The Laws Of All

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Van_Cere

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#1  Edited By Van_Cere

that all anime and sometimes, comics obey. Quite funny so I just HAD to share it.

https://www.cs.utah.edu/~duongsaa/more_htm/jk_100animeRules.htm

#1 - Law of Metaphysical Irregularity- The normal laws of physics do not apply.

#2 - Law of Differential Gravitation- Whenever someone or something jumps, is

thrown, or otherwise is rendered airborne, gravity is reduced by a factor of 4.

* Some things have been known to "Float" for a few seconds before plummeting to hit

the ground, vehicle, or someone’s cranium.

#3 - Law of Sonic Amplification, First Law of Anime Acoustics- In space, loud

sounds, like explosions, are even louder because there is no air to get in the way.

#4 - Law of Constant Thrust, First Law of Anime Motion- In space, constant thrust

equals constant velocity.

#5 - Law of Mechanical Mobility, Second Law of Anime Motion- The larger a

mechanical device is, the faster it moves, Armoured Mecha are the fastest objects

known to human science.

#6 - Law of Temporal Variability- Time is not a constant. Time stops for the hero

whenever he does something "cool" or "impressive". Time slows down when friends and

lovers are being killed and speeds up whenever there is a fight.

#7 - First Law of Temporal Mortality- "Good Guys" and "Bad Guys" both die in one of

two ways - either so quick they don’t even see it coming, OR it’s a long drawn out

affair where the character gains much insight to the workings of society, human

existence or why the toast always lands butter side down. *NOTE: Sometimes, Anime

heroes or villains never really die! In these rare cases they were a clone or cyborg

and the real hero/villain’s suspiciously missing in "Malletspace", or something.

#8 - Second Law of Temporal Mortality- It takes some time for bad guys to die...

regardless of physical damage. Even when the "Bad Guys" are killed so quickly they

don’t even see it coming, it takes them a while to realize they are dead. This is

attributed to the belief that being evil damages the Reality Lobe of the brain.

#9 - Law of Dramatic Emphasis- Scenes involving extreme amounts of action are

depicted with either still frames or black screens with a slash of bright color

(usually red or white).

#10- Law of Dramatic Multiplicity- Scenes that only happen once, for instance, a

"Good Guy" kicks the "Bad Guy" in the face, are seen at least 3 times from 3

different angles.