#101 Posted by The Hunter (7549 posts) - - Show Bio
@Gambler:  Classic.
#102 Posted by Mercy_ (92674 posts) - - Show Bio

LMFAOOOOOOOOOOOO. Gambler fights with the magical power of GIFs

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#103 Posted by Odyssey_Dawn (84674 posts) - - Show Bio
@The Hunter:  Instant classic. Luv that flick
 
@The Dark Huntress:
:D
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#104 Posted by Mercy_ (92674 posts) - - Show Bio
@Gambler:  
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#105 Posted by Shanana (53023 posts) - - Show Bio
#106 Posted by kuchiku (4070 posts) - - Show Bio

Kuchiku fights using Jeet kun do, and judo fighting styles light on her feet she comes in utilizing her powers and fighting techniques to stun her opponents giving her time to throw out a more powerful attack.

#107 Posted by ThisIsGonnaHurt (30176 posts) - - Show Bio

Like a sledgehammer.

#108 Posted by _Sojourn_ (19243 posts) - - Show Bio

Slight- Originally, I was going to base his character off of bending. If you don't know by now which style then...Too bad. Needless to say, I have little knowledge of actual tai chi formations, only the basic push and pull general knowledge. So I tend to use that. Although I'm an offensive fighter, it allows me to gauge my attacker and adjust accordingly. 
 
Malice- Purely offensive. She will attack a fly if it annoys her enough. She's usually a swordplayer, but but can use projectiles...Also, she's used her super strength a time or two. 
 
Eleemos- similar to Malice, although she hasn't used her super strength yet. 

#109 Posted by Midnight_Silhouette (24 posts) - - Show Bio

She uses a mix of bladed weapons (swords are her specialty) and the darkness manipulation that she is capable of. She has intertwined these abilities and powers into a unique fighting style.

#110 Posted by Emperor_von_Doom (2818 posts) - - Show Bio
#111 Posted by Kiddevil (7488 posts) - - Show Bio

a mix of acrobatics, blades, cheap shots,fire,teleportation,and basic street fighting.

#112 Posted by Libertyprime (1384 posts) - - Show Bio

@Kaligar Roxom: Is my guy good at h2h?

#113 Posted by Emperor_von_Doom (2818 posts) - - Show Bio
@Libertyprime:  
 
He's good when his opponents are not focusing on him. There was a moment or two when he could have been beaten to death if they would have just paid more attention.
#114 Posted by Katsuo_Shinobu (55 posts) - - Show Bio

Katsuo has no training to speak of whatsoever, both hand to hand and sword-wise, but he has an uncanny warrior instinct that takes over in a fight. He uses improv mostly, and makes it up as he goes along, primarily aiming to hit with as much power, and not so much thinking it through first.

#115 Posted by Libertyprime (1384 posts) - - Show Bio

@Kaligar Roxom:Well, I'm not bad in h2h right?

#116 Posted by Emperor_von_Doom (2818 posts) - - Show Bio
@Libertyprime:  
 
I already answered that question. 
 
From what your showed me, Liberty Prime is good in CQC when his opponents are distracted. When they team up and use coordinated strikes, they overwhelmed him quite easily and could have killed him if they were not sidetracked by another objective. Meanwhile, Prime recovered and slaughtered them while they had little time to realize he was still a threat.  
 
In summation, Prime really needs to work on taking down multiple opponents otherwise another situation like that will end badly. 
#117 Posted by Libertyprime (1384 posts) - - Show Bio

@Kaligar Roxom:How good is he on 1 v.s 1 though?

#118 Posted by Emperor_von_Doom (2818 posts) - - Show Bio
@Libertyprime:  
 
Thank you for clarifying.  
 
Prime is relatively unstoppable one-on-one, especially with his blades/hooks unsheathed. I don't know the skill level of the other combatants, though, they could have just been grunts for all I could tell. 
#119 Posted by Nerx (15088 posts) - - Show Bio

Like them beasts on animal planet and filthy fighting with a bit of mixed martial arts

#120 Posted by The_Puzzler (6455 posts) - - Show Bio

Puzzler is often behind the scenes of the fight trying to achieve the objective at hand rather then actually combat. When it does to combat though Puzzler often does not lay a finger on them unless there is a way to apprehend them as such, he also loves to use his environment as a weapon and think of clever ways to put that into action. Not onlt does Puzzler run from his opponents but he enjoys it, the thought of outrunning his enemies is a thrill and besides of he really cant "Take" Something in a fight the best thing he can do is distract it while looking for a smarter way to stop them

#121 Posted by Kiddevil (7488 posts) - - Show Bio
@The_Puzzler: fighting with your brain? I disapprove of this.
#122 Posted by _Marco_Smith_ (1621 posts) - - Show Bio

Rule 1 of sword play. Stick em with the pointy end.

