Then
During the battle at the "Horns of Hattin," a wounded member of the fabled Knights Templar sought refuge deep within the caverns of a nearby Volcano. Scared and alone he prepared for his death. However, the faint gleam of a nearby object propelled the Knight not to lose hope. After digging the object free from its rocky bed the Knight was surprised to find the object was in fact, a Key. Ancient Aramaic inscriptions lined the sides of the majestic looking Key rendering it unreadable.
After returning to Jerusalem the Knight would succumb to his injuries and die. But not before the Key was sent to France where the Templar Grand Master, Jacques de Molay, deciphered the inscriptions. Much to his horror, the Grand Master discovered the true purpose of the Key. Which was in fact to unlock the armies of Hell and unleash an unspeakable evil upon the World. On Friday the 12, October 1307, just one day before the Templars would be betrayed by the Church and King, Molay broke the Key into five separate pieces and dispatched five of his best Knights around the World. Each one taking a piece. He then sat down and created a single Scroll detailing the Key, its power, and its destruction. The next day the Templars where arrested and the scroll as well as the Key's whereabouts where lost.
Now
After centuries of searching the globe for mystical artifacts, the illustrious Inner Circle of the Hellfire Club stumbled upon the lost Scroll of Jacques de Molay. Kept in a secret vault it rested waiting for the HFC to locate someone who could translate the coded scripture of the mysterious Templar Grand Master. Little did the HFC know their illustrious empire was about to be brought down. Betrayed by one of their own, Gambler, along with his Outlawz, systematically wiped out the HFC while re-establishing themselves as a force to be reckoned with. After emptying the vault the treacherous Cajun came across the Scroll and now holds the last written work of the Templar Knights. With the Ruler of Hell in his ear, Gambler and the Outlawz are set to embark on a dangerous mission to recover the five pieces of the Key and unleash Hell on Earth.
[This is a team Rpg for the Outlawz and Veritas. It will also be an Open Rpg meaning anyone can join]
Basic Rules Apply:
No God Moding
No Auto-Hits
Sell
And have fun
If you have questions you can ask them in the Ooc thread: (coming soon)
The basic plot:
The Outlawz are searching for five pieces that when joined together will create a key that unlocks Hell's army. But, just because your a villain doesn't mean you have to side with the Outlawz. Perhaps its in your, or your teams, best interest to stop the Outlawz thus teaming you with some unlikely characters (heroes and neutrals). Its your call.
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