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Posted by Morbus (63 posts) - - Show Bio
I had promised to release Comic Vineyard v1.1 on December 6th but with the Cataclysm launching on Tuesday, I figured it'd be smarter to get the release out a bit sooner. This update includes a number of bugfixes and a few important additions. Without further hesitation:  

 
The updates in v1.1 are: 

  • Multiple list URLs can be passed to create one large/merged collection.
  • If a list has multiple pages, we now grab and render all of 'em.
  • Synchronized the docs between README.txt and index.html.
  • Corrected README.txt documentation for command line usage.
  • Added notes to README.txt about running it through Apache.
  • All HTML pages are now fluid width instead of duping Comic Vine's fixed.
  • Support "17 (4)" and "17(4)" as a way to indicate 4 owned copies of 17.
  • Comment parser is a bit looser in parsing issue numbers from chaos.
  • Display an error if we can't find any issue numbers in your comment.
  • Display an error if the API has no data for a specified issue number.
  • Bugfix: We now verify that the submitted URL looks like a Comic Vine list.
  • Bugfix: If our collection is empty after parsing, we exit with an error.
  • Bugfix: A range of "24-13" is now internally corrected to "13-24".
  • Bugfix: Comment keys are always lowercased ("Location" vs "location").
  • Bugfix: Submitted URLs are now trimmed of any whitespace.
  • Bugfix: Fixed bad render filename if ?page=1 was in the URL.
  • Bugfix: HTML-based error messages will now display on their own lines.
  • Bugfix: The HTML-based footer of the progress page is now added.
 
A lot of these bugfixes and validation tweaks were found by early users of v1.0: thank you! if your original attempt to use Comic Vineyard crashed and burned horribly, give it another try as either the errors will be fixed, or at least reported so you know what might need tweaking. If things are still coming out fugly, don't hesitate to let me know and I'll help you get it right. 
 
By far, however, the biggest improvement in v1.1 is twofold: first, lists that are longer than one page (50 volumes) are now fully parsed. Secondly, multiple lists may now be combined into one giant Comic Vineyard. For example, I have an ongoing pull list and an archived/finished list and while I can still render them individually if I want (and sometimes I do), I can also stick both URLs into Comic Vineyard and render a combined collection. In this way, I can focus on updating my ongoing titles a lot faster (without having to scroll down through 100 volumes that'll never be updated again), but still get a complete collection out of Comic Vineyard. 
 
The goal of Comic Vineyard v1.2 will be theme improvements: I've got a lot of incremental tweaks there that should be easy to do but, because of the Cataclysm, I don't have an immediate idea of when the next release will be. Don't fret, however: keep your comments, suggestions, complaints, etc., coming, and I'll address them regardless.
#1 Posted by Shatterstar (4539 posts) - - Show Bio

So slick, I need to learn how to do this kinda stuff. Morbus rocks

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#2 Posted by EdwardWindsor (14428 posts) - - Show Bio
@Morbus:  great job , i will look into it .
#3 Posted by VisibleDucts (19 posts) - - Show Bio
@Morbus:  Awesome work!
#4 Posted by Virus_Warning (206 posts) - - Show Bio
@Morbus:  Dude, sweet new stuff.  This is awesome
-Virus
#5 Posted by Skywarpgold (55 posts) - - Show Bio
@Morbus: Hell yeah!  Can't believe you got it out early!  Although I certainly understand the desire to with Cataclysm looming.  Thanks again for all your hard work!
#6 Posted by Mercy_ (92684 posts) - - Show Bio

Awesome job. Will be checking this out.

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#7 Posted by Darkchild (40624 posts) - - Show Bio

will be checking this out. wow when i got a day off...wait...i have sunday off ill be doing this

#8 Edited by Icarusflies (12490 posts) - - Show Bio

>_< 
 
Oh great, ANOTHER thing I now ABSOLUTELY HAVE TO DO. 
 
Thanks a lot for creating an awesome program Morbus.  
 
(That's my way of saying it's great)

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#9 Posted by Darkchild (40624 posts) - - Show Bio

very effing cool dude very cool

#10 Posted by Mercy_ (92684 posts) - - Show Bio
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#11 Posted by Morbus (63 posts) - - Show Bio

/me grins.

