's fiscal assets were in the range of 255.2 billion US dollars based on audits of seized financial records. Because Nod controls a large portion of the world's supply and they are at the forefront of Tiberium research, they possess incredible leverage in financial operations such as on the London Gold Exchange.

In the First Tiberium War, Nod was defeated by the Global Defense Initiative, as GDI exploited the weak points of Nod's strategy. Kane devised a plan to blame GDI for the slaughtering of Białystok. Afterwards, Nod broadcasted a fake news report claiming GDI razed the whole town on suspicions of Tiberium smuggling.

The broadcast created a scandal that forced the Security Council to cut GDI funding pending an investigation, causing GDI to virtually shut down. Whenever it left an area, Nod quickly arrived to take over. Kane was however unaware that this 'scandal' had been planned by GDI and the UN, so when Nod forces arrived they encountered heavy resistance from "abandoned" bases. Since the incursions into GDI territory caused Nod forces to be spread very thin, GDI not only repelled the attacks, but took large areas of Nod territory.

Kane himself was believed to have been killed at the final stand of the Brotherhood near Sarajevo. With GDI forces swarming in, Kane calmly attempted to escape his 'Temple of Nod'. At the exit, however, the entire Temple was bathed in a bright light—the light of GDI's Ion Cannon. Kane was seemingly vaporised by the light, holding his arms out wide.

Following the First Tiberium War, the death of Kane caused the Brotherhood to factionalize into small armies, ruled by random generals. For quite a long time, they fought more against themselves than against GDI. When Kane resurfaced 30 years later they reunited and once again faced off against GDI forces.

Nod was again defeated by the Global Defense Initiative. It was discovered that Kane did not survive unharmed. Large portions of his face were hidden under metal, covering what appear to be massive burns. This was particularly surprising, as all transmissions from Kane to both Nod and GDI showed a flawless face; a fact explained by CABAL digital filtering of raw images.

The Firestorm Crisis started with general Slavik arguing with the inner circle of the Brotherhood over leadership issues now that Kane has disappeared. He ordered his men to recapture CABAL, a move which he believed will help reunite Nod while at the same time allowing Nod to compete with GDI. The Black Hand recovered the AI, but after CABAL's reactivation the computer seizes control of all Nod cyborg units, and assassinated the Inner Circle members. Commander Slavik, who alone managed to escape the death that claimed the other generals, orders all Nod forces to evacuate from CABAL's cyborgs. Slavik assists in this evacuation by maneuvering the Montauk to a Nod installation and recovering the survivors. Slavik then orders a surgical strike against a massive GDI air force base to recover an EVA unit, which is reprogrammed to assist Nod forces.

Unable to beat CABAL on his own, general Slavik approached GDI general Cortez with a cease-fire offer so that they can work together against CABAL. GDI agrees, and both sides begin attacking CABALs auxiliary bases, in Nod's case a Tiberium harvesting facility and civilian settlement. With CABALs auxiliary bases down Nod forces deploy members of the elite cadre to clear out a partolling CABAL cyborg team before establishing a base and launching an offensive against CABAL. Ultimately, Nod forces were able to destroy the CABAL Core, thus eliminating CABAL as a credible threat to the Brotherhood.

The Third Tiberium War begins with the Brotherhood of Nod again emerging from the shadows to battle GDI. In the very early stages of the Third Tiberium War, Nod launches a successful attack on GDI's Goddard Space Center, rendering all of GDI's anti-missile capabilities useless. GDI is caught off guard, with its senior commanders and acting director up in the Philadelphia for the annual energy summit. Due to the loss of its anti-missile defences, the Philadelphia becomes vulnerable to attack and is quickly destroyed by a Nod missile. Nod uses the confusion to attack all major GDI installations and were almost successful in taking the "North Eastern Blue Zone" (America). However, GDI rallied its forces and drove Nod out of the regions they had captured.

It quickly became apparent that Kane and his leading scientists were working on a liquid tiberium bomb which would be strong enough to wipe GDI from the face of the planet. While GDI was in Africa, destroying what it believed to be Nod's chemical weapons factories, Nod was transporting its new weapon from the real chemical factories in South America to their reconstructed temple in Sarajevo in eastern Europe. After GDI finished their campaign in Africa, they turned their attention to Nod's stronghold. What GDI did not know, however, was that they had been lured into a trap.

