@segamarvel said:
@petey_is_spidey: I'm gonna take a quote I read from someone on youtube and see what you think of it. remember these are still not my words. I'm just using them as reference.
"Your muscles determine your speed. If you run at a certain speed, you can't punch or kick a great deal faster than that. It's a different motion, but not greatly so, and you are obviously using the exact same limbs and the exact same muscles. Certainly you can't do it hundreds to thousands of times faster. Otherwise you are saying their muscles are thousands of times faster than their own...muscles. You see how utterly stupid that sounds when you think about it?"
I'm not sure if this person had the right idea or not but from the way he said it it sounded like he knew what he was talking about.
If character X can run at Speed Y and can reach speed Y after taking a single step then yes he should be able to fight that fast, but that is not the case with most characters with travel speed feats as they usually accelerate over a good distance to achieve their Travel speed feats which is rendered useless in a fight and if they achieve it via flight then they also need proof that they can move their limbs that fast
Example:
We know that the Superman can fly MFTL based on his feats, but can he reach that speed after flying for 1 meter? and can he move his limbs at that speed?
I can tell you from years of fighting experience that runners are not always fast punchers or kickers, nor are fast puncher or kickers very fast at running. This is because muscles need to be trained to particular motions. Thus I can guarantee you that I can out strike most olympic runners with no combat training, just as they will outrun me and in a more fair matchup, any olympic wrestler or judoka. Now as we move into the realm of comics, things get weird because say you're fighting the Silver Surfer. He only has to will himself to move most of the time. This acts as a huge bonus in combat maneuvering, allowing himself to freely orient himself to strike effectively even while evading or mitigating blows. Let's say he has standard reaction and action speeds but retains that maneuvering advantage. He would make mincemeat out of people better trained than he simply because of that advantage. The reason is simple....
There is no such thing as combat speed.
There are combat movements. How you train to utilize movement matters. For instance let's assume a battle between Spider-Man and someone with all the same powers except the wall crawling, and no webbing for either party. Spider-Man now has a massive advantage in being able to engage or disengage at favorable moments for either. add in the webbing only for maneuvering and he becomes even more able to pick and choose confrontations. This allows his to control the pace of the battle and is a decisive edge. Even if his opponent were a better combatant, overcoming this raw advantage would be hard.
Back to the Silver Surfer example. Or better yet let's use a lantern to avoid board-related combat. If a lantern was limited to my stats and skills, but could use their ring to fly at normal speeds, they would trounce me repeatedly. The why is simple, they will not have to worry about footing, have vastly superior balance in any position, and could engage/disengage again with ease. Even if not allowed to disengage I would be at a substantial loss. If you don't have to dedicate as much effort to balance and footing then you will be able to concentrate on everything else. If you don't need to get into position, or can put little effort into attaining that position then you effectively gain speed of execution over your opponent, and that's the speed that matters. So we need to start arguing about speeds in relation to actual combat maneuvers, not just "combat speed." Superman for instance never has to be as fast as the Flash to outmaneuver him, because he can move outside standard parameters (I'm simplifying here). The Flash will have to find a way to utilize his powers differently than just raw speed (and he has a number of them, I am just simplifying for H2H movement here). Any Lantern can strike without using their limbs and thus has an advantage when recognizing an opening. These are the factors that need to be addressed more often in fights. They will get complicated and we will have to make conditional statements at times.
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