Whose powers would you rather have?

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spawn_123

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#1  Edited By spawn_123

Wolverine

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Regenerative Healing Factor- Wolverine's most prominent power is his healing factor. This allows Wolverine to heal from virtually any injury at an incredibly fast rate. This allows him take hits from class 100+ characters and continue fighting. He can regrow missing limbs, organs and has even regenerated his entire skeleton. His healing factor grants him a high resistance to toxins and poisons. Large enough doses have proven effective at bypassing his healing factor. His healing also grants him immunity to all Earthly diseases and it extends Wolverine's lifespan. Wolverine's healing factor depends on his body's state. So if Wolverine lacks sleep and proper nutrition for a time, it slows his healing abilities drastically.

Superhuman Acute Senses- Another one of Wolverine's prime abilities is his acute senses that are many time greater than that of a human being and even surpass that of most animals on Earth. Wolverine has the ability to see very distances with complete clarity. This advanced eyesight also allows Wolverine to see in almost complete darkness. As in the past he has fought almost an entire squadron of ninjas while blindfolded. Wolverine's hearing is also enhanced allowing him to hear from great distances as well as hear pitches that ordinary human beings cannot.These abilities also allow Wolverine to recognize people by their scent even if they are in a shape shifted state like beings such as Mystique and Morph. Wolverine is also one of the best trackersin the Marvel universe as he is able to track objects as well as human over very great distances. Wolverine has also been seen to be a human lie detector as he can hear a person’s heartbeat increase when they lie and also identify certain changes in their body such as increase in perspiration.

Superhuman Strength- Wolverine is superhumanly strong. His strength ranges from beyond 800 pounds, but no more than 2 tons. Wolverine has swung tree trunks around like baseball bats, held an elevator with one hand, punched into steel and his blows have knocked out super durable foes like Roughhouse.

Superhuman Agility- Wolverine's balance and agility as well as his body coordination is beyond the capabilities of a human being at its peak and is well into the superhuman range. Wolverine has also been seen to jump nearly 30ft in the air unassisted.

Enhanced Speed- Wolverine is able to move at low level superhuman speeds. He has attacked faster than the eye could follow and even Spider-Man thought Wolverine was faster than he was.

Superhuman Reflexes- Wolverine possesses enhanced reflexes. He has dodged bullets point blank, machine gun fire and even Cyclops' optic blasts.

Superhuman Stamina- Wolverine's healing factor is able to fight off fatigue toxins allowing Wolverine to exert himself for a long period of time before fatigue builds up. He has been able to fight in Omega Red's death spores for over 17 hours without becoming tired.

Animal Empathy- Wolverine has been seen to be able to understand the emotions of animals around them and communicate with them on a very basic level. Wolverine has been seen to be able to show animals his intentions and actions so he would not be perceived as a threat to them.

Bone Claws- Wolverine possesses 6, 12 inch retractable bone claws. 3 are in each arm and are housed in his forearms. When extended they tear through the flesh in his knuckles but his healing factor heals the injuries virtually instantaneously. The bone claws are able to tear through most types of flesh and have been able to cut through stone and even steel. Combined with the adamantium, Wolverine's claws are capable of cutting through virtually anyone and anything.

Psionic Resistance- Wolverine has level 9 psi shields implanted in his brain and combined with his own will power it makes Wolverine highly resistant to mental assaults.

Abilities

Master Tactician- Wolverine has displayed an uncanny ability in preparing for an upcoming battle. He is highly intelligent although at times he can come off to be more animal like than most. Forge once referred to Wolverine's brain functions while in a training room session to be beyond that of a human athlete. His brain function in combat has also been compared to a highly advanced computer.

Master Martial Artist- Wolverine has been able to learn virtually every form of fighting style on Earth as well as the pressure points located not just on the human body, but even on alien and Supernatural bodies such as when he performed a pressure point attack to defeat Kid Gladiatorand when he crumbled the Black Dragon's stone minion with one well placed blow. Wolverine has also been shown to stop the negative effects of Chi based attacks by controlling his thoughts and emotions. Wolverine has defeated some of Marvel's best hand to hand combatants such as Captain America, Iron Fist, Shang-Chi and Deadpool. He has also trained a number of earth's heroes in various forms of hand to hand combat, including Black Widow, Storm and Shadowcat.