GDI flocked to Sarajevo in hopes that this would be the final encounter with the Brotherhood of Nod. They established strong footholds deep in Nod territory and used them as leverage to launch a devastating attack on Nod's Temple Prime. During the attacks, Kane stealthily slipped away, knowing that his work there was complete. When GDI was successful in neutralizing Nod's ion disruption towers, they fired upon the temple with their ion cannon. When the ion cannon was fired, the temple was destroyed instantly. The ion particles broke through the layers of the temple until it reached the lowest lying part, wherein the liquid tiberium bomb lay. Upon contact with the ion particles, it detonated, sending shockwaves across the planet. Millions of people in Eastern Europe were feared dead, but to director Redmond Boyle - it was a price worth paying for the death of Kane and Nod

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#9  Edited By Vrakmul

The scrin The Scrin are a powerful alien race that invaded Earth during the Third Tiberium War. Calling Tiberium 'Ichor' they have a dependence on Tiberium and will die if they don't live near Tiberium radiation, although combat units seem hardened to non-Tiberium environments.

Contents [hide]

1 Technology

2 Hierarchy

3 History

3.1 First Contact

3.2 The Tide Turns

[edit]

Technology

As one might expect of a race able to launch invasions across the vastness of space, the Scrin possess a level of technology far superior to the GDI or Nod. While little is yet known about the full extent of how more advanced Scrin hardware works, there is a certain amount known for certain. While Nod may have been able to construct devastating laser and particle beam weapons based on technology gleaned from the Tacitus, the Scrin deploy advanced energy weapons across all of their forces, having apparently completely abandoned conventional ballistics. Furthermore, Scrin infantry and vehicles appear to be bio-engineered, bio-mechanical constructs, a combination of living creature and machine far more advanced than the comparatively crude cyborgs that Nod and CABAL have managed in the past. The Scrin have even mastered teleportation and one of their superweapons, the Rift Generator, is an artificially created 'black hole' of sorts. Despite their level of advanced technology, the more primitive GDI and Nod forces can still hold their own against the Scrin in battle. In particular, weapons that are designed to react with Tiberium, such as the sonic emitters of GDI, or Nod's catalyst missile, can cause immense damage to the Scrin.

Naturally, the Scrin's knowledge of Tiberium and its uses is far superior to humans - unbelievably they are able to generate localised ion storms as a method of defending themselves. Many Scrin units appear to repair or heal in Tiberium fields.

[edit]

Hierarchy

The Scrin SupervisorThe Scrin, in spite of their insect-like appearance use ranks similar to those of human militaries. Known ranks are:

The Overlord - Apparently the supreme ruler of the Scrin.

Supervisors - As their name implies, their duty is to oversee the harvesting operations of the Foremen in other planets. They are free to give Foremen orders and answer only to the Overlord.

Foremen - The leaders in charge of directly leading the Tiberium/Ichor harvesting operations in their respective assigned location.

[edit]

History

[edit]

First Contact

The Scrin's approach was first detected by GDI deep space relays as six large unidentified ships headed for Earth's orbit. Their initial purpose was unknown and in a state of panic the acting director of GDI Redmond Boyle ordered the entire GDI ion cannon network in the southern hemisphere to be activated and unleashed on the unidentified craft. The ion cannons caused the ships to dissolve into 39 Drone Ships that crashed into Red Zones on every continent.

The forgotten The Forgotten are Tiberium-mutated humans, who, it appears, group together simply because there was no other organization available to them, and possibly because of the charisma of the mutant 'Tratos'. Shunned by many civilians, who called them mutants or "Shiners", the Forgotten were (and presumably still are) officially allied with the Global Defense Initiative. They were led by a well-regarded leader named Tratos. There are many smaller factions within the Forgotten too, some of them allied with Nod.

Notable memebers of the Forgotten included Tratos, Umagon, the Ghostalker and the Hijacker.

Contents [hide]

1 History

2 Organization

3 Military

3.1 Vehicles

3.2 Infantry

[edit]

History

With the arrival and proliferation of Tiberium, civilian population without access to shielding equipment of many sort were subject to contamination and irradiation by the element. They developed physical and mental changes, becoming mutants. Those unaffected distrusted the mutants, making them outsiders and, as often happens in this situation, the outcasts banded together, and so, the Forgotten movement was born.

As the Tiberium infestation became more and more widespread, only the Forgotten - and Nod, remained in the infested zones - those tropical places close to the equator where Tiberium could flourish. As time went on, they would no longer resemble humans.

