Back From The Dead.
D.E.A.T.H
D- Destroyers.
E- Eliminators
A- Annihilators
T- and Terminators.
H- for Hire.
The Leader.
Born in ancient Kyoto, Japan,
For hundreds of years he has walked this earth.
Learning. Teaching.
Killing.
He is the ultimate machine. He is the peak of human ability. The epitome of epicness.
He is
The Mercenary.
The world's oldest assassin. His weapons expertise is unparalleled. His knowledge is incomprehensibly vast. His cunning unmatched.
With a body that never quits, a mind that never sleeps, and ability that never ceases to amaze, he is infamous for his destructive capability and disregard for life of any sort.
The Formation.
After herding together a group of deadly soldiers-of-fortune over a year ago, the Mercenary's presence concerning the team began to dissipate not weeks after the squad had been created, eventually disappearing altogether, the original operatives of D.E.A.T.H had no choice but to disband and path ways with each other. For a long time, the Lord of Life was absent, no single soul hearing of his whereabouts. Soon, treacherous questions were whispered by the metahuman community, each word tinged with complete disbelief, yet a similar curiosity.
Had the Shinigami met his end?
And then one day, whilst Cain O'Panell sat in Loners Nightclub and sipped gingerly on one of his prized Guinesseses, he felt the gloved hand of his mentor fall upon his shoulder. The Mercenary spoke of his father, and how the man had seemingly returned from the very depths of Hell with only one goal in mind. He would kill his son. The Lord of Life relayed his tale with his signature recklessness, the story plagued by frequent intervals of giggling and chuckles. Needless to say, things went awry and a gang of fluorescently attired assassins stormed the bar and both Cain and his former leader were forced into action, dispatching their enemies in nostalgic unison. The Mercenary spoke of the Resurrection, left Cain to gather up some guns-for-hire, and disappeared, leaving nothing but unjustified cackles in his wake.
The O'Panell legacy recruited Wrecker, a tough killer with a rock solid attitude and an affinity for explosions. He received a call from Rodent, his old team mate slash antagonist slash techie. The weaselly man said that his boss had dropped by, and that he'd had the Fortress sold to the Japanese military. Things were unveiling.
Mattersuit, a villainous figure endowed to the Tenebrasque In, had heard whispers of the team's reformation and set out on an iron-willed quest to find the elusive assassin. After months of relentless searching, he arranged a meeting with the mysterious killer and offered his services immediately. The Mercenary gave him a smirk and a yes.
Once more, things went quiet. Each of the newly recruited members grew suspicious of their unofficial leader. They carried on with their lives, waiting for the day that the man gave the word. As of yet there was no headquarters. No missions. Nothing. But Cain knew. He assured each of the infamous murderers that the boss had something in the works, and they begrudgingly accepted his excuse. Nonetheless, men of such stature did not enjoy being toyed with.
"Vietnam boys. Hide and seek."
The message came through a single month later. Needing no further instruction, the ragtag team of mercenaries went on their way, not yet united by an official squad status, they travelled alone, by their own means. True to each of their reputations, they located the Bunker nestled within the famed South-East-Asian jungle's core not days later. The Mercenary was there, along with another being, a trussed man with wild hair and wilder features. The Lord of Life himself looked a tad battered, his notorious blue and orange costume littered with cuts and tears. It was clear he'd just returned from a battle.
The Mercenary spread his arms wide and smirked beneath his mask.
"Welcome home."
Want somebody terminated?
Find D.E.A.T.H
The Bunker.
A significant shift from D.E.A.T.H's previous headquarters, the Fortress; this base of operations is reasonably smaller in size, and situated above ground, within the confines of the Vietnam jungle in South-East Asia. Not only is this rendition of the team's home more heavily fortified and outfitted with an immense array of both defensive and offensive machinations, in addition; it is no longer as secluded as before, with almost every citizen of the Socialist Republic aware of the mercenary squad's existence. Upon deciding he would build a headquarters here, the Mercenary faced outright rejection from the Asian government but after waving a few nuclear missiles at them they surrendered and allowed the ancient man to proceed with construction.
Although small, with an expansive, if simple, training room with nothing but the bare basics and a firing range, a set of quarters for each member, a conference room, and an communications room tailored by the intellectual Rodent, the Bunker has no decorative features, and a sense of intense discomfort.
"We're killers, not royalty."
The headquarters is fitted with a hangar which stores the team jet, a series of other vehicles, and a containment room which stores ammunition supplies and an assortment of diverse weapons, should any of the squad ever run out, which is doubtful factor, but a necessary one.
For Hire.
The squad's purposes range from simple assassination to the destruction of cities. Should any being ever require their aid, they need only follow the grapevine and contact D.E.A.T.H, either personally or via technological means. Keep in mind that the team's existence is not especially confidential, but are not exactly all over Google either.
Want to give someone a headshot without getting your hands dirty?
We guarantee instant D.E.A.T.H.
OOC
- Anybody can drop by the Bunker. Anybody can attack the Bunker.
- If you want to assault any part of the Bunker, you may attempt so, and one of the operatives will confirm whether or not the attack hits, and defensive measures and whatnot.
- Obviously you aren't allowed to eradicate the Bunker completely.
- No god-modding. No meta-gaming (a thanks to Ms. Dain for that word ;) And please may you sell when you attack us.
- Technically, we can't exactly kill another character unless they agree to it. But we can try, and put the hurt all over them.
RECRUITING
- We will be accepting up to three two more members.
- Candidates must be neutral. (Assassins are preferred)
- Selection is not based off of first come first serve. We will take all of the proposed memberships and discuss who is accepted between ourselves (the current team)
---
I'm still going to edit in the other team members introduction's below "The Leader", so don't take me for a pompous bastard just yet >_>
There will also be other editing besides that, based on what else the team would like and whatever.
Cool.
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