Master Swordsman- Wolverine is a master swordsman and was described as having nearly flawless technique from Silver Samurai.

Covert Ops Expert- Wolverine has been seen to have advanced covert abilities for all the years he worked with the C.I.A as well as a spy for the government. He is trained in the use of many weapons, vehicles as well as computer systems. Wolverine is also one of the most skilled assassins.

Multi-Lingual- Wolverine has been seen to be able to speak many languages because of his vast travels around the Earth that his longevity has been able to grant him. Wolverine has been seen with the ability to speak Russian, Arabic, English, Chinese, Japanese, Spanish, French, Thai, German, Vietnamese, Lakota as well as Portuguese. While learning these languages Wolverine has also been seen to understand the culture these languages belong to and has much respect for their beliefs and customs.

Skilled Mechanic- Wolverine is a highly skilled mechanic and has been the mechanic for the X-Men's Blackbird for a long time along with Nightcrawler.

Sabretooth

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Powers

Sabretooth is a mutant with many natural powers that have been enhanced by Weapon X and other groups. He has very similar powers to that of Wolverine. Like Wolverine, Sabretooth’s primary ability is an accelerated healing factor, which can heal destroyed flesh and organs and broken bones in a matter of minutes. His healing also radically slows his aging process. Sabretooth’s age is unknown but Wild Child presented information to Wolverine, on behalf of Romulus, that they had both fought in the coliseums in the time of the Roman Gladiators. His healing factor also makes Sabretooth immune to all toxins and drugs, gives him superhuman stamina, and lets him push his body well beyond human limits.

Creed also possesses enhanced senses of hearing, sight, taste, smell. He can see objects much clearer and at much greater distance that normal humans, and can see in complete darkness like cats can. His sense of smell is enhanced enough that he is able to track people by their scent, even if it has been decayed by time or masked by other factors. Sabretooth's hearing is sensitive enough that he can hear almost anything from up to three miles away, depending on the level of noise in the area.

Sabretooth's physical strength far surpasses that of a normal human, as his healing factor instantly repairs muscle tears and negates the buildup of lactic acid which causes muscle fatigue. The upper limits of his strength have never been confirmed, and It is unclear how many times his strength has been increased by Weapon X and other groups.

Sabretooth has ten three inch claws in place of his finger and toenails, which are extendable in a manner similar to Lady Deathstrike's. He also possesses animal-like fangs which, like his claws, are made of a substance stronger than human bone, though whether this is simply an effect of his bones' extreme durability is unclear.

With his bones laced in Adamantium, Sabretooth's healing factor is markedly decreased in its effectiveness, though his skeleton, fangs, and claws are essentially unbreakable.

Sabretooth's natural ferocity and lust for violence have been augmented over the years by training at the hands of the CIA, Weapon X, the Hand, and other organizations. Despite his brutish appearance, Creed is quite intelligent on a tactical and strategic level. He was rendered immune to telepathic manipulation after an incident when Wolverine punctured his frontal lobe.

Gambit

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Gambit has the mutant ability to tap into the potential energy contained within an object and transform it into kinetic energy by touching it. When Gambit thus charges an object and throws it at a target, the object releases this energy explosively on contact. Gambit is able to charge living beings now, shown when he charged Sebastian Shaw, Daken's arm and even a small lizard to use as a bomb. His favorite object to use are common playing cards, although other things will do in a pinch. He once charged a wad of gum, and spat it in the face of X-Cutioner while he was restrained. At his full power, Gambit is able to charge any organic or non-organic matter within his line of sight through thought. The failure to control his abilities in his youth forced him to turn to Mister Sinister, who excised the portion of his brain stem responsible for his full abilities. Later, while he is trapped in Victorian England, he returns to Sinister to have his grey matter re-implanted, restoring his abilities to their full potential. He uses his powers to return to present-day by transforming himself into living energy, which joins with the kinetic flow of the time stream. After the surgery performed by Mister Sinister, Gambit's powers were restored to their natural potential. He was able to use his power simply by looking at an object that he wished to charge, including living objects. Gambit could also manipulate the potency of the energy release and could even exercise a measure of control over time. With access to his full power, Gambit is able to manipulate the potency of his bio-kinetic energy to burn, cause molecular discomfort, incinerate and create timed detonations. However, he burns out all of his power after fighting New Son, and it is left back at it's normal level.

