With a shuddering distortion of space, a massive vessel dropped out of warp above the planet Earth. Roughly the size of Greenland, the huge ship slipped into a geosynchronous orbit with the planet, positioning itself above the Marianas Trench in the mid-Atlantic.
Within moments, every television, radio, and set of computer speakers on the planet was abruptly hijacked, and began playing the following message:
“Take heed, creatures of the planet Earth. I am Nordok the Ancient, and I have little doubt that even your primitive technology has detected the presence of my flagship above your world. My intention is not to instigate hostilities, so you need not fear me…yet. I am interested in learning of your world, so to that end, I am opening my ship to visitors. Join me above your atmosphere, enjoy my hospitality, and let us see what we can learn from one another.”
“Be warned, however, that even though I do not seek war, I am fully prepared to answer any aggressive actions taken against me.”
Suddenly, the image on every television and computer monitor changes to the one below:
“That planet was of comparable size and composition to your own. As you can see, my power is far beyond your ability to challenge or withstand. However, it need not come to this. Respect the autonomy of my ship and my absolute authority aboard it, and I shall continue to allow you the honor of existing. Nordok the Ancient has spoken!”
With that, communications on the planet below were returned to normal.
The World of Nordok
The greatest difference between our CV world, and that of Nordok's ship: violence and despair are more common here, because they need to be in order for the space marauding alien types to continue their existences. The ship is bleak, in a space-metal kind of way.
The Demon’s Fist is the flagship of Nordok’s armada, currently in a geosynchronous orbit above the Earth. Nordok has opened his ship to visitors, in an attempt to learn more about the planet’s inhabitants. All are welcome, until such time as their welcome is worn out.
Command staff: Captain Kayleira Auorez (Kayle_Rez), Security Chief Naamah (Naamah_Obyzouth), Chief Science Officer Bartholomew "Bart" Stahl (Doctor_Stahl)
Areas open to visitors:
Hangar: This will likely be the first area an arrival on the ship will encounter. It is massive, able to accommodate most non-capital ships, but otherwise fairly unremarkable. Please note: Nordok does NOT provide any manner of shuttle service; visitors are responsible for their own transportation. Personal ships (including armor that allows flight beyond Earth’s atmosphere), a characters own ability to fly (and breathe) in space, and any form of teleportation are all valid means of transit. Please make mention of your means of arrival in your first post.
Common area: as the name indicates, this is a sprawling area for characters to mingle, conduct business, and otherwise interact. It includes a cantina/cafeteria area where a variety of foods and drinks from all parts of the universe are available, and a hostel where basic but comfortable accommodations can be secured. At present, Nordok does not operate any form of commerce, but spaces have been set aside in which characters who have received permission (from the Captain or from Nordok himself) may set up shops.
Security offices: this area includes the offices of the Security Chief and her subordinate officers, barracks and an armory for the security forces, and holding cells designed for nearly any variety of being.
Holodeck: Taking up nearly an entire level of the ship, this area contains numerous holographic facilities of various sizes. Visitors may obtain them for any number of uses, such as training, recreation, and combat. There are both arena decks (public) and private “holobooths” (PMs) available for visitor use.
Nordok’s throne room: the area from which Nordok rules. Any audience he grants will likely take place here.
Stahl’s labs: A multilevel complex in which all research and development on board the ship takes place. Please note: admission to this area is at the sole discretion of the Chief Science Officer.
All other areas of the ship are restricted. Any being found in a restricted area without permission will be designated hostile and responded to accordingly.
The only law on the Demon’s Fist is the will of Nordok, and his authority is absolute. Any defiance of his orders, or the orders of his officers, will be considered an act of aggression.
Any attempt to enforce outside laws or policies on the ship will be considered an attempt to usurp power, and answered with force.
Violence against the ship’s crew (PC or NPC) will not be tolerated.
Violence between guests is permitted, provided that it does not result in collateral damage or disruption of the operation of the ship. At the discretion of the security forces, combatants may be separated and transferred to the holodeck to continue their conflict.
Theft from the ship or its crew will not be tolerated.
Those that violate the rules or otherwise exhaust their welcome will be ordered off the ship. Those that defy this order will be subdued by security forces, placed in an escape pod, and returned to the planet, which may result in them landing in a hostile environment. Any who resist this process will be teleported back to the planet by Nordok himself, which will very likely result in their ending up in a hostile environment, as Nordok will be very annoyed by this point.