You run the gauntlet

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Petey_is_Spidey

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#1  Edited By Petey_is_Spidey

Rules

You have been chosen by TOAA to test your mite against some of Earth's and space's most powerful beings. But since you are powerless, he has decided to give you powers to aid yourself

  • You start off with one randomly selected power from this link: http://powerlisting.wikia.com/wiki/Special:Random
  • List your power. If you think you can defeat your opponent with chosen power, then provide a reason why.
  • Once you move on to round 2, you choose another randomly selected power. List that one. If you think with your two powers you can defeat your second combatant, then you provide why, and then move on.
  • You repeat process. So for round 3, you'll have 3 powers, 4 you'll have 4, and so on and so on
  • No BFR in any round
  • IF you receive super strength, speed, durability, or reflexes, then the level of those abilities are listed below. If not, then good luck.
  • If you receive magic and/or a magic based power, your sorcery is limited to Black Adam level.
  • Win via Kill or KO

Scenario 1: All characters have morals on, not bloodlusted

Scenario 2: All characters are morals off, bloodlusted

Round 1

Batman

No Caption Provided

Standard Gear. He has two hours of prep, but doesn't know your power. Fight starts on top of Gotham building similar to these.

No Caption Provided

If you end up with Strength: You're limited to being a 5 tonner. If you have Super human speed/Reaction: Your speed is limited to 100mph and your reaction speed is limited to that of Wolverine. Durability: Spiderman level

Round 2

No Caption Provided

Wolverine. Random encounter with standard gear. Fight starts in forest.

Strength: 10 tonner

Speed/reaction: 200 mph/Spiderman reflexes

Durability: Venom

Round 3

No Caption Provided

Peter. No prep. Random encounter. Fight starts in time square.

Strength: 20 tonner

Speed/Reflexes: 400mph/Hulk level reflexes

Durability: Beast

Round 4

No Caption Provided

Fight start on top of Stark Tower. Standard Tony; no superior

Strength: 55 tonner

Speed/reflexes: Speed of sound(760mph)/Ms. Marvel

Durability: Wolverine

Round 5

No Caption Provided

Fight takes place on beach. Standard Gear; has trident. He does not have trident. Fully hydrated

Strength: 100 tonner

Speed/reflexes: 1000 mph/Thor level reflexes

Durability: Colossus level

Round 6

No Caption Provided

Mindless/Savage Hulk. Fight In Suburban Neighborhood. Starts off at base strength.

Strength: 200 tonner

Speed/reflexes: Thor level/Gladiator reflexes

Durability: Abomination

Round 7

No Caption Provided

New-52. No speed steal. Fight on aircraft carrier. You have an hour of prep.

Strength: 500 tonner

Speed/Reflexes: Peak Quicksilver for both

Durability: Wonder Woman

Round 7

No Caption Provided

New-52. Fight starts in desert. 6 hours of prep, have Batman's resources

Strength: Red Hulk level

Speed/Reflexes: Speed of Light/Beta Ray Bill reflexes level

Durability: Wonder Woman

Round 8

No Caption Provided

No OF. He's worthy. 6 hours prep, have ironman's resources(cannot use his suits though).

Strength: Gladiator

Speed/Reflexes: Wonder Woman/MMH reflexes

Durability: Rulk level

Round 9

No Caption Provided

New-52 Superman. 1 day prep. Have both IM & BM resources at disposal(you can use all suits except for Hulkbuster, Bleeding edge, & Thor buster. No Kryptonite. Nothing that can give you an INSTANT win either).

Strength: Wonder Woman

Speed/Reflexes: Green Lantern Level Speed/Supergirl Reflexes

Durability: Beta Ray Bill

Round 10

No Caption Provided

Fight Starts in whatever location on Earth suits your powers best. Have access to all of IM and Batman's resources. All his suits, but nothing that gives you an instant win.

Strength: Standard worthy Thor(no OF)

Speed/Reflexes: Barry Allen Level speed/ WW level reflexes

Durability: Hulk level.

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Petey_is_Spidey

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#2  Edited By Petey_is_Spidey

Round 1

I got weather mimicry. I turn myself into a giant lightning bolt, killing batman. Clear

Round 2

  • Weather mimicry
  • Elasticity

As long as I play my cards right. As long as I don't let him cut me, I'm good. I could turn into a below freezing gust of wind and free him, or use the lightning technique in round 1. Clear

Round 3

  • Weather Mimicry
  • Elasticity
  • Computer perception(ability to process things at incredible speeds)

This is gonna be a little harder, but I think with my weather power and the ability to turn into a living cloud, he wouldn't be able to touch me(literally). The elasticity ability would come in handy, but I don't see how computer perception is gonna help.

