@killerwasp: Calling Starcraft a Small Game is like calling Hulk a C-lister. It is easily the second most popular game on the list here and dwarfs all but maybe Halo. South Korea basically runs on Starcraft. A Starcraft player qualified for a Sports Visa to enter the United States. It is a bit disingenuous to call it SMALL as it is kind of a BIG deal.
Koprulu is on the outskirts of the Starcraft Galaxy, Zerus Prime is near the core of the galaxy. Kerrigan traversed the distance in less than a day. She can keep up speed wise.
The Flood's biggest feat is of no value here because it relies upon things that only exist within the Halo universe. Star Roads do not exist in any other universe and as the Flood cannot build them, they cannot use them. Taking down the Forerunners isn't impressive when their Religious Doctrine kept them from fighting effectively. The Flood would have been stomped by the Forerunners had they not been held back by the Mantle.
Flood Prime also do not win against the Zerg, Kerrigan has no problem employing Psionic Technology which will render the Flood incapable of coordinating their forces.
Aren't you the guy who just sort of stopped posting in the Zerg VS Reaper thread where I presented an argument that the Zerg had no weapons that displayed the power to break through Reaper shields, and therefore Reaper capital ships would essentially be an impervious weapon that trumps anything the Zerg have in their entire arsenal?
Before you declare Zerg triumphant, maybe you should at least show that they can beat the bloody reapers, who are B-listers at best in this conflict. Zerg get *stomped* and you really need to read some Halo novels before you talk on this subject.
Returning to that issue... What do the Zerg have that hits harder than 38 kilotons, and what weapons do they have that move at speeds that are approaching the speed of light? This is what has been shown as required to even hurt a Reaper capital ship, and you dodged the question last time - so now, I'd like an answer. Please provide one, or really, you're just coming off as a Starcraft fan who is having trouble coming to terms that his team can't even beat a faction that no-one has even considered as a viable competitor for the win .
Anyone who could answer this question would be appreciated. I'm honestly curious, and Dedman just danced around it and gave misleading answers when we last discussed it.
http://www.comicvine.com/profile/aftershafter/forums/?page=18
Concerning Zerg VS Reapers:
"In most ways, I actually think the Zerg appear better, but there is one possible trump card that I do wonder about... When the Reapers capital ships appear in Mass Effect, they are massive, far more maneuverable than a ship a fifth their size should be able to be, have weapons that destroy dreadnoughts in a single shot, emit a subtle mind control field over the battlefield, but none of this is what causes the *real* problem for the attacking fleet. Nope, that's their shields - which prove totally impervious to weapons that hit harder as the bomb that wiped out Hiroshima. Now the Zerg are swarmers. They don't have nukes like the Terrans do, or a Yamato cannon, or anything like that, that I have seen... The question this whole thing hinges on is, do they have *anything* that can breach those shields? They can wipe out the Reaper land units, they can decimate smaller Reaper aircraft, but if they then have thousands of impervious Reaper capital ships to deal with, the fight is over. Reaper ship Mass Effect cores are large enough to last them millions of years - if they can't be hurt, they will, effectively, never run out of power, never need resources, so attrition will be pointless.
Now, Reaper capital ship shields don't seem to work like unit shields do in Mass Effect, or as the Protoss shields do in StarCraft insofar as is there zero evidence that you can tear them down slowly. Nope, there is no "after steady fire we've breached their shields!" - it's "our weapon has done nothing" or "it breached their shields." The Thanix cannons pierce Reaper shields and therefore hurt the reapers. The previous Dreadnought class weapons, which hit over the 38 kiloton range, never show any signs of so much as affecting the Reaper shields.
So, that's what it comes down to. Do the Zerg have anything that hits harder than the 40'ish Kiloton range? Do they have weapons that move at a fraction of the speed of light that might get through the Reaper capital shields? I see a lot of people saying "Zerg" who don't deal with this in the slightest and, while I agree with their points for what they focus on, they ignore the elephant in the room - the Reaper shields the Zerg may be totally unable to deal with."
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