Spinexie (Vampire, Bloodline)

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Salubri_Cain

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#1  Edited By Salubri_Cain

(A new VTM Bloodline that I am designing, they are Spider-Vampires. It's a work in progress.)

Spinexie

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The origins of the strange Spinexie (Spin-xx-ee) bloodline have been lost to the passages of centuries; however their affliction for pomp and their curious powers lead some Cainites to suspect that their roots lie with the Tzimisce. The most pervasive theory attributes their creation to unholy experimentation with the blood of the Wild Ones and forbidden deals with demons. Whatever the truth, the result is one of the strangest consaguinities of vampires in the World of Darkness.

The Spinexie are scholars and keepers of secrets. They tend to be observers rather than taking an active part in acts such as War Parties. Spinexie don't like to take physical actions against an opponent, preferring to spar with wits and words instead. They jealously guard their knowledge and their private collections.

While a Spinexie's home is always open to visiting members of the bloodline, all Spinexie are viciously territorial, and most cities house only one member of the bloodline at most. Weblings don't like to compete with one another over knowledge. If one encounters two Spinixie together, it is likely an elder with her childe, who may study with the elder for upward of 50 years. Eventually, however, the time will come when the childe will seek his own haven, almost always in a different community.

The Spinexie are well known for being very calm and studious. Their raison d'etre centers around their collections of scrolls, books, spells and vampiric lore piled high on their library shelves. Their unusual stature and unquenchable thirst for knowledge make for very high-stacked shelves indeed.

As the Spinexie membership in the Sabbat, the theories again involve Tzimisce influence. Whether the Keepers have struck a bargain with the Spinexie, trading secrets for protection, or whether their relationship is a more sinister brand of master servant, few can say. Their inquisitive natures hide devious, twisted personalities, warped by massive amounts of forbidden lore and probably the fea blood that contributed to their initial creation. In fact, some Spinexie are rumored to be addicted to the blood of changelings, drawing sustenance only from its magical nourishment rather than the pale, tepid taste of mortal blood. Other Spinexie are suspected of even more perverse tastes, feeding only while violating their vessels in impotent parodies of sexual ravishment, or stealing children away under the light of the moon to eat their flesh in their own libraries. In the end, all that is truly known of them is that they are enigmas, suffered only for their knowledge.

Nickname: Weblings

Appearance: The Spinexie have retained the unusual beauty of the fea folk. Their skin is a dark gray, which takes on a faint bluish glow in moonlight. Rumor has it that the tone of a Spinexie's skin is an indication of the age of the vampire, but the Spinexie are much too polite to talk about themselves, so no one knows for sure. They are willowy and tall (6 to 7 and a half feet) and they posses angular noses, cheekbones, and ears. The eyes of Spinexie have been simularly distorted, showing only inky blots with no discernible whites and double pupils. Some Spinexie prefer to dress in Victorian or Gothic clothing to reflect their studious, somber mood, much to the amusement of more modernized vampires. Long hair or bandana, sunglasses hide their unique appearance from prying eyes.

Haven: Permanent, nondescript havens are important to Spinexie. They often seclude themselves in their havens, whiling away the innumerable hours in study until forced to leave, either due to the curious prying and unwelcome guests, or to the eventually rundown condition of the haven. They often choose a private library, museum, art gallery, historical ruins, or catacombs in which to establish havens. Whatever the style, the haven almost invariably has a very large well-stocked library, and many of the accouterments of genteel "living." Spinexie pride themselves in being gracious hosts, and keep vitage vitae for guests.

Background: Spinexie choose polite and intelligent mortals as progeny. Potential childer are well disciplined in their studies and share the Spinexie's love of books and curiosity for unearthing new knowledge. Likely choices include librarians, instead of barbarians, educators, students or museum curators. These childer usually have more professional contacts than, personal friends, and they value education and learning above self-gratification.

Character Creation: Most Spinexie come from scholarly or socialite Concepts, as attractive and studious people draw their attention. Demeanor's tend toward the conservative, but their Natures are often vastly different. Mental and Social Attributes are prized, as are Knowledge's and Skills. Few Spinexie have any Backgrounds other than the odd smattering of Resources, Generation and Mentor, as they rarely traffic with mortals to the degree necessary to grow them. Oddly enough, most Spinexie still cling to the tenets of Humanity.

Clan Disciplines: Arachnix, Celerity, Obfuscate

Stereotypes:

Camarilla:Are you sure, these, are vampires you're talking about?

Sabbat:Excess can result in a sickness of the soul. Beware your Beasts, my siblings, lest you leave the world in a worse state than when you entered it.

Weaknesses: The Spinexie's shortcoming can be be attributed to their mixed blood. The Weblings cannot survive off of the blood of mortals alone, they feed as spiders do, they liquify the insides of their attended prey, and drink it all out, all at once. Akin to human, juice-boxes. They have found other less pleasurable means to achieve sustenance, but it requires a fair bit of preparation.

Organization: Weblings have a formal, almost Victorian organization, based on numerous distinctions that have meaning only to other Spinexie. Every 50 years, all Spinexie attend a formal affair at the haven of a duly-selected member of the bloodline, where they discuss new lore they've unearthed and new mysteries they've unraveled. Very rarely, the Spinexie invite an outsider or Sabbat pack, who are expected to converse intelligently in matters the Weblings raise. Boorish or obstinate packs are dealt with appropriately malevolent fashions, from wicked snubbing to unbreakable curses.

Quote:Be very careful. That's an original Gutenberg Bible you're handling. If you damage it, I shall have no choice but to exact reparations; I doubt you'd live long without your skin.

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ShadowSwordmaster

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#2  Edited By ShadowSwordmaster

@salubri_cain: I really like the idea of a spider vampire, so great work here.

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Salubri_Cain

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#3  Edited By Salubri_Cain

Arachnix

I'm Tingling: (Level One) A heightened sense of "Touch" even the smallest vibrations are felt more acutely.

Creepy Crawlers: (Level Two) Coarse barbed fibers manifest on the vampires hands and feet, perfect for crawling on most surfaces.

Toxic Avenger: (Level Three) At this level the vampire can spew a thread of Toxic Webbing that only he, or other Spinexie can climb or touch without worry of injury.

Man-Spider: (Level Four) You become a horrifying Spider, Man, Monster, Thing! Extra Arms, Extra Legs, Extra Eyes, Spider Fangs, Exoskeleton.

Hatch-lings: (Level Five) The Spinexie can now lay eggs of Ghoul Spider, Servitors. Immense arachnid army, yay!

(Spiderx is the best name of their Discipline I could come up with so far, but I'm not happy with it, honestly.)

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MTH_

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Arachnix?

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Salubri_Cain

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@mth_ said:

Arachnix?

Much better! :)

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XDespairX

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Mix of Ananasi and Kyasid? Interesting...

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Salubri_Cain

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#9  Edited By Salubri_Cain

@despair_: Also, the Spinexie are not able to transverse the Umbra, like the Ananasi or their cousin breeds can. I have a whole lot of editing to do for this still. I want them to be like the Kyasid, but not exactly. Some Kindred even refer to Spinexie as "Dark Kyasid" due to them sharing such a similar appearance, save for the darker skin and the double pupils.