Round 4

  • Weather Mimicry
  • Elasticity
  • Computer perception(ability to process things at incredible speeds)
  • Dwarf Physiology

I stop at 4. Sucks that I get a sucky "power" such as dwarf physiology. Only 2 of my powers would come in handy. Dwarfs have superhuman strength and durability, but nothing any where near to be able to compete with Ironan.

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hatemalingsia

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#3  Edited By hatemalingsia

Batman has prep? Stops at 1.

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mjolnirson

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Round 1: Monster soul.

i turn into Fenrir and i stomp him.

Round 2: Monster soul and Law creation.

i create a law of no metal in your body and then turn into some badass beats and win.

Round 3: Magma manipulation, monster soul and law creation.

I am goddamn Akainu with the power of turn myself into a badass monster (a monster of magma) and also i can create some law of physics. yeah i stomp.

Round 4: Power warping, magma manipulation, monster soul and law creation.

with this addition i can win very easy.

Round 5: Heat attacks, Power warping, magma manipulation, monster soul and law creation.

poor Aquaman.

Round 6: Pulse constructs, Heat attacks, Power warping, magma manipulation, monster soul and law creation.

if i play my cards well i can win, especially for the power warping, law creation and pulse constructs.

Round 7: Aeromacy, Pulse constructs, Heat attacks, Power warping, magma manipulation, monster soul and law creation.

very useful, i can know what his next move will be, and with my magma manipulation he will not touch me, i can slow him down with my pulse constructs and end him with the power warping. or i can create a new law of he will not move faster than sound and he will have a very hard time.

Round 8: Galaxy manipulation.

i clear.

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Thekillerklok

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  1. http://powerlisting.wikia.com/wiki/Sentient_Power
  2. http://powerlisting.wikia.com/wiki/Warp_Energy_Manipulation
  3. http://powerlisting.wikia.com/wiki/Size_Manipulation
  4. http://powerlisting.wikia.com/wiki/Unplottable_Magic
  5. http://powerlisting.wikia.com/wiki/Omnilock
  6. http://powerlisting.wikia.com/wiki/Ectokinetic_Constructs
  7. http://powerlisting.wikia.com/wiki/Currency_Generation
  8. http://powerlisting.wikia.com/wiki/Digital_Constructs
  9. http://powerlisting.wikia.com/wiki/Wrath_Embodiment
  10. http://powerlisting.wikia.com/wiki/Zodiac_Empowerment

Round one I got this.

Round 2 GG

round 3 clear

round 4 Ronman 3 has nothing on me.

round 5 I am getting entirely to OP now...

round 6 Oh look a green NLF monster /yawn

Round 7. I take this eventually.

round 7.2 clear

round 8 clear

round 9 clear eventually.

round 10 clear eventually.

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Petey_is_Spidey

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bump

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Imperator_Nocturne

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round 1water attacks

gonna just fire a hole through batmans chest with a solid water beam

round 2 water attacks, scarf manipulation

i tie up his arms and legs with the scarf and cut of all meat from his bones with immense masses of sharp water

round 3 water attacks, scarf manipulation, Peak Human Accuracy

i fly around with the scarf an shoot peter down with a perfect aimed water blast, accuracy helps alot here

round 4water attacks, scarf manipulation, Peak Human Accuracy, tychokinetic combat

with my luck absorbation this should be really quikly over, during combat his suit will act up and blow him up himself or make him unable to move

round 5 water attacks, scarf manipulation, Peak Human Accuracy, tychokinetic combat, Magnetic Projectile

i hold him in place with the water while impaling him with his trident and other metal

round 6 water attacks, scarf manipulation, Peak Human Accuracy, tychokinetic combat, Magnetic Projectile, Supernatural Combat

gonna stop here probably

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Frisky4

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http://powerlisting.wikia.com/wiki/Existential_Manifestations

He can't kill all of me, I win.

http://powerlisting.wikia.com/wiki/Special:Random

With the first power I can still get by.

http://powerlisting.wikia.com/wiki/Power_Kicking

I win.

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NotATreeABush

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Round 1 - http://powerlisting.wikia.com/wiki/Shrinking_Replication

Round 2 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology

Round 3 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation

Round 4 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology

Round 5 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic

Round 6 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight

Round 7 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton

Round 8 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Mutagen_Empowerment

Round 9 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Mutagen_Empowerment http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation

Round 10 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Mutagen_Empowerment http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation http://powerlisting.wikia.com/wiki/Ability_Transcendence

My reaction to the amount of text here:

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DarkRaiden

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http://powerlisting.wikia.com/wiki/Indiscriminate_Substitution

http://powerlisting.wikia.com/wiki/Ambient_Energy_Manipulation

http://powerlisting.wikia.com/wiki/Speed_Clones

http://powerlisting.wikia.com/wiki/Life-Force_Generation

http://powerlisting.wikia.com/wiki/Vacuum_Manipulation

http://powerlisting.wikia.com/wiki/Psychic_Bomb_Generation

http://powerlisting.wikia.com/wiki/Taming

http://powerlisting.wikia.com/wiki/Bloodlust_Aura

http://powerlisting.wikia.com/wiki/Food_Generation

http://powerlisting.wikia.com/wiki/Carpet_Flight

http://powerlisting.wikia.com/wiki/Snow_Manipulation

Speed clones+Life Force Generation+Ambient Energy Manipulation+Indiscriminate Substitution+Vacuum Manipulation lets me clear I think.

