Some 800 hundred years ago in a world of magic and mystery, 12, disciples of Magic were forced into exile after being hunted throughout the world by Inquisitors and Knights of the Templar. These twelve Could not meet anywhere in creation. They took it upon themselves, on their last meeting ever in the world of man, to create a place outside of creation. A sanctuary. Throughout their lives each would meet up together, and build on this small room until it became a house, and then a building, and then a mansion. they would have a pint, talk of times old, and enjoy all the facets of luxury they had fit themselves over the years in this otherworldly estate. Any time they felt a longing to see one another, the door would appear and they would be transported to relaxation. But these men lived on earth, and as so lived as men.
They had children, who had children, and so forth. In the past 200 years, the world started to change. Men with magnificent abilities and power flew,crawled, and faught among them, gods of the modern day. The families of the long gone twelve, decided to turn the bar in the middle of Nowhere into a sanctuary for all, as it was meant to be millennia ago. The place with no place, dubbed Medius Terra- Middle Ground.Santuary to the worthy.
WHY
I noticed alot of bar pages and saw a park one, but none of these really help us jump out of continuity as much as I'd like. This bar IC is a nexus where time stands still and is on another plain of existance. For an idea of what I mean reference the Oblivion Bar in DCU-http://www.comicvine.com/oblivion-bar/34-50030/
Only Rule
CAN NOT be used as a battle tactic, i.e. jumping to Meduis Terra, then back to the fight behind somebody or anything of that nature.
Time is Fluid At Medius Terra.
Example: If your character is in an rpg then that means the you in the bar currently being seen by a friend who is not in said rpg, will want to know how your here. the you in the bar is a younger you, who came in before he left for said rpg. while the rpg is transpiring now, this young version didn't even leave to know of it yet.
Battles
Fights are welcome, there is an arena in the back of middle ground forged with magic and is unbreakable. Only after one submits or passes out can they both leave the arena.
Estate
casual conversation of course is encouraged. there is a bar with any alcohol you want, a pool, a room that is whatever you personally hoped it would be is upstairs and down the hall. There is much more in the estate, all you have to do is look around (and make it up as you go.)
If you have any questions PM me, Or ask Abode, the built-in butler. I won't be modding this, really. It's pretty much free run, just don't get carried away and find a nuclear missile silo or something.
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