So seeing how I have made a lots of one army vs one army battle threads I thought I'd try something a bit new and have a special battle thread invoving three of my all time favorite franchise (Warhammer 40k, StarCraft & Command and Conquer) and have a massive five armies vs five armies battle thread!
Team 1:
Terran Dominion (Led by Arcturus Mengsk):
Sisters of Battle (Order of Our Martyred Lady) (led by Saint Katherine):
Imperial Guard (Cadians) (Led by General Sturnn):
Global Defense Initiative (Third Tiberium War era) (Led by Jack Granger):
Allied Forces (Mixture of RA2 & RA3) (Led by General Carville and Tanya from RA2):
VS
Team 2:
Protoss (Led by Zeratul):
Tau Empire (Led by Shas'O Kais):
Eldar (Alaitoc) (Led by Farseer Starbane):
Brotherhood of Nod (Third Tiberium War era) (Led by Kane):
Empire of the Rising Sun (Led by Crown Prince Tatsu):
Round 1:
Upgrades are not allowed.
Round 2:
Upgrades are allowed.
Rules for both rounds:
Everyone works together (So no inner fighting).
The Psykers, High Templars & Farseers that are being used are just normal one not high tier ones.
@jwwprod: I'm very upset that u allowed SC and Wh40k in the same thread <_<. XD With that said im going with team 2, for the very simple reason u allowed the Tau empire to have some pretty heavy melee infantry.. With that they shoot the crap out of everyone here, and the only ones who last long enough is Saint Katherine due to her being very op in fact most saints are such ballers they'd lay waste to ur petty armies, but i like tau too much to allow this to happen, so they win XD.
wait a minute... WHY IS THERE HARDLY ANY TAU!!!! this is an OUTRAGE!
Team 2's air dominance won't be pretty. Something like 3 scouts can take down an average Carrier without taking a loss. Scout is actually an incredible misnomer, heh.
Phoenix lore-wise are insane air superiority fighters that have the equivalent of a psi-storm each.
Im betting on Team 2.. the Tau and Protoss would be pulling that one..
also does 500 Dark Templars = 250 DARK Archons..? lol
Probably not more than a few, to be honest. Archon Merge is a Big Deal. The Dark Templar specifically left the Khala in order to prevent their minds from being subsumed into the Khala during their lives to the point of being denying immortality. (Which is basically what being subsumed into the Khala at death is.)
@boringperson: well the game makes it weird since Dark Archons have been gone since WoL.. not sure if this is canon that they've stopped trying to make Dark Archons.. but I do agree that DTs are much more tactically versatile than Archons..
still, both rounds go to team 2.. the Tau's advanced warp tech and with the Protoss ground force backing them up is just scary.. Team 1's infantry would go down pretty quickly, then their vehicles would follow, the Empire can just focus on taking down Team 1's air forces, while the Nod provides cover, suppression, flanking and ambush tactics..
@jwwprod: I'm very upset that u allowed SC and Wh40k in the same thread <_<. XD With that said im going with team 2, for the very simple reason u allowed the Tau empire to have some pretty heavy melee infantry.. With that they shoot the crap out of everyone here, and the only ones who last long enough is Saint Katherine due to her being very op in fact most saints are such ballers they'd lay waste to ur petty armies, but i like tau too much to allow this to happen, so they win XD.
wait a minute... WHY IS THERE HARDLY ANY TAU!!!! this is an OUTRAGE!
I didn't add that many Tau because I was trying to make them evenly numbered with the Sisters of Battle, though I don't know how many Sisters of Battle there are but I do believe there is more of them than Space Marines (Though I could be wrong).
To put it in perspective... Howling Banshees are crazy bullet timers who can tear through a unit of Space Marine Terminators.
Eldar are above the Tau in every category. Eldar plasma weaponry is as reliable as the Tau's, as strong as the Imperium's and is rapid fire. Eldar are faster, stronger, and better trained (Wayyyyyy better when we look at Aspects) then the Tau. Most, if not all, are bullet timers. Their tanks and bikes are sub-sonic at cruising speed and break the sound barrier when they are flying.
Eldar >>>> Tau
You should probably flip that to give them a lot of tau and a few Eldar.
Also ditto on what Killer said, Saints are insane. One killed a hive tyrant in hand to hand with just a chainsword, another dropped a Daemon Prince.
@jwwprod: If you want to keep that many Eldar, change the banshees to Dire Avengers (pretty much aspect shrine guardians) and reduce the banshee number severely. They are very, very tough.