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Cpt_FacePuncher

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Round 1:http://powerlisting.wikia.com/wiki/Artistic_Creation

The sheer versatility of this power would allow me to create my own sentinent, superpowered army of stickmen. If my army failed (somehow) I could just give myself more powers.

Yeah. Artistic creation could totally clear this gauntlet. An interesting idea, to be sure.

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Petey_is_Spidey

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Round 1 - http://powerlisting.wikia.com/wiki/Shrinking_Replication

Round 2 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology

Round 3 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation

Round 4 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology

Round 5 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic

Round 6 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight

Round 7 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton

Round 8 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Mutagen_Empowerment

Round 9 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Mutagen_Empowerment http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation

Round 10 - http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Shrinking_Replication http://powerlisting.wikia.com/wiki/Dwarf_Physiology http://powerlisting.wikia.com/wiki/Fat_Manipulation http://powerlisting.wikia.com/wiki/Mummy_Physiology http://powerlisting.wikia.com/wiki/Imaginative_Technomagic http://powerlisting.wikia.com/wiki/Spiritual_Flight http://powerlisting.wikia.com/wiki/Electrical_Exoskeleton http://powerlisting.wikia.com/wiki/Mutagen_Empowerment http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation http://powerlisting.wikia.com/wiki/Ability_Transcendence

My reaction to the amount of text here:

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Just my opinion here, but I doubt you get past Round 2.

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AlphaQ

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Round 1: http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation, I make Batman think I'm his dad so he does whatever I say, hehe. Or I just make him forget himself completely. He will forget he had prep and my ability to see the future will negate it anyways.

Round 2: http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation http://powerlisting.wikia.com/wiki/Aerokinetic_Invisibility, I use invisability and prescience to avoid his attacks or I just make him forget himself if he smells me.

Round 3: http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation http://powerlisting.wikia.com/wiki/Aerokinetic_Invisibility http://powerlisting.wikia.com/wiki/Enhanced_Instincts, my instincts mean I survive long enough to use memory manipulation. Combined with prescience I am now much more powerful.

Round 4: http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation http://powerlisting.wikia.com/wiki/Aerokinetic_Invisibility http://powerlisting.wikia.com/wiki/Enhanced_Instincts http://powerlisting.wikia.com/wiki/Mythic_Physiology, I turn into a gorgon or an archangel and warp reality, I win.

Round 5: http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation http://powerlisting.wikia.com/wiki/Aerokinetic_Invisibility http://powerlisting.wikia.com/wiki/Enhanced_Instincts http://powerlisting.wikia.com/wiki/Mythic_Physiology http://powerlisting.wikia.com/wiki/Enhanced_Gliding, I turn into the Grim Reaper and steal his soul.

Round 6: http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation http://powerlisting.wikia.com/wiki/Aerokinetic_Invisibility http://powerlisting.wikia.com/wiki/Enhanced_Instincts http://powerlisting.wikia.com/wiki/Mythic_Physiology http://powerlisting.wikia.com/wiki/Enhanced_Gliding http://powerlisting.wikia.com/wiki/Sanity_Theft, Again I turn into an archangel or Grim Reaper and intangibly rip out his soul / warp reality.

Round 7: http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation http://powerlisting.wikia.com/wiki/Aerokinetic_Invisibility http://powerlisting.wikia.com/wiki/Enhanced_Instincts http://powerlisting.wikia.com/wiki/Mythic_Physiology http://powerlisting.wikia.com/wiki/Enhanced_Gliding http://powerlisting.wikia.com/wiki/Sanity_Theft http://powerlisting.wikia.com/wiki/Water_Imprisonment, with my hour prep I turn into something that stomps.

Round 8: http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation http://powerlisting.wikia.com/wiki/Aerokinetic_Invisibility http://powerlisting.wikia.com/wiki/Enhanced_Instincts http://powerlisting.wikia.com/wiki/Mythic_Physiology http://powerlisting.wikia.com/wiki/Enhanced_Gliding http://powerlisting.wikia.com/wiki/Sanity_Theft http://powerlisting.wikia.com/wiki/Water_Imprisonment http://powerlisting.wikia.com/wiki/Organic_Aura, again I turn into a reality warper.