#12 Posted by Mercy_ (92684 posts) - - Show Bio
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#13 Posted by Morpheus_ (29873 posts) - - Show Bio
Pretty cool, and also quite helpful. I will be checking this out soon.
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#14 Posted by Mercy_ (92684 posts) - - Show Bio
@Morpheus_: I highly suggest it. It's amazing.
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#15 Posted by Morpheus_ (29873 posts) - - Show Bio
@The Dark Huntress said:
" @Morpheus_: I highly suggest it. It's amazing. "
It will take some time to come up with everything, though.
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#16 Posted by Mercy_ (92684 posts) - - Show Bio
@Morpheus_ said:
" @The Dark Huntress said:
" @Morpheus_: I highly suggest it. It's amazing. "
It will take some time to come up with everything, though. "
More than likely. But I think it's worth the effort.
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#17 Posted by Morpheus_ (29873 posts) - - Show Bio
@The Dark Huntress said:
" @Morpheus_ said:
" @The Dark Huntress said:
" @Morpheus_: I highly suggest it. It's amazing. "
It will take some time to come up with everything, though. "
More than likely. But I think it's worth the effort. "
I think so, as well. I'll give you a heads-up once I get it done.
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#18 Posted by Mercy_ (92684 posts) - - Show Bio
@Morpheus_ said:
" @The Dark Huntress said:
" @Morpheus_ said:
" @The Dark Huntress said:
" @Morpheus_: I highly suggest it. It's amazing. "
It will take some time to come up with everything, though. "
More than likely. But I think it's worth the effort. "
I think so, as well. I'll give you a heads-up once I get it done. "
Sweet. Can't wait to see it. 
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#19 Edited by Skywarpgold (55 posts) - - Show Bio
#20 Posted by Mercy_ (92684 posts) - - Show Bio

I suppose I should add in my trades, as well.

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#21 Posted by Darkchild (40624 posts) - - Show Bio

home from work guess wut im going to do THIS!!!

#22 Posted by fenixREVOLUTION (884 posts) - - Show Bio
#24 Posted by Morbus (63 posts) - - Show Bio
@fenixREVOLUTION said:
are you planning on a way to get 0 issues in there, it's not seeming to recognize them."
Yep, that was an issue I discovered just recently and didn't have time to get it into this release 
- it seems it might be a problem with the API. Anyways, It's on my list of things to look into.
#25 Posted by Illyana Rasputin (2771 posts) - - Show Bio

I am going to be trying this out.

#26 Posted by fenixREVOLUTION (884 posts) - - Show Bio
@Morbus: Okay, like I said, was just checking. This is a damn cool program you came up with. Thanks for using your time to do so.
#27 Posted by Darkchild (40624 posts) - - Show Bio
#28 Posted by fenixREVOLUTION (884 posts) - - Show Bio
@Darkchild: Very nice.
#29 Posted by Darkchild (40624 posts) - - Show Bio
@fenixREVOLUTION: yep thnks
#31 Posted by Jake Malcom (3134 posts) - - Show Bio

Question their @ bug or m i doing something wrong when i put loc@tion (insert #) cuz their not going to the plce i wnt the to be

#32 Posted by Asesino (376 posts) - - Show Bio

Great job

#33 Posted by Morbus (63 posts) - - Show Bio
@Jake Malcom said:
" Question their @ bug or m i doing something wrong when i put loc@tion (insert #) cuz their not going to the plce i wnt the to be "
Where is your list?
#34 Posted by Darkchild (40624 posts) - - Show Bio
#35 Edited by Morbus (63 posts) - - Show Bio
@Darkchild: You're using  "142-530 LOCATION 1". You want "142-530; LOCATION: 1" instead - the semicolon and colon are important.
#36 Posted by Darkchild (40624 posts) - - Show Bio
@Morbus: OH!!!!!!!....well i feel incredibly stupid
#37 Posted by Morbus (63 posts) - - Show Bio
@Darkchild: Heh, heh, no worries.
#38 Posted by Darkchild (40624 posts) - - Show Bio
@Morbus: thnks
#39 Posted by Darkchild (40624 posts) - - Show Bio

rendering now, hoping ti works or tht ten minute sputting ; nd :'s will hve been for nothing

#40 Posted by Mercy_ (92684 posts) - - Show Bio
@Darkchild
@Morbus: OH!!!!!!!....well i feel incredibly stupid
Don't you always. ;)
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#41 Posted by Darkchild (40624 posts) - - Show Bio

effing hell still didnt work

#42 Posted by Morbus (63 posts) - - Show Bio
@Darkchild said:
" effing hell still didnt work "
Could you define "didn't work"? The extent that it does work - that "Location: 1" appears under a comic volume's title - seems to be working properly in your latest render. That's all it does, at the moment. How would you want it to work differently? I'm all ears!
#43 Posted by Korg (11931 posts) - - Show Bio

This is pretty awesome, and more people should be utilizing it. I got lazy and didn't include everything, but here's my "Vineyard" for anyone who's interested. I will be updating it over the next few days, as I actually have access to my entire collection.