#123 Posted by Katsuo_Shinobu (55 posts) - - Show Bio

@_Marco_Smith_: Now you tell me? o.O

#124 Posted by _Grifter_ (11042 posts) - - Show Bio

@_Marco_Smith_ said:

Rule 1 of sword play. Stick em with the pointy end.

That's the most important rule.

Online
#125 Posted by Artist_Incarnate (156 posts) - - Show Bio

He'd rather use music to fight than most things.

#126 Posted by Honor Avenger (407 posts) - - Show Bio

Honor Avenger prefers to fight in melee where she can play out the claws on her gauntlets and several other gadgets her armour provides her with as well as the enhanced physical attributes. Plus her being able to copy other's fighting style means she does not only like to confuse her opponents with rapidly switching fighting styles (one moment swinging boxing punches like Andferne did and the next moment delivering agraceful kick one would have considered coming from Gambler) but also to take in an opponents move and surprise them with using those moves against them. 
 
When fiinding herself in a firefight she mostly uses 9mm handguns which she can use with incredible accuracy.

#127 Posted by Hayden Miles (1165 posts) - - Show Bio

  Honor legend

#128 Posted by Hayden Miles (1165 posts) - - Show Bio

  This better demonstrates her using her Autism as a gift

#129 Posted by Charmix (11958 posts) - - Show Bio

@Hayden Miles: Good movie. Watch 2 times in a row. My favorite was when she took down all the group of men near the end of the movie, and her dad came to help her.

#130 Posted by Hayden Miles (1165 posts) - - Show Bio
@Charmix: RIGHT!!!! My fave is when she beats all those guys in the Meat shop lol
#131 Posted by PaperRonin (1071 posts) - - Show Bio

I fight obscurely. You won't know what's coming.

#132 Posted by Charmix (11958 posts) - - Show Bio

@Hayden Miles: I just hated Moon he was so useless but adorable in a way. My favorite is when she's eating CHOCOLATE tossing them and it ricocheting to her mouth, and the buzzing fly part.

I find it nice that a thai movie gets some recognition besides Ong bak.

#133 Posted by Eternal Chaos (22990 posts) - - Show Bio

Kain's fighting depends on who he's fighting. He generally prefers to just blitz and overwhelm his enemy. The majority of his attacks are based on trap combat to make somebody something stupid so he'll get a nice kill shot. However when he continues to blitz, his strikes end up working as nerve hits to immobilize the opposition without mercy.

#134 Posted by _Cain_ (23666 posts) - - Show Bio

Brutal.

#135 Edited by Lady_Deathgasm (91 posts) - - Show Bio

I haven't quite nailed that down yet, honestly. I'm still struggling with just what Lady DG is and what she does. First and foremost, she'll try to use seduction. The act of ummm... bow chicka wow wow... usually ends in death for her partner and she then collects their soul.

But put to it, having no other choice but to fight, she fights with black greatsword that's practically bigger than she is but not to the point of being a silly anime thing. It's pretty much a Stormbringer type thing and if she can steal your sould by scr3wing your brains out, then she'll run you through with that.

#136 Posted by Nerx (15088 posts) - - Show Bio

A mix of these two greats

 
  
   
  
#137 Posted by Mr. Mercury (19342 posts) - - Show Bio

Formless and flexible, like water.

#138 Posted by Eternal Chaos (22990 posts) - - Show Bio

@Mr. Mercury: Unless it's a woman. Then you put on Luther Vandross and seduce them. LoL.

#139 Posted by Mr. Mercury (19342 posts) - - Show Bio

LOL You crazy

#140 Posted by Hayden Miles (1165 posts) - - Show Bio
@Charmix said:

@Hayden Miles: I just hated Moon he was so useless but adorable in a way. My favorite is when she's eating CHOCOLATE tossing them and it ricocheting to her mouth, and the buzzing fly part.

I find it nice that a thai movie gets some recognition besides Ong bak.

^_^
#141 Posted by _Beastmaster_ (1515 posts) - - Show Bio

With his hammer.It gives him his flying abilities and boosts his strength.Without it he uses a mix of MMA techniques,Nerve Fighting,and dirty tactics.He's the MotherF###ing God of War,he doesn't play pretty.

