The first round of the tournament takes place in the wild and vast wasteland of the Mojave Desert. The battleground is a 10 x 20 mile rectangle that is completely unpopulated.
If you leave the boundaries of the battlefield you are disqualified. You will be competing against another team that would love nothing more than to rip out your trachea with their bare hands. Both teams will be drugged and air-dropped into the desert by night with nothing but the clothes on their back, a map of the battlefield, a card key, a single combat knife, and a single canteen of water. (Note: Clothes include combat boots, socks, standard tan BDU pants, a belt, a t-shirt/tank top in their team color and a head covering of their choice.) Both teams will awaken from their drugged stupor at approximately 7:00 AM.
The weather for the duration of the competition is clear and dry with a high of 110˚ F. They will begin approximately equidistant from their respective bases, which will be classic wild-west styled towns. These towns will be at the back center of their respective sides of the field. Within the main Saloon of these towns is where the flags will be kept.
In the very exact center of the battlefield there will be a junkyard that they will also begin equidistant from.
Hidden somewhere in this junkyard is a safe color coded with the team’s colors (red or blue). This safe can only be opened by the card key given to the team. The safe is made from adamantium and is indestructible. You cannot open the other team’s safe as they have a different card key. Both team’s safes are found in the junkyard, but will be hidden among the junk. There will also be a black safe which can be opened by answering a sequence of five riddles prepared by the Riddler. This safe is first come first serve and can be accessed by anyone. Your character must demonstrate serious intelligence or expertise in riddles/logic/puzzles/etc to have a chance of opening this safe. Assume solving these riddles will take at least five minutes for even the most brilliant mind.
In the (red/blue) safe there will be 2 Kevlar Vests, 5 pistols of your choice, 1 manual action shotgun of your choice, 1 Manual action Rifle of your choice, 1 Assault Rifle of your choice, 1 Bow of your choice w/ standard arrows, 3 Frag Grenades, 3 Flash-bangs, 3 Smoke Grenades, 2 Claymore Mines, 1 lb of Semtex/C4, 100 ft of nylon rope, 5 knives of your choice, 1 standard material melee weapon of your choice, 1 steel hatchet, 1 pair of brass knuckles, 1 pair of Binoculars, a compass, 2 books of matches, 3 additional canteens, 5 lbs of canned fruits and beans, 1 lb of beef jerky, and a Fifth of Johnie Walker Blue Label. ( All guns have only iron sights)
In the black safe there will be 2 additional Kevlar vests, 1 additional assault rifle, 3 sticky grenades, 3 Gas masks, 1 pair Night Vision Goggles, 4 Extended clips, 2 speed loaders, 1 Holographic Sight, 1 ACOG scope, 2 additional lbs of Semtex/C4, 3 Bouncing Betty's, 5 wireless bluetooth communicators with a range of 2 miles, 1 adamantium melee weapon of your choice, and a canister of 1 use spray that can heal any bodily injury, except damage to the brain.
You may use whatever strategy you wish, but the in the end, whoever captures the other team’s flag and returns it to their base while retaining their own flag will win.