Round 9: http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation http://powerlisting.wikia.com/wiki/Aerokinetic_Invisibility http://powerlisting.wikia.com/wiki/Enhanced_Instincts http://powerlisting.wikia.com/wiki/Mythic_Physiology http://powerlisting.wikia.com/wiki/Enhanced_Gliding http://powerlisting.wikia.com/wiki/Sanity_Theft http://powerlisting.wikia.com/wiki/Water_Imprisonment http://powerlisting.wikia.com/wiki/Organic_Aura http://powerlisting.wikia.com/wiki/Ring_Empowerment, once again I turn into the Death and steal his soul.

Round 10: http://powerlisting.wikia.com/wiki/Causal_Plane_Manipulation http://powerlisting.wikia.com/wiki/Aerokinetic_Invisibility http://powerlisting.wikia.com/wiki/Enhanced_Instincts http://powerlisting.wikia.com/wiki/Mythic_Physiology http://powerlisting.wikia.com/wiki/Enhanced_Gliding http://powerlisting.wikia.com/wiki/Sanity_Theft http://powerlisting.wikia.com/wiki/Water_Imprisonment http://powerlisting.wikia.com/wiki/Organic_Aura http://powerlisting.wikia.com/wiki/Ring_Empowerment http://powerlisting.wikia.com/wiki/Cosmic_Constructs, again reality warping and prescience for the win.

Yeah I basically win with any round with prep just because of my prescience and I turn into a reality warper in combat that is above death/physical attacks and can steal life forces/souls with a thought.

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Con7879

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  • Round 1: Platinum manipulation. I win. batman has no knowlage of my power, I turn the air in his lungs into metal/ force platinum into his brain
  • Round 2: Platinum manipulation and peak human healing. I win. same as before.
  • Round 3: Platinum manipulation ,peak human healing and Oxygen manipulation. I win. same as before.
  • Round 4: Platinum manipulation ,peak human healing, oxygen manipulation and dream scrying. I win. rust his armor, suffocate him.
  • Round 5: Platinum manipulation ,peak human healing, oxygen manipulation, dream scrying and Ice manipulation. I win.
  • Round 6: Here I won the Lottery. Platinum manipulation ,peak human healing, oxygen manipulation, dream scrying, Ice manipulation and Radiation absorption. I win.
  • Round 7: Platinum manipulation ,peak human healing, oxygen manipulation, dream scrying, Ice manipulation, Radiation absorption and memetic physiology. I am now unkillable. I win.
  • Round 8: Platinum manipulation ,peak human healing, oxygen manipulation, dream scrying, Ice manipulation, Radiation absorption, memetic physiology and Grand Design Construction. I win, and I am now essentially god.
  • Round 9: Platinum manipulation ,peak human healing, oxygen manipulation, dream scrying, Ice manipulation, Radiation absorption, memetic physiology,Grand Design Construction and Dagger skill. I win.
  • Round 10: Platinum manipulation ,peak human healing, oxygen manipulation, dream scrying, Ice manipulation, Radiation absorption, memetic physiology,Grand Design Construction, Dagger skill and Healing coma. I win.
  • Round 11: Platinum manipulation ,peak human healing, oxygen manipulation, dream scrying, Ice manipulation, Radiation absorption, memetic physiology,Grand Design Construction, Dagger skill, Healing coma and inverse omnipotence. I am now super god, and make the power cosmic non existant. I win.

After round 11, I am probably the most powerful thing ever.

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Hellsender

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Round 1 - Gravity Attacks
Opponent - Batman
I shoot a small ball of expanding gravity right at Batman's chest and watch as he gets turned inside out.
Result - Clear 10/10

Round 2 - Superhuman Physiology (GG)
Opponent - Wolverine
I teleport myself away from him every time he tries to attack me, pick him up by the feet and teleport into the sky. I put super heavy gravity on him and watch as he throttles towards the Earth at ridiculous speed. Wolverine turns into a pancake.
Result - Clear 10/10

Round 3 - Will Theft (GG)
Opponent - Spiderman
I sap Spiderman of all his will and leave him a mindless obedient drone. After that, I get him to hurl himself off a tall building and apply extra gravity. Results similar to Round 2.
Result - Clear 10/10

Round 4 - Energy Negation (GG)
Opponent - Iron Man
Remove all the energy from Iron Man's suit and apply super gravity to the outside of it, turning his suit into a death coffin.
Result - Clear 10/10

Round 5 - Cryokinetic Claws
Opponent - Aqua Man
I take Aqau man's will and watch as he allows me to stab him and freeze him repeatedly with my cryokinetic claws, after that I'll probably use super expanding gravity on his head to explode it.
Result - Clear 9.5/10

Round 6 - Cardiology Manipulation (GG)
Opponent - Hulk
I stop Hulk's heart repeatedly and drain him of his will. If that doesn't kill him, I'd negate the energy of his life force and undoubtably kill him. If not, super gravity to the head seems to work a charm.
Result - Clear 9/10

