the Jason Todd/Roy Harper Challenge

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#1  Edited By texasdeathmatch  Online

Scenario

Discovering a dimensional portal to Gotham, criminal masterminds Kingpin and Red Skull join forces and decide to take over the city with a group of their own recruits.

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Brainwashing Captain America and Daredevil, the villains easily sweep across Gotham, defeating most of the city's defenders. The crime lords turn Wayne Tower into their central base of operations and split the rest of the city among their cronies. Only two unsuspecting "heroes" remain in Gotham, and with Oracle's guidance, decide to take down this newly formed empire, piece by piece.

The Challengers: Jason Todd & Roy Harper

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Rules:

- Morals are on, but both are determined to take back Gotham
- KO or Death
- Roy (drug free) has his robotic arm, 20 throwing knives per round, a samurai sword and combat knife
- Jason has his bulletproof vest, dual pistols (2 clips each), M16 rifle (3 clips), RPG (2 rockets) and utility belt
- Standard gear for the villains
- the duo get 2 hours of rest between each round
- 20 min of prep and brief knowledge of their opponents and their capabilities
- Oracle is providing medical aid for the team between rounds (can only be used two times)


the Gauntlet:


Round 1: Batroc

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Location: Strip Club
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Round 2: Bullseye

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Location
: Dive Bar/ Pool Hall
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Round 3: Crossbones


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Location: Warehouse
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Round 4: White Tiger


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Location: Lumber Yard
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Round 5: Daredevil (brainwashed and bloodlusted)


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Location: City Block
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Round 6: Winter Soldier & Lady Bullseye


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Location: Wayne Tower Rooftop
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Final Round: Kingpin & Red Skull


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Location
: Wayne Tower Board Room
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*Bonus Round*: Captain America (Steve Rogers, brainwashed and bloodlusted)

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Location: Parking Garage
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deactivated-5c6600594117e

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Awesome thread TDM.
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#3  Edited By cattlebattle

I see them clearing this

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#4  Edited By texasdeathmatch  Online
@Jake Fury: :D, thanks man. How far do you think the duo takes it?
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#5  Edited By k4tzm4n  Moderator

I was unaware Roy used swords.  It was my understanding he's a bo-staff user.
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#6  Edited By k4tzm4n  Moderator

Oh, and really good thread.
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#7  Edited By texasdeathmatch  Online
@k4tzm4n: haha, thanks, man. Was inspired by your Wolverine/Gambit gauntlet.

I don't know though, his bio says he's a pretty skilled swordsman.
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#8  Edited By k4tzm4n  Moderator
@texasdeathmatch
Thanks.  That faded away too quickly (both here and on the Ledger)..Let's hope that doesn't happen with this, lol.  My experience with Roy only includes him being Arsenal.  But during that time he's been pretty damn good with a bo-staff and seems to stick with that and daggers.
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#9  Edited By k4tzm4n  Moderator

That said, this is going to be a challenging gauntlet. 
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#10  Edited By texasdeathmatch  Online
@k4tzm4n: What round do you think will be the most troubling?
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#11  Edited By k4tzm4n  Moderator

Do the matches take place in a generic Gotham city block?  Begin visible, etc?
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#12  Edited By texasdeathmatch  Online
@k4tzm4n: ugh, I wanted to create unique scenarios for each fight, but don't have the time right now. Will add later though if they're determining factors.
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#13  Edited By k4tzm4n  Moderator

@texasdeathmatch
I think it's a pretty big factor in some fights.  This duo is extremely dangerous at medium to long range, so it's important to know how much of a chance characters that are more restricted to close range have of closing the gap.  I think the environment helps increase or decrease those odds.  But I also look into these things a lot more than the average user :D

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#14  Edited By texasdeathmatch  Online
@k4tzm4n: Seeing that the average user is more interested in "Joker and Bane vs Anti-Venom", I don't think that's saying much, haha.

God, I hate this site sometimes. It just seems like people are more eager to write on threads that are one-sided or involve Thor than an actual well thought-out thread.
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#15  Edited By k4tzm4n  Moderator

@texasdeathmatch
Well, this thread has my attention. 

 

 

 

I just need a location :D

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#16  Edited By god_spawn  Moderator
@texasdeathmatch:
This has impressed me lol.  K4tz is right we need a starting distance this is a big factor here  and if this isn't still up in morning ill give it a bump but for now im tired.
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#17  Edited By HumanNumber

Round 6 is gonna be real tough.

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#18  Edited By GrandSymbiote94

They would probably have most trouble on round 6 and the final round. But I feel that they probably won't need the medical help until round 5 & 6 so I think they clear it. I don't know about the bonus round though.



@texasdeathmatch
:  Nice thread by the way it's really well thought out.
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#19  Edited By SnickerSnack

Like what others are saying: good job with the thread :D


Rounds 1-5 are no problem for the two cos they're 2v1 and Jason and Roy are ruthless when needed to be.

Medical will be needed after round 7.

All in all though, I think they can clear this. I don't know about the bonus round though
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#20  Edited By entropy_aegis

Win the first 4,could maybe win 5.Lose the others.

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#21  Edited By Omarpool

If they make it past 5, 6, and the final round I don't see them beating Cap.

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#22  Edited By saiyan_earthling

Ouch! another good thread. They may be able to get passed round 5 with a lot of difficulty and may stop at round 6.

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#23  Edited By whacknasty
@texasdeathmatch: Awesome thread, my good man!  and also a hilariously awesome pic of Red Skull up top. He looks like a morbid muppet to me, lol.

