(once again, in no particular order)
Again, send comments for more characters you want to see, corrections I should have made, or anything else on your mind.
Martian Manhunter
-Affiliation: Batman's team
-Basic Combat: Lazer beam eyes, density control, morph ability? Stength: Deflection/ Weakness: Fire attacks
-Super Move: Morph into a spectacular creature and beat the hell holy hell out of his opponent
Captain Atom
-Affiliation: Superman's team
-Basic Combat: Long range energy beam and flight-based heavy melee attacks. Strength: Energy/ Weakness: Willpower
-Super Move: Absorb energy of the sun and become a living rocket,spearing the opponent
Stargirl
-Affiliation: Batman's team
-Basic Combat: Gravity control, aerial shielding via staff, rapid fire long range attacks. Strength: Speed/ Weakness: Power-based moves
-Super Move: Use staff to launch enemy into the sky, call upon a comet to rocket the opponent back to earth
S.T.R.I.P.E.
-Affiliation: Batman's team
-Basic Combat: Flame jets, tracking rockets, rocket boot-propelled punches, rocket fume knockback, defense grid. Strength: Long Range/ Weakness: Raw Power (opponents stronger than the armor's defense)
-Super Move: Unloads "all" ammo in his suit on the opponent, impact makes a crator in the ground
Zatanna
-Affiliation: Batman's team
-Basic Combat: Slow and Chemical spells, Quick teleportation, "Rabbit in the hat" tricks (bats, flying rats come out), force fields, holo-copies that attack opponent at different angles. Strength: Defense/ Weakness: Raw Power
-Super Move: Transport yourself and opponent to dark dimension, size manipulation to stomp on opponent, opponent consumed by dark dimension demon
Starfire
-Affiliation: Batman's team
-Basic Combat: Energy Blasts, Grapple moves, Radiation attacks. Strength: Defense,Speed, Strength/ Weakness: Energy Syphon, Willpower
-Super Move: Berserker Fury Super-Combo (To quote Steve Cold Steve Austin, "Stomp a mudhole on /the opponent's/ candy ass!")
Etrigan the Demon
-Affiliation: Batman's team
-Basic Combat: Fire breath, Berserker melee strikes, Talon hands, some minor sorcery buffs. Strength: Raw Power/ Weakness: Willpower, Speed
-Super Move: Engulfs opponent in flames and pressure point super strikes
Booster Gold
-Affiliation: Batman's team
-Basic Combat: Skeets providing backup medium-to-long range beam attacks, force blasts, gradual damage wrist blast buff. Strength: Tech, Tactical/Weakness: Melee
-Super Move: Skeets flies at opponent and unleashes devastating energy beam attack, then Booster closes in with power-enhanced strikes
Swamp Thing
-Affiliation: Batman's team
-Basic Combat: Vine appear from the ground and choke opponent, Regeneration through self-sustenance, burst flight attacks. Strength: Buff, Elemental/ Weakness: Speed, Tech
-Super Move: Engulfs opponent in vegetation and crushes opponent with it
Plastic Man
-Affiliation: Batman's team
-Basic Combat: Pinball bounce off opponent and environment, glide attack, long-range stretch punchs. Strength: Intangible/ Weakness: Cold, Flame, Tech
-Super Move: Use your imagination, he's Plastic Man.
Wildcat
-Affiliation: Loner
-Basic Combat: Fast-paced melee strikes, Berserker strength, grapple moves, Boxer reflexes (evasion, sidestepping projectiles). Strength: Melee, Willpower /Weakness: Raw Power, Elemental
-Super Move: Volley of pressure point punches,blocking opponent's attempts at reversal, follow up with huge uppercut and quip. Something like, "My grandmother could fight better than you!" or "You need a hell of a lot more training!"
Power Girl
-Affiliation: Superman's team
-Basic Combat: Strikes,grapple moves, resistance to most projectile damage. Strength: Defense, Raw Power/ Weakness: Tech, Raw Power that exceeds her own
-Super Move: Freezes opponent in place and delivers earth-shattering punch
Gorilla Grodd
-Affiliation: Undecided
-Basic Combat: Berserker strength and grapple moves, pressure point strikes, Nimble traverse of battlefield, evasion. Strength: Raw Power, Feral/ Weakness: Matched Raw Power, Speed
-Super Move: Chokes opponent and uses mental powers on, mentally breaking the opponent apart.
Vigilante
-Affiliation: Undecided
-Basic Combat: Long range gunfire, close range shotgun fire, lasso to reel opponent in. Strength: Projectile/ Weakness: Raw Power, Defense
-Super Move: whistles to call upon motorcycle, drives around opponent shooting them multiple times, then creates a distance and plays chicken with opponent, leaping off and shooting engine, motorcycle explodes in opponent's face
Vixen
-Affiliation: Batman's team
-Basic Combat: Rush attack(Power of Elephant), Evasion(Power of Viper), Grapple moves(Power of Bear). Strength: Feral, Raw Power/Weakness: Tech
-Super Move: Activates power of stingray to strike opponent in chest crippling them, then tramples over them with the force of a rhino, and while prone leaps on opponent with the lunge of a panther
Black Adam
-Affiliation: Loner
-Basic Combat: Super-breath, power-enhanced strikes, berserker strength buff. Strength: Raw Power/Weakness: Speed, Tech
-Super Move: Holds opponent in place and yells "Shazam!" causing a massive lightning strike
Raven
-Affiliation: Undecided
-Basic Combat: Deflection orbs, Dark energy blasts, Density control. Strength: Willpower, Deflection/Weakness: Speed, Tech
-Super Move: Crushes opponent in dark energy sphere and blasts into air, opponent falls back to earth with massive impact
Katana
-Affiliation: Undecided
-Basic Combat: Slashes with bleed damage, Stealth buff, katana spin, blink-and-you'll-miss-it quick strikes. Strength: Speed/ Weakness: Raw Power, Intangibility
-Super Move: Stealth attack from multiple angles, sllicing opponent at critical points with incredible amounts of blood drawn
Mongul
-Affiliation: Loner
-Basic Combat: Brute Strength, Grapple moves, torture-based weaponry from willpower-based constructs. Strength: Raw Power, Willpower/ Weakness: Matched Raw Power, Speed, Tech
-Super Move: Bearhugs opponent and breaks their ribs, then leaps incredibly high in the air and powerbombs enemy upon impact, pummels opponent tunneling them into the ground.
Icon
-Affiliation: Batman's team
-Basic Combat: Invisibility buff, Telekinetic push and pull towards, swoop down melee attacks, overpower. Strength: Raw Power, Elemental/ Weakness: Tech, Willpower
-Super Move: Creates wind tunnel by clapping hands and strikes opponent in ribs repeatedly; takes opponent's hands, breaks them backwards and smashes opponent into ground
Black Lightning
-Affiliation: Undecided
-Basic Combat: Lightning Strikes, constant lightning barrage buff, shock aftermath with melee attacks. Strength: Elemental/ Weakness: Cold, Defense
-Super Move: Places one hand on opponent and one hand in the air, draws upon all the electricity in the air and fries opponent in place.
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