Round 7 - Human Morphing
Opponent - Flash
Since I have an hours prep, I'll set up a ring of super upwards gravity around the space near me. I can move at his speed as well thanks to my Superhuman Physiology, so I should be able to perceive his actions. Once he gets stuck in my gravity field, I'll rob him of his will, stop his heart and steal his life energy. Hopefully killing him.
Result - Clear 8.5/10

Round 7.5 - Power Anchoring
Opponent - Green Lantern
Set up gravity traps within the sand, once the traps are set I'll human morph into Carol Ferris and stand behind the traps. If he doesn't get stuck in my grav-traps, I can use my telekinesis to capture him, then I use my Will Theft to remove the source of Hal's powers. Now I stop his heart and sap his life energy.
Result - Clear 8.5/10

Round 8 - Light Healing
Opponent - Thor
Not sure if my Energy Negation powers will have enough force to kill Thor and I know how durable he is. One hit from Mjolnir will cause serious damage for me, thankfully I'm constantly evolving to the max durability, speed and strength each round thanks to my Superhuman Physiology. I'd use my speed to evade Thor's attacks and hopefully I could use solid gravity constructs to restrain Thor to the ground. Then I'd try constantly to crush, rip, expand and implode Thor, at the same time manipulating his heart and attempting to shut it off. Hopefully I get the win here, however I think Thor may be too durable and powerful for me to handle.
Result - Clear 5.5/10

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Cosmic_Lantern

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http://powerlisting.wikia.com/wiki/One_Hit_Kill

On the first try.....looks like I solo.

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Petey_is_Spidey

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http://powerlisting.wikia.com/wiki/One_Hit_Kill

On the first try.....looks like I solo.

Sure, that would work on characters like Batman, Spiderman, and Aquaman, but what about faster characters who could evade the attack? Like Flash, Superman, or Silver Surfer. Tony might be protected from it due to his armor.

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Karit

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Bump.

Round 1: Devolution

I devolve Batman into a bunch of cells.

Round 2: Devolution and social magnetism.

I either devolve Wolverine like Bats up there or repel him via social magnetism for an automatic win.

Round 3: Devolution, social magnetism, and nature embodiment.

I am now the physical embodiment of Nature, Spiderman gets one-shotted.

Round 4: Devolution, social magnetism, nature embodiment, and omnipresence.

I'm everywhere and nowhere at once. With just this I can clear, I can tag anyone at anytime and devolve them all into a bunch of mindless slugs.

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Rpgesus

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#19  Edited By Rpgesus

Round 1 - Opponent - Batman

Holy Fire.The user can breathe out holy flames in any way, shape or form. They can control the size of the flames, the strength, etc. This may have more purifying effects than destructive effects.

Result - Clear 10/10

Round 2

Cartoon Constructs. User can turn cartoons into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need

Opponent - Wolverine

i use my contructs to hold wolverine then burn him to his skeleton.

Result - Clear 10/10

Round 3 - water imprisonment power to bind, imprison or otherwise stop objects by using water. Sub-power of Hydrokinetic Constructs, variation of Elemental Imprisonment.

Opponent - Spiderman

just drown him in a water prison

Result - Clear 10/10

Round 4 - User can generate, shape and manipulate pressure, application of continuous force by one body on another that it is touching, or the exertion of force upon a surface by an object, fluid, etc., in contact with it. (GG)

Opponent - Iron Man

just crush him under insane pressure

Result - Clear 10/10

Round 5 - Opponent - Aqua Man

Nguruvilu Physiology some wierd fox snake. well anyway this is tougher but i should be able to make a trap out of my cartoon contructs and crush him with pressure.

Result - Clear 8.5/10

Round 6 - The user of this ability can do super/supernatural things by exaggerating their actions to do things out of this world things. For example, the user rubs their hands together, and by supernatural exaggeration they can create/generate fire and/or heat and manipulate it (GG)

Opponent - Hulk

well this is just a hax power i grab two flowers rub them together saying im making a natural cure and then i say its a cure for the hulk. i use cartoon contructs and pressure manip to give him the cure

Result - Clear 10/10

Round 7 - Opponent - Flash

zinc mimicry

Since I have an hours prep, I'll use my exaggeration power i will make a simple circuit and say it drains speedforce. ill then set up a maze with my cartoon contructs with various water prisons. the speed force drainer takes his speed and he is lost in a maze eventually he will be trapped in water and drown

Result - Clear 10/10

Round 7.5 - destiny manipulation User is able to perceive, shape and manipulate destiny allowing them to affect reality in several ways both overt and hidden. Many users have an object that is physical manifestation of this power, common forms being Book or Spindle and a cutting tool. GG

Opponent - Lantern

well as you can see i can manipulate destiny therefore pretty much manipulate anything. I just make it his destiny to run out of ring power as the fight starts gg

Result - Clear 10/10

Round 8 - phenomenon embodiment Users of this power embody a destructive natural or artificial force akin to typhoons and earthquakes. Though their actions appear evil and unjustified, they are a naively natural act like breathing.

