Here is a list of mine. I won't change it, but just in case people don't believe me I figured I would post it.
List of Known Powers
BloodAxe; Manipulate the electromagnetic spectrum in small ways, Teleportation (known locations only), Weapons Master in the Axe, Ability to travel to the Astral Plane, Shoot Fiery blasts from Axe (Min 130 degree F, max 2,000 degree F), or use it to Encase opponets in Ice (Min 20 degree F, Max -40 degree C), create winds from 30 mph to 300 mph
Mystical Armor (grants invulnerability when transformed), and Skull Helm (immune to charms, compulsions and mind-effecting effect, when transformed)
Expert Martial Artist
Beginer Rune Caster (divination mostly, won't be used at all in combat)
Megingjord (Belt of Strength); Superhuman strength (while transformed 500+tons), Superhuman Stamina (continous activity for one month without tireing), Durability ( 30,000 psi), Agility (evade objects up to 300 mph), Speed (average run 40 mph, Max 160 mph),
Thunderstrike; Generate a blinding light from mace, Create portals, Flight (1/2 speed of light), Heals upon transformation, Weapons master in the Mace, Returns to owner once thrown, Survive the harsh condition of outer space, Ability to track various energies, Fire blasts of magical lightning (10 volts to 100 million volts)
List of Known Weaknesses
If Axe/Mace is seperated from me for more than 60 seconds I revert back to my mortal form Human without the Axe
Cares for the Innocent, will not take a life.
Possession (internal fight against the spirit in the axe to keep from turning evil, lust for combat, vengance, bloodshed)
Invulnerability does not protect against magic
Fear of Spiders
Edited the page to make it easierto read here, sorry bout that.
Post Edited:2008-01-22 19:37:40
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