The Forgotten played a pivotal role during the Second Tiberium War, when they allied with the GDI to rescue their leader, Tratos and helping GDI track down Kane's World Altering Missile. Mutants were also slowly accepted by regular humans, although a civil war was on the verge of breaking out, as Tratos was assassinated and riots began. Fortunately, GDI rectified the situation and the population calmed down.

Following the Firestorm Crisis, the mutants went into self-exile, with little known about the reasons behind their decision. They hid in yellow zones and some even ventured into dangerous red zones. In an act of good faith, GDI has deployed several G-330X habitat modules for them, and intel reported that the Forgotten claimed these structures as shelters, creating mutant hovels.

[edit]

Organization

Forgotten as an organization are highly decentralized, with local mutant warlords commanding their forces. Tratos was the nominal leader of the mutants, but he could not consolidate the various factions of the Forgotten into one major faction.

Tratos' forces were divided into loose combat groups commanded by a Mutant Sergeant who led Mutant Soldiers and regular mutants.

Following his death, the decentralization proceeded and may have contributed to the eventual mutant exodus.

[edit]

Military

The Forgotten use equipment which consists almost entirely of scavenged, hijacked or otherwise stolen weaponry and vehicles, which has been known to include anything from modified civilian vehicles outfitted with armor plating and weapons to equipment hijacked from both GDI and Nod depots, to disposed and former Mammoth Tanks to stolen experimental high-tech weaponry such as a portable railgun.

The bases they operate from tend to be composed of old and abandoned military buildings and/or converted civilian ones (for instance, observation towers converted into sentry turrets), and are typically set either in deserted Tiberium-infested wastelands or former ghost towns (and cities) which The Forgotten settled in.

Interestingly, the Forgotten have managed to tame Tiberium Fiends and use them for combat.

[edit]

Vehicles

The Forgotten use a variety of scavenged military hardware and civilian vehicles, often mixing them, which results in unconventional weapons such as vulcan cannons mounted on armoured sedans or siege cannons housed in school buses. In addition to converted civilian cars, the Forgotten also are known to field old, decomissioned combat vehicles, the most powerful being old X-66 Mammoth Tanks supported from air by Apaches.

Their bases also are composed of both civilian and military buildings, with them utilizing observation towers with mounted cannons as makeshift gun emplacements and solar arrays as power plants. Also, several old, prototype models of the Obelisk of Light are known to be in possession of the Forgotten.

[edit]

Infantry

The infantry corps of the Forgotten are composed solely of volunteers, mutants who wish to fight to protect themselves, their families, the organization or just to survive.

Mutant soldiers are exceptionally strong and resistant. Most of them are ambidextrous and use dual pistols or small submachineguns as their preferred weapon, with some mutants (usually women) preferring long range battle rifles. They fight in small bands as well as in even smaller commando raids and are often lead by minor leaders known as Sergeants. Unfortunately, the armor possessed by mutants is not comparable to the weaponry that they wield, and they can be easily torn apart by anti-infantry weapons. This lack of armor prevents them from being a match for cyborgs.

The Forgotten Commando is known as a "Ghostalker". He uses a powerful prototypical Rail Gun and is usually allied with GDI.

Some Mutants choose to be trained as skilled vehicle hijackers and building infiltrators. Normally, these Mutants are associated with the Brotherhood of Nod, as often their military ideology of stealth and infiltration coincides with that of Nod, but on at least 3 occasions, GDI has been fortunate enough to employ Mutant Hijackers.

A Mutant Marauder in 2047When the proliferation of Tiberium takes even further and uncontrolled mutations, the mutants become more savage and powerful, being able to wield powerful chaingun cannons with ease. An example of these mutants is the Mutant Marauder. They would hire their services out to anyone willing to pay for them and in a few cases the Scrin invaders used mutants.

and civilians who need no real explanation

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Vrakmul

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#10  Edited By Vrakmul

Lead the free world to victory against Kane and the brotherhood. Protect the civilians from NOD brainwashing. Don't let the scrin trample you. Give aid to the forgotten.

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#11  Edited By JT

ill be a GDI commander

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#12  Edited By Vrakmul

And yes there are powers.

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Megaguirus' bumper

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OOC:Bumpity

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#14  Edited By Vrakmul

Bwahahhaha my bumper rules

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#15  Edited By Vrakmul

DESPERATE BUMP!