Opponent - Thor

YES. i will literally become the lightning he commands and just mess with him as his destiny has been changed by me to end in him giving me his powers and killing himself

Result - Clear 10/10

round 9 and 10 are the same as I have destiny manipulation

also just gained mental regeneration which protects against tp attacks so GG

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TheAwesome1

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Power: Gum mimicry.

Round 1: Suffocate Batman by wrapping my gum body on him

Powers: Gum mimicry and Gas Manipulation

Round 2: Make him to pass with poisonous gas

Round 3: Powers are Gum mimicry gas manipulation and Opposing forces empowerment- allows me to gain more strength, speed and/or durability from opposing forces.

If my strength is increased to 20 tons from the opposing forces of gravity and lift( which IIRC is stronger than what Peter can lift) I turn into gum, stretch over to him, and either beat him to a pulp, or suffocate him.

If my speed is increased to 400mph, I run over to him(stretch in gum form if he is swinging) and suffocate him.

Same with my durability

Round 4: Powers are gum mimicry, gas manipulation, opposing forces empowerment and enhanced roar- the user can blow away or break objects with his or her roar, and cause eardrums to explode.They may also be able to emit a roar strong enough to damage hearing, cause fear, or paralyze.

I rip up his armor with my roar and use any of my powers to defeat.

Round 5: All the other powers and wing manifestation

The opposing forces of heat and cold give me strength of 100 tons, I pick him up, fly up to the sky with my wings and use m strength to punch him into space. If that doesn't work, he just falls from that height and at least passes out.

Round 6: All the other powers and Food augmentation.

I create all the food from the nearest restaurant to the point where it reaches the hulk and he is satisfied. He calms down. If not then I calm him down with a special gas that was used in an issue I don't remember.

Round 7.1: New power: Omnicombustion-The user can set anything ablaze, even if they are non flammable, and incorporeal matter such as the air itself. They are able to combust even conceptual entities, such as setting a timeline on fire to destroy certain historical pieces.

I set the speed force on fire. Nuff said.

Round 7.2: New power: Spatial

The user can pierce through matter/energy by creating a "hole" in the space it occupies, ignoring every form of defense/resistance. Anything in the path of the stabbing attack is penetrated without physical resistance. Because of its nature, users attacks have extreme, potentially unlimited, reach.

Alternatively, user can teleport the weapon into a target, piercing them from inside.

The opposing forces of gravity and lift give super strength to 500 tons. The I teleport my hand into his heart and rip it out of his chest.

Round 8: New power: Temporal Reload-Users can "save" the current moment in time and return "later" to that point. For everyone else the time between saving and the moment the user decided to return simply didn't happen, even the user keeps only the memories of what happened. In practical terms it could be considered highly accurate foreknowledge of the future. Just like in a video game, this power has the unique ability to reload time after your death; as such, death is a concept that's unimportant to the user.

I teleport thor's hammer into his head. And if he kills me first, I will just come back and try until I succeed. Or I just light his hammer and hair on fire, and then beat him up.

Round 9: New power( probably the most useless power) power level meausuringI create

I create a kryptionian gas, weakening him, and destroy his head with my roar. He does have super-hearing.

New power: Weapon hands

I light him on fire.

I clear

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GhostVortex

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Stop at one due to respect of Batman. But Batman has no respect for me so he stomps and dances on my almost mutilated body while the other gauntlet members laugh at me.

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AgentofChaos1

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I clear . I'm the Emperor Joker

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deactivated-5a08a02678f1f

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I got Astral Electricity Manipulation... whatever that is.

I lose at round 1 because I'm pretty sure Batman of all people has an insulated suit.

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RandomSid82

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So, for my first power I got:

http://powerlisting.wikia.com/wiki/Absolute_Existence

I don't think I need any other powers to clear it. Strange luck, maybe I should try again to get one that isn't so OP?

Ok, so I tried again and got:

http://powerlisting.wikia.com/wiki/Combat_Adaptation

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deactivated-5cb5c24a12dfe

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BlueAliceOasis

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Round 1- Special Ops Mastery

I stalemate with BatGod.

Round 2- Special Ops Mastery and Fatigue Manipulation

I will tie with Wolverine in a fight, but I will give him chronic fatigue then knock him out.

Round 3- Special Ops Mastery, Fatigue Manipulation and Selective Unity

Use Conceptual Lordship and PWN Spidey.