#142 Edited by Deep_Six (142 posts) - - Show Bio

An olympic boxer, winning the Golden Gloves in Hawaii. He has an impressive amateur resume. When he becomes Deep_Six, his fighting style drastically changes. It's one that suits his newfound strength and explosive movement, but retains Gabriels boxing fundamentals.(I don't want to give it away yet)

#143 Posted by Antonio_Blackheart (1542 posts) - - Show Bio

With the alien suit it gives him his great strength and speed with the starheart it gives him the power to create hard light energy constructs, and flight.

#144 Posted by Deep_Six (142 posts) - - Show Bio

@StrikeDown: You joining the Vine Tournamet? A skillset like that, you'd probably be an early favorite.

#145 Posted by Emperor_von_Doom (2818 posts) - - Show Bio

A warrior ten-thousand years in the making, Kaligar fights using two distinct martial arts: Gan'Muyr and Gou'no'ha. 
 
Gan'Muyr teaches the practice of "swimming" through the air, balancing on gusts of wind in order to deliver a killing blow. The hands of a Gan'Muyr master are enveloped in raw psychic energy, honed through hours of meditation prior to a battle. They can scythe through any material as long as the balance and focus of their user is maintained.  
 
Gou'no'ha is the exact opposite of Gan'Muyr, using hard single strikes as opposed to flowing swarms of attacks. The purpose of Gou'no'ha is to make the user's body invulnerable for a short while during their impossibly-strong physical attacks. The hands of a Gou'no'ha master are able to crack mountains and split tectonic plates while maintaining such inner focus that not even a scratch is suffered. Furthermore, Gou'no'ha teaches the use of pressure points in order to heal or severely cripple a target.  
 
Kaligar has mastered both arts to the pinnacle of their design and has even discovered more pressure points, including some on machines that are only capable of being properly sensed by other machines. 

#146 Edited by Miss Menace (12222 posts) - - Show Bio

Um rifle at long ranges, explosions to cause confusion. At close ranges Taijutsu to create space,takes advantage of anatomical attributes. such as claws, quick striking in an arching shot to the crown of the head, or limbs to kill or stun ^-^

#147 Posted by Duchess (5995 posts) - - Show Bio

Expert martial arts combined with peak human agility. With some powers when necessary.

#148 Posted by Charmix (11958 posts) - - Show Bio

Fights by keeping distance from her enemies. Casting spells from long distance or through the use of telepathy, either to attack her foes mind (if they allow it in rpg) or by creating illusions (minor ones due to the risk of seeming over powered) either to create multiple copies of her and in which they all move including her at a fast pace leaving a kaleidoscope like effect after-image from her body which confuses her opponents even more. Combine with her skill as a dancer she will use her flexibility and reflexes to twirl around the battle field like a ball room arena and strike her opponents from all sides, mentally and physically. Since her body leaves an intricate and confusing after-image, she will then summon a floral storm of cherry blossom petals to further bemuse her opponents. If her mental and magical powers fail she of course will combine her magic to form melee weapon for close combat preferably a whip or duo sais or using potions with the effect similar to the use of a grenade. Telepathy is her best played first move, which will push her foes around before she cast a spell.

#149 Posted by bloodarrow1 (137 posts) - - Show Bio

mixing in several ancient and modern fighting styles with his speed and weapon knowledge.

#150 Posted by Mr. Mercury (19342 posts) - - Show Bio

@Charmix said:

Fights by keeping distance from her enemies. Casting spells from long distance or through the use of telepathy, either to attack her foes mind (if they allow it in rpg) or by creating illusions (minor ones due to the risk of seeming over powered) either to create multiple copies of her and in which they all move including her at a fast pace leaving a kaleidoscope like effect after-image from her body which confuses her opponents even more. Combine with her skill as a dancer she will use her flexibility and reflexes to twirl around the battle field like a ball room arena and strike her opponents from all sides, mentally and physically. Since her body leaves an intricate and confusing after-image, she will then summon a floral storm of cherry blossom petals to further bemuse her opponents. If her mental and magical powers fail she of course will combine her magic to form melee weapon for close combat preferably a whip or duo sais or using potions with the effect similar to the use of a grenade. Telepathy is her best played first move, which will push her foes around before she cast a spell.

Takes out a notepad and pen. "Uh huh...yeah...Thanks! See ya at KOV" Smiles, winks and strolls away.