What would rather be?
Are Characters who can take an enormous amount of damage but suffer from slow movement and attack speed.
Are Characters who can deal tremendous damage but dies easily due to lack of defensive stats.
They have decent damage output but lacks defensive stats, they can avoid damage by making their enemies miss.
As the name says, this characters have range as their advantage but suffer if engaged in close quarter combat.
Characters that mainly used as support to the more offensive types. They often cannot go to quest on their own but invaluable to any party.
Which one is your favorite?