Round 4-

WIP

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_Gaff_

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Round 1. Constellation Empowerment - Yeah I think I could in even with the restrictions

Round 2. Constellation Empowerment; Absolute Light - The Light blast would KO him

Round 3. Constellation Empowerment; Absolute Light; Time-Space Synesthesia - I stop

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KnightOfZero

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round 1: Kinetic charging - i should be able to beat batman.

round 2: kinetic charging + property infusion - i should be able to win this too

round 3: kinetic charging + property infusion + energy negation - close fight, but i think i can win

round 4: kinetic charging + property infusion + energy negation + power dilution - ehhh, could go either way, but for the sake of fun, i can say i win due to energy negation

round 5: kinetic charging + property infusion + energy negation + power dilution + sleep manipulation - i should be able to incap aquaman with sleep manipulation

round 6: kinetic charging + property infusion + energy negation + power dilution + sleep manipulation + negative zone creation - highly unlikely. probably stop here

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sentry4

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Wow, I lucked out to start. I clear the competition, if you want to see how it played out, it's in the spoiler below. I killed everyone after round 2 with a hat.

No Caption Provided

Round 1- Batman

Efficacy Manipulation- Power to manipulate effects. Includes making opponents so weak they are harmless, power augmentation of myself or teammates, power negation, (loling as I read this(not really)), super luck, projectile enhancement (so I guess I can throw rocks like Flash), structure weakening.... I think I can solo the list with this but I'll keep going.

Round 2- Wolverine

Momentum Manipulation- Super acceleration, impact manipulation, meh seems like a weaker version of my first power.

Round 3- Spiderman

Enhanced Hat Proficiency- The ability to use a hat as a weapon. Well, I guess I can combine my powers to negate Spideys spider sense and agility, then throw a hat at him at a million mph.

Round 4- Ironman

Plant Aura- Enhanced strength and cause plants to grow around me. Somehow lets me fly as well. I beat Ironman by augmenting my own strength and durability, lowering Ironmans and throwing a hat or myself at him at a million mph.

Round 5- Aquaman

Empathetic Projection- Augment emotions, manipulate emotions, emotion manipulation. I'm starting to border on omnipotence between my controlling every effect, emotion, plants, and supreme hat chucking. I beat Aquaman the same way as Ironman, only I make him feel like sh** first.

Round 6- Hulk

Non-Existence- Compeletely erase any form of existence... Going to reroll that one, I'm OP enough as it is.

Protected Senses- Immune to any attack that effects one of the senses. Not very useful for this fight, but overall, not bad. Hulk goes down pretty easily after making him first harmless and removing his super strength. Then I toss him around for a while at my base strength before putting a hole in him with my hat.

Round 7- Flash

Telekinetic Regeneration- I can heal myself with my mind.I pretty much take Flash down the same way as the previous two, only I'll probably need to remove his speed force so I can hit him. Other than that I'll just make myself very strong and his punches very weak. This seems like a great strategy for pretty much everyone thus far. I really don't think I'll even need to heal with my first power in the mix.

Round 7- Green Lantern

Patience Manipulation- I think this will actually be really good against Lantern. So will Empathetic projection, as I can manipulate him to feel afraid, making his ring useless. Then I hat him.

Round 8- Thor

Meteor Summoning- Pretty self explanatory. Never was a huge fan of this in Naruto, so I don't even think I'm gunna use this one. I wonder if I can use empathetic projection to make Thor feel unworthy. Apparently Nick Fury can. I suppose I'll try this (after augmenting my own power, luck, and making Thor's blows as ineffective as your mom's). But at the end of the day Thor gets a hat to the face and depending on how MK I'm feeling, maybe right through the middle.

Round 9- Superman

Physics Infringement- Toon force. I now have two powers that make me able to solo this list (thus far). For Supes, I'm gunna make him feel very sad, then remove his invulnerability, weaken him, and I suppose remove his speed as well. Then the hat will slice him or make him explode depending on how hard I decide to throw it.

Round 10- Silver Surfer

Dark Acid Manipulation- Control dark acid which ignores the regular limitations of acid (acid immunity) and can erode or dissolve things that are completely unbreakable/indestructible. Not too shabby. Again my MVP power #1 and my newly acquired toon force gives me the V here. Of course I finish it with my trusty duster though.

I got real lucky on my first draw. If I got rid of it and moved all my powers up one round, I think I would have stopped at Wolverine, simply because throwing rocks like bullets would still just bounce off his skeleton.

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TheTruthIII

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Clears

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Amendment50

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#32  Edited By Amendment50

Round 1: Technomorphism

Metal body, control over technology, lots of versatility, I should clear it.

Round 2: Technomorphism + Reincarnation

Well considering I gain a new body after death, combined with Technomorphism I would be able to win at least EVENTUALLY once gaining a body that could compete.

Round 3: Technomorphism + Reincarnation + Enhanced Archery

Spider sense would be very hard to get around, but it should be eventually possible considering the reincarnation factor.

Round 4: Technomorphism + Reincarnation + Enhanced Archery + Extrasensory Combat

Technomorphism could take this one on its own, via assimilation or takeover of the suit.

Round 5: Technomorphism + Reincarnation + Enhanced Archery + Extrasensory Combat + Erinyes Physiology

This is an easy incap + kill via madness inducement.

