@pfcoolio14 said:
I know a couple of you are gonna hate me but I don't think Skyrim deserved all the hype it got. It was hardly revolutionary and it's main selling pointwas dragons.
I didn't feel invested emotionally invested in the characters that were there and the story didn't make me invested either. The characters felt chalky and wooden. All the dungeons looked the same to me. It wasn't that hard to find the same voice actor multiple times within an area. Half of the time during combat I didn't feel like I was making actual contact with the opponent until maybe a random finisher. Other times it felt like I was hitting air. The dragons AI was pretty bad. Inencountered multiple glitches. Sure, the world was expansive, but it felt bland and like I was walking over the same place every 2 minutes. Some of the magic felt useless. I enjoyed other games much better like Far cry 3 etc. That's just my opinion. I had more problems, but I'm on mobile so I can't type them all now.
As has been said, I've had hundreds of hours of play time out of it. I've made an uncountable number of characters and the DLCs were all successful expansions to the game.
I thought some of the characters were great, namely: The Daedric Princes, Paarthurnax and the Greybeards, Ulfric and Tulius, Jarl Balgruuf and basically most of the important people in Whiterun, ALDUIN. I'll give you one thing; the "Blades" did suck, which sucked since they played such a huge role in the main quest. Regardless, there were plenty of memorable characters.
Yeah, the dungeons did get similar at parts but they all had pretty different layouts, save for the final rooms which were awfully similar. Besides that, there are the various caves, houses/buildings/underground hideouts, dwarven ruins and much more there to be explored. Besides, cut the game creators some slack, not every dungeon is going to be completely unique, but they did a good enough job making them all seem unique. Besides, there is that much going on in the game some things will have to be similar. And it wouldn't make sense to drastically change the layout of every nordic crypt or dwarven ruin; they're supposed to keep with the design that those civilizations built for them.
Yeah, there's plenty of games that have duplicate voice actors for NPCs..
Yeah the combat isn't perfect. It's not meant to be. It's an open world game full of different stuff to interact with.. they simply don't have the tech to make a game as big as Skyrim as smooth as Assassins Creed. It's the other stuff that makes up for it. Besides, the combat was smooth enough and offered plenty of different variations, such as dual wielding, back stabbing, using a sword and shield, bow and arrow, magic... hell you could go shield mage if you wanted.
The Dragons were as good as they could be, and at that, were sufficiently fun to fight.
Yeah, they patched most glitches anyway. It's going to happen in a game that big no matter what.
Are you kidding? You felt like you were walking over the same place every two minutes? Odds are you were far too lazy to even immerse yourself and were walking over the same places. Theres a big mix of different dungeons and otherthise enterable places to go, as well as varying weathers and landscapes, and different towns to go to with their own questlines to explore. You're just talking crap about the game for no reason there.
The only magic that could be considered useless is maybe telekinesis or water breathing, and even then, they're kind of cool to have. Don't see your complaints on magic. They have tons of options for using magic as well as different builds to base around certain magics.
You have more problems? Oh dear lord what is wrong with you. It's a good game. You're playing it wrong. Maybe your controller is upside down I dunno.
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