#44 Posted by Darkchild (40624 posts) - - Show Bio
@Morbus: I thought tht by plcing LOC@TION 1 would put the comics in the first slot nd so on. does it not do it th@t w@y 
 
re@son i s@y this is id like to put @ll my vertigo titles in one @re@ rther thn spred out
#45 Posted by Morbus (63 posts) - - Show Bio
@Darkchild said:
" @Morbus: I thought tht by plcing LOC@TION 1 would put the comics in the first slot nd so on. does it not do it th@t w@y  re@son i s@y this is id like to put @ll my vertigo titles in one @re@ rther thn spred out "
Gotcha. Currently, the "location" tag is simply an indicator of where the comic is in your house. My numbers represent long boxes, though I also have some magazine-sized volumes on my shelf, so I use "S1". Someone else could use "longbox 3" or "basement corner, 7" or whatever. The values have no control over the volume's final placement in the rendered list. The only thing that currently does control their placement in the render is the volume's actual location in the Comic Vine list: if you wanted all your Vertigo titles together, you could move them all together in the list itself. 
 
I don't have anything on my current todo list to allow better control over their placement in the rendered list - the only thing related is to "alphabetize" all the volume names (primarily useful for long lists that you don't want to organize manually, or a person who is merging together multiple Comic Vine lists into one Comic Vineyard collection). If you have some suggestions, I'm all ears.
#46 Edited by Korg (11931 posts) - - Show Bio
@Darkchild:

" if you wanted all your Vertigo titles together, you could move them all together in the list itself."

This is what you want to do. At least, it's what I did when I wanted to group things together (my Vertigo books among them). 
 
@Morbus said:

" If you have some suggestions, I'm all ears. "

I would like to suggest that, if possible, it be displayed how many issues are contained in the individual's box/what have you for each segment/volume. I don't know anything about how this is done though.
#47 Posted by aztek_the_lost (28224 posts) - - Show Bio
@Korg said:
" This is pretty awesome, and more people should be utilizing it. I got lazy and didn't include everything, but here's my "Vineyard" for anyone who's interested. I will be updating it over the next few days, as I actually have access to my entire collection. "
I see you stopped reading Jack of Fables after the GFC, not sure if it was intentional or not but I sort of wish I could have myself...I mean I love Vertigo comics so I obviously couldn't...but the later issues after 36 aren't that funny anymore and it saddens me :(
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#48 Posted by Morbus (63 posts) - - Show Bio
@Korg and @Darkchild:  As an alternative to putting your Vertigo books together in a single list, you can also make a new Comic Vine list for just your Vertigo books. The new Comic Vine allows you to throw multiple lists together into one Comic Vineyard collection. 
 
@Korg:  So, if there are 134 issues in a volume, and you have 45, you'd want to see something that says "Owned: 45/134" or some such? That's easy enough to do and I'll add it to the TODO list. "Statistics" is a general thing I'm planning to add in 1.2 along with the other theme tweaks I'd be doing. They're quick tweaks and should fit nicely into the time I'll be waiting in the Cataclysm server queues ;)
#49 Posted by aztek_the_lost (28224 posts) - - Show Bio

oh yeah, and on-topic, I think this Comic Vineyard thing is badass, I don't feel like I have the time at hand to make a proper list with it but I hope to take proper advantage of it someday

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#50 Posted by Korg (11931 posts) - - Show Bio
@aztek the lost said:
"I see you stopped reading Jack of Fables after the GFC, not sure if it was intentional or not but I sort of wish I could have myself...I mean I love Vertigo comics so I obviously couldn't...but the later issues after 36 aren't that funny anymore and it saddens me :( "
Yeah, that's actually a direct result of your comments on those issues. So thanks for saving me from mediocrity. 
 
@Morbus said:
" @Korg and @Darkchild:  As an alternative to putting your Vertigo books together in a single list, you can also make a new Comic Vine list for just your Vertigo books. The new Comic Vine allows you to throw multiple lists together into one Comic Vineyard collection."
I'll probably do this eventually, I was really just playing around with it, so one list seemed like enough for now.   
 
@Morbus said:
"@Korg:  So, if there are 134 issues in a volume, and you have 45, you'd want to see something that says "Owned: 45/134" or some such? That's easy enough to do and I'll add it to the TODO list. "Statistics" is a general thing I'm planning to add in 1.2 along with the other theme tweaks I'd be doing. They're quick tweaks and should fit nicely into the time I'll be waiting in the Cataclysm server queues ;) "
Something like this, yes. I would settle for just the 45, instead of 45/134. I was just noticing that it's easier to identify gaps if you know how many issues are displayed in addition to how many are in the volume. Anyway, perhaps I'll see you in Azeroth.