Gambit is also able to heal himself by stimulating his cellular activity, although this ability has only been demonstrated once.

After having a card explode in his face and being blinded, Gambit showed the ability to see the future in his cards. A tarot reading ability that was only shown while he was blind.

Gambit's ability to tap into energy also grants him superhuman agility and dexterity, as well as creating a static interference that shields his mind from detection and intrusion by even the most powerful telepaths.

Gambit also possesses a hypnotic charm that allows him to exert a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. However, powerful minds have proven immune to Gambit's charm.

As the Horseman Death, Gambit demonstrates the ability to convert inert materials into toxic substances (such as transforming breathable air into poisonous gases) and has the potential to ingest diseases and plagues. He could control deadly gases as well. Gambit seems to be somehow suppressing the Horsemen in his mind. If the Horsemen is psychically tempered with, it seems that Gambit can again transform into him causing his appearance to once again change. While in this form again he has been able to sense a telepath that was erasing his presence. He has also shown to still be able to charge his cards, though when hitting someone the person's skin turns black (seemingly associated with severe pain), and they disintegrate or possibly get sucked into the card (seeing as the card is still present, still charged, and smoking with energy). Gambit has shown to be able to transform back into his regular form. Remy can also corrupt other individuals through direct skin contact or use of his cards. Those corrupted take on the same black skin, white hair and red eyes as his Death Persona.

Other Abilities

Remy is an expert weapon fighter. He specializes in the Savate style of fighting with a Bo staff, while he is also trained in traditional dueling and fencing. He can throw small objects with extraordinary accuracy. Though never confirmed, this uncanny accuracy may be a factor of his mutant powers, given that he very often throws playing cards much farther and with much greater accuracy than any human has ever been known to achieve. He is also a skilled duelist and fencer. Gambit is bilingual (fluent in both English and Cajun French). He can also change his accent to reflect his role. He is cunning, observant, patient as well as a master thief. He is also a master card shark and gambler. Gambit can weigh the risks based on what is to be gained or lost. He is willing to gamble everything for those he loves most. Hence his name.

Who and why, and what will you do if you have them

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deactivated-5d921c81bd12c

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Wolverine. I'm less likely to die and the claws are pretty awesome.

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Mooty_Pass

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#4  Edited By Mooty_Pass

@guttridgeb said:

Wolverine. I'm less likely to die and the claws are pretty awesome.

What this guy said ;)

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Blood1991

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#5  Edited By Blood1991

Gambit- Blowing stuff up would be fun

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Joygirl

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#6  Edited By Joygirl

Wolverine. I get to be nearly immortal, and also develop an actual set of skills. Sabes is right out. Gambit would be neat but blowing things up in a modern world is not that useful. Wolvie easy.

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Sheep-Kill

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#7  Edited By Sheep-Kill

Gambit dude.

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DocFatalis

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#8  Edited By DocFatalis

If it's in real life and I don't have to fight superpowered beings, Gambit: the number of things I'm going to blast...

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Skunkstein

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#9  Edited By Skunkstein

Wolverine, no doubt.

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TitanTempest

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#10  Edited By TitanTempest

Gambit, is awesome!!!! Wolverine is eeeehhhh lol

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stastny1986

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#11  Edited By stastny1986

I'd have to go with Wolverine the healing factor is really nice and so are most of his abilities. Except for the super senses I'd hate to constantly hear or smell things I don't want to hear or smell.

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IfDCRuledTheWorld

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I'd go with Gambit. Blowing stuff up would be cool, but the hypnotic charm is the ability that will take me places here in the real world. Specially with the ladies....

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rabshazam

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#13  Edited By rabshazam

Wolverine. Mainly cause of the healing factor . And not aging much

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Transformers1024

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#14  Edited By Transformers1024

Gambit would be pretty cool.