Round 6: Technomorphism + Reincarnation + Enhanced Archery + Extrasensory Combat + Erinyes Physiology + Living Wing Manifestation

I stop here with a stalemate. I can't beat him, but I can never truly die so...

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maiamaku

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Stop at Batman, duh. He can't be beat

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akzarr

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And I'm that lucky guy who got Omnipotence Embodiment on the first draw...... welp I solo stomp all of these chumps at once. Woot.

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deactivated-5edaa8b959055

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Round 1

  • Energy Generation

I generate a massive amount of energy, and use it to blow up the Batman.

Round 2

  • Energy Generation
  • Weakness Inducement

I manage to create weakpoints in Wolverine's skeleton, and then energy blast him to pieces. I clear.

Round 3

  • Energy Generation
  • Weakness Inducement
  • Teleportation Combat

Picking up teleportation combat will really help me in fights down the line. Spiderman won't be able to touch me, and I can teleport behind him, create a weakness, and energy blast him.

Round 4

  • Energy Generation
  • Weakness Inducement
  • Teleportation Combat
  • Omnipresential Attack

I can now attack from anywhere, with no restrictions. I will use my speed to fly as far away as I can, and I can then attack from anywhere. I pass.

Round 5

  • Energy Generation
  • Weakness Inducement
  • Teleportation Combat
  • Omnipresential Attack
  • Divine Resurrection

I put up as much of a fight as I can, and I believe I can take Aquaman down, however his strength and durability will be a problem. He may manage to take me down, but if he does, I will be revived as a God. I will eventually clear.

Round 6

  • Energy Generation
  • Weakness Inducement
  • Teleportation Combat
  • Omnipresential Attack
  • Divine Resurrection
  • Environment Creation

At this point, I'm pretty overpowered. Hulk won't be able to touch me due to my teleportation, and I can attack him from anywhere. Clear.

Round 7

  • Energy Generation
  • Weakness Inducement
  • Teleportation Combat
  • Omnipresential Attack
  • Divine Resurrection
  • Environment Creation
  • Time Travel

At this point I clear the gauntlet. I am able to go back in time, and attack my opponents before the battle has started. I can also create environments that can harm my opponents, and if I do die, I am revived as a god. I clear the gauntlet.

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Fablehaven

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Round 1:

  • Evaporation

I vaporize Batman with a fusion blast.

Round 2:

  • Evaporation
  • Bubble Bomb Generation

I strike Wolverine with a blast of energy, then defeat him with a well placed Bubble Bomb.

Round 3:

  • Evaporation
  • Bubble Bomb Generation
  • High Empowerment

Spider-Man many only be difficult to tag, otherwise, he is no threat to me.

Round 4:

  • Evaporation
  • Bubble Bomb Generation
  • High Empowerment
  • Sound Containment

The combined might of my power should be enough to overcome the arsenal of Iron Man.

Round 5:

  • Evaporation
  • Bubble Bomb Generation
  • High Empowerment
  • Sound Containment
  • Temporal Trapping

I can temporally trap Aquaman in time, match him in strength, and harm him with the use of my energy. As along as I play my cards right, I should be more than able to clear this Round.

Round 6:

  • Evaporation
  • Bubble Bomb Generation
  • High Empowerment
  • Sound Containment
  • Temporal Trapping
  • Replication Teleportation

I can teleport myself out of the way of Hulk, and then attack. Continuing this process will lead to my victory.

Round 7:

  • Evaporation
  • Bubble Bomb Generation
  • High Empowerment
  • Sound Containment
  • Temporal Trapping
  • Replication Teleportation
  • Emotion-Connective Immortality

I'm essentially immortal. The Flash is doomed.

Round 8:

  • Evaporation
  • Bubble Bomb Generation
  • High Empowerment
  • Sound Containment
  • Temporal Trapping
  • Replication Teleportation
  • Emotion-Connective Immortality
  • Divine Presence

My Energy Projection has reached incredible levels of power, my strength and versatility is nearly as impressive. Add to the fact that I can teleport and I've been granted immortality, The God Of Thunder is destined to fall.

Round 9:

  • Evaporation
  • Bubble Bomb Generation
  • High Empowerment
  • Sound Containment
  • Temporal Trapping
  • Replication Teleportation
  • Emotion-Connective Immortality
  • Divine Presence
  • Avalanche Creation

I tear the Man Of Steel in to pieces.

Round 10:

  • Evaporation
  • Bubble Bomb Generation
  • High Empowerment
  • Sound Containment
  • Temporal Trapping
  • Replication Teleportation
  • Emotion-Connective Immortality
  • Divine Presence
  • Avalanche Creation
  • Time Acceleration

I defeat The Silver Surfer multiple times over.

I have bested The Gauntlet!

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ironstorm

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Mode lock is useless against batman

I am dead