To put it in perspective... Howling Banshees are crazy bullet timers who can tear through a unit of Space Marine Terminators.
Eldar are above the Tau in every category. Eldar plasma weaponry is as reliable as the Tau's, as strong as the Imperium's and is rapid fire. Eldar are faster, stronger, and better trained (Wayyyyyy better when we look at Aspects) then the Tau. Most, if not all, are bullet timers. Their tanks and bikes are sub-sonic at cruising speed and break the sound barrier when they are flying.
Eldar >>>> Tau
You should probably flip that to give them a lot of tau and a few Eldar.
Also ditto on what Killer said, Saints are insane. One killed a hive tyrant in hand to hand with just a chainsword, another dropped a Daemon Prince.
whoa..from 30K to 400.. hmmmn.. with upgrades, team 2 still wins a majority (9/10).. the Empire takes care of the air, Nod continues with its flanking, Protoss thins down team 1s infrantry while Tau and Eldar take the brunt of the enemy..
without upgrades.. hmmmmn.. I'd toss a 6/10 for team 2.. the banshees were a major factor coz those screaming nutts tanked bolter fire like they were pellets, then they'd scatter squads with their screams the slice them to pieces.. the scenario still stands the same, it's only a whole lot harder for team 2 this time since most of these races bank heavily on upgrades, specially Nod and Protoss.. the carriers for team 1 would be the Sisters and the G.I. those apc combinations could hurt and possibly put Nod and the Empire out of commission.. the Saints would give the DTs a good fight..
Aerial battles still go 9/10 for team 2 for both rounds.. put BCs on Terran and then it might be a fairer aerial fight, but then again that would favor team 1 by a lot..
Mammoth Tanks & Juggernaut would give King Onis a run for there money.
Mammoth Tanks are badass tanks and are very tough and deliever alot of punishment (Especially with Railgun upgrades) and Juggeraunt are also beast, they are giant heavy walkers and have pretty damn good range.
Mammoth Tanks & Juggernaut would give King Onis a run for there money.
Mammoth Tanks are badass tanks and are very tough and deliever alot of punishment (Especially with Railgun upgrades) and Juggeraunt are also beast, they are giant heavy walkers and have pretty damn good range.
Are they more like Apocalypse Tank from Soviets and Prism Tank from Allies?
@jwwprod: with a sniper, Juggs are assumed to be intercontinental.. and true Mammoths will give Team 2 quite a hard time, either they get sabotaged by DTs or Nod Stealth Tanks (with Tiberium Core Missiles) finish them off while the others keep them preoccupied..
Mammoth Tanks & Juggernaut would give King Onis a run for there money.
Mammoth Tanks are badass tanks and are very tough and deliever alot of punishment (Especially with Railgun upgrades) and Juggeraunt are also beast, they are giant heavy walkers and have pretty damn good range.
Are they more like Apocalypse Tank from Soviets and Prism Tank from Allies?
Well the Mammoth Tank & Apocalypse Tank are essentially the same tank.
The Juggernaut is more durable than the Prism Tank and has arguably just as powerful attack though it's not exactly the same as the Prism Tank.
The two closest vehicle that GDI has that would probably be considered there own Prism Tank would be the Disruptor from Tiberian Sun and the Shatterer from Tiberium Wars.
Nod also has the Beam Cannon which could also be considered there version of the Prism Tank.
There are far too many viariables here for me to give a concrete 100% answer. However at a glance I would favor team 2 due to experience and advanced tech.
There are far too many viariables here for me to give a concrete 100% answer. However at a glance I would favor team 2 due to experience and advanced tech.
Imo team 2 takes this encounter with the Ace players being the Eldar..Jeez those Warp Spiders alone would be a huge pain in the backside for team 1 imo :)
Imo team 2 takes this encounter with the Ace players being the Eldar..Jeez those Warp Spiders alone would be a huge pain in the backside for team 1 imo :)
Nice to see you again :) you haven't been on for a while.
Imo team 2 takes this encounter with the Ace players being the Eldar..Jeez those Warp Spiders alone would be a huge pain in the backside for team 1 imo :)
Nice to see you again :) you haven't been on for a while.
Imo team 2 takes this encounter with the Ace players being the Eldar..Jeez those Warp Spiders alone would be a huge pain in the backside for team 1 imo :)
Nice to see you again :) you haven't been on for a while.
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