RPG-ing: ‘Why does it feel like a task?’
So, it’s no secret I’ve been RP-ing less and less lately. Part of the reason for it is because it isn’t as fun for me anymore as it was a year ago. I’ve talked to some ‘older’ and some ‘newer’ Rpg-ers about this and they feel the same way about it. The point is, writing feels more like a task nowadays than something I actually enjoy. It feels more like something you have to do to be part of the community. And I personally feel that it shouldn’t be that way.
Now this blog isn’t to say that everything is wrong right now on the vine, far from it, the reason I’m still here is because I made some great friends in this community. It is to find out why it feels like a task and what has changed to make it feel this way. Because I know this to be the reason that some of the rpg-ers have left, and a lot of people are contemplating leaving if things don’t improve.
This blog is simply to spark some conversation about the topic and find out where the problem is and how we can best fix it. So my question to you is: What do you feel about the current state of the RPG section of the vine, does it feel like a task to you? And how do you think this came to be? If you’re satisfied with the way it is you’re more than welcome to join in as well. And please, if your answer is going to be “you have to make it fun” or anything like that, please don’t post in this blog..
My personal opinion is that part of the reason it isn’t as fun anymore is because people aren’t as flexible as they used to be. Now I haven’t been on the site from the beginning but I’ve been here long enough to know that RP’s used to be filled with little twists and we never knew how it turned out. It wouldn’t be long before Kurrent, Final Arrow, Andferne or Gambler would throw another curveball in a rpg and it would take a completely different turn and you’d have to adapt. That was part of the fun for me. Now it seems like everyone is somehow scared to do this, and wait for someone else to make a move. Or that RPG’s have to be streamlined, and go exactly like someone has it planned in their head… But if that’s the case you shouldn’t rpg, but write fan-fics or stories on your own. Because in my opinion part of the fun is because you’re writing with other people and it can go all directions!
Now that was my short rant :P How do you feel about it?
So, a short summary of what has been mentioned so far by people (ok, I lied, turned out longer than I thought, you people complain too much :P):
- People drop out of rpg’s too quickly.
- Some people don’t like the new structured feel of rpg’s while others disagree and find it to be better.
- People are only excited for new ideas at first, but once that dies down people lose interest and it starts feeling like a task.
- I feel pressured into writing, this can be because of the pace of the rpg or the large posts other people write.
- It’s too much of a popularity contest.
- I don’t know what or how I should write it to fit into the story.
- People aren’t willing to change things themselves and depend on others to do it for them.
- The rpg-community is much larger than what it used to be so it’s difficult to make your mark on a rpg.
- I feel my post is simply ignored in the rpg and that people don’t even read it.
- Big canon rpg’s go way too fast and there’s simply too much to read for me to keep up with.
- People are left out of the loop so they don’t know what to do in a rpg so just do their own thing.
- I have a lack of time to write posts that I feel are up to the standard nowadays (large posts, elaborate descriptions etc).
- People will only flock to a new rpg if there’s an established rpg-er taking part in it.
- People ‘whine’ about new rpg’s being too similar to rpg’s that have already been done.
- (New) rpg-ers are quickly shunned out of rpg’s if they make a mistake. Instead of explaining what they did wrong and how to improve.
- You have to be on a team to do anything noteworthy, if you’re solo you just wander around aimlessly.
- Teams do rpg’s that affect the whole vine but keep it to themselves, this is fine, but eliminates the welcoming factor the vine is known for.
- People are forming cliques and not branching out.
- Rpg’s are too slow, it takes weeks/months before the story actually gets going. Some rpg’s used to be finished in one day in the early days.
- The posts are too big nowadays to keep up with. 70% of the post is filler and has nothing to do with the story at hand.
- Why bother joining rpg’s anymore? People are gonna get hyped for a couple of days and then drop out and let the rpg die.
- RPG’s are too predictable nowadays. One or two people lead, the rest follows without them doing anything noteworthy.
These are the summarized comments i've gathered so far, if I missed anything let me know =)
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