What we know so far:
1. While not quite a open world game, the maps will be massive and will cover Ferelden, Orlais and the Free Marches.
2. The player character is fully voiced like Hawke in DA 2 but can be from multiple races like the Grey Warden in DA: O
3. Among your companions,there is Cassandra Penthegast and Varric from previous games, as well a new mage companion named Vivienne and yet-unnamed Qunari.
4.The game is all about navigating the politics of the various political power centers in the world. You may be independent, but that doesn’t mean everyone, everywhere will just let you in to peak into their private affairs. That’s okay though, because you can do things like lay siege to stubborn lords’ fortresses. (With the Frostbite 3 engine this sort of warfare could be extraordinary. If there is a multiplayer portion of the game, I’d love to see it take shape as a fortress-siege/warfare mechanic.)
5. The story of Dragon Age Inquisition is not linear. The world is apparently huge, with the Frostbite 3 engine allowing for huge levels and the game design promoting exploration across multiple kingdoms and major cities. Better still, the game’s narrative progresses as your organization ratchets up its power. The way to do that is to explore as much of the game world as possible. As a fan of exploration in games, this is marvelous news. The sameness of Dragon Age II’s corridors was its worst shortcoming.
6. The Templar-Mage Civil War serves as background for the game, the story is about a tear in the Veil that is allowing demons to enter Thedas and the entire point of the game is to found who is behind this. (Personally, I believe that Flemeth is behind it)
7. You get to use horses and other mounts in this game.
8. The combat will be both tactical and action-based.
9. PC gamers will have an optimized mouse-and-keyboard system, something left out of the second Dragon Age. Gameplay will be basically the same across all five systems, but next-gen and PC will look prettier.
10. Romance sidequests are back too.
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