I may have to wait for starting distances objects/cover available for some of these match ups too.  Bullseye would be a huge hurdle if there is too much starting distance and cover (I guess I'd argue Bullseye with cover could get a kill shot in before the other two with cover...but I could just be biased there).

I do feel good about them in their two vs one rounds though mostly. 

Is this Classic Kingpin?  I think Daredevil could probably stop them, but if they squeak through him, a classic Kingpin may make that team too much.

Cap blood lusted and brainwashed would be too much I think. Tough...
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#24  Edited By DangerousLoki


They clear till 6 pretty soundly. 6 is hard to judge without knowing what advantages their opponents have or don't have.

 

7 is a little in the same boat. I assume Kingpin's just going to use his strength and power... If I was Todd I'd blow out his knees and elbows then temple shot him till the big uses lump goes down. Roy can hold off Skull till that's finished then Todd and him can DT Skull and I think take it. Bonus round is the most toubling. Again without knowing Cap's advantages. But I think he'll take them. Their only hope is that the bloodlusted state keep  him from being fully functional.

 

Awesome gauntlet though

 

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#25  Edited By texasdeathmatch  Online
@DangerousLoki
@saiyan_earthling
@whacknasty
@god_spawn:
@GrandSymbiote94
: Thanks, guys. Added specific locations for each fight!
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#26  Edited By progenitorigin

I'd say they stop at 6.
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#27  Edited By whacknasty

Lol, sweet. 1, 2 and 6 are the ones I'd pay to see.  Batroc ze Leaper on the poles is too funny in my head.


Thats a crazy amount of stuff for Bullseye to use for ammo...that wold be nuts...
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#28  Edited By DangerousLoki

First four cleared rather soundly. Bullseye becomes a handy threat in his enviroment but it's to close quaters for him to be a major threat. The other three are talented but not so much that I think they could overcome Todd and Roy. Daredevil is a bit of a threat in his enviroment, but I still see him coming up short.

 

Pretty much the rest of it remains the same... Does the other side of weapons for their matches? Is it standad gear for them or whats up with that? That'll be a big deciding factor.

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#29  Edited By god_spawn  Moderator

 I think they can clear the first 4. 5 is the one i see they could possibly beat. If the city block is crowded it's gonna be harder. I doubt Jason and Roy would start killing off all the people to make more room, but i think if they can get in an uncrowded area and have roy try to keep DD off balance while Jason uses one of his big guns. I think DD could take these 2 if he does get in close though.  I'm not sure on 6 i can't speak much for lady bullseye. But i don't see them passing the final or bonus round.

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#30  Edited By Out_of_Space
@cattlebattle said:
I see them clearing this
me too
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#31  Edited By velle37

I don't see them beating the final round or the bonus round.......
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#32  Edited By texasdeathmatch  Online
@whacknasty said:

Lol, sweet. 1, 2 and 6 are the ones I'd pay to see.  Batroc ze Leaper on the poles is too funny in my head.
Thats a crazy amount of stuff for Bullseye to use for ammo...that wold be nuts...

Haha I can imagine him spinning around the pole over and over to build momentum.

Harper's not a stranger to throwing random things as weapons either. I can imagine a crapload of cue balls, broken glass, and pool sticks flying all over the place. Also, Jason Todd shooting the sh*t out of the pool hall.

Its current Kingpin too, not the one that grabs and tags Spidey regularly :P

@DangerousLoki said:

First four cleared rather soundly. Bullseye becomes a handy threat in his enviroment but it's to close quaters for him to be a major threat. The other three are talented but not so much that I think they could overcome Todd and Roy. Daredevil is a bit of a threat in his enviroment, but I still see him coming up short.

 

Pretty much the rest of it remains the same... Does the other side of weapons for their matches? Is it standad gear for them or whats up with that? That'll be a big deciding factor.


Yep, standard gear for all the other opponents.

@god_spawn said:

 I think they can clear the first 4. 5 is the one i see they could possibly beat. If the city block is crowded it's gonna be harder. I doubt Jason and Roy would start killing off all the people to make more room, but i think if they can get in an uncrowded area and have roy try to keep DD off balance while Jason uses one of his big guns. I think DD could take these 2 if he does get in close though.  I'm not sure on 6 i can't speak much for lady bullseye. But i don't see them passing the final or bonus round.


So you think in h2h combat DD can take the two of them on?
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#33  Edited By nefarious

I think they stop at Round 6. Maybe.

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#34  Edited By texasdeathmatch  Online
@Nefarious said:
I think they stop at Round 6. Maybe.
Hah I think this might be one of the first times I've seen you post something without confidence.
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#35  Edited By god_spawn  Moderator
@texasdeathmatch: It's a possibility IMO. I do  think both can beat him tho too but they both have their morals on even if determined, while DD is bloodlusted. it's gonna be a challenge, i think their best bet is just to keep their distance.
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#36  Edited By nefarious
@texasdeathmatch: I have those times. Heh.
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#37  Edited By Dracade102

If they make it past round 6, they loose the final round. The Skull & Chubby will probably beat them.

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#38  Edited By texasdeathmatch  Online
@Dracade102 said:
If they make it past round 6, they loose the final round. The Skull & Chubby will probably beat them.
Due to the team's exhaustion or do you think the villains are better fighters?
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Quite possibly one of the best threads I've seen in my two years on here.

 

Anyhow, I don't see them clearing it. They can get to Fisk and Red Skull if they're at the top of their game, but that's where it all ends. I don't see them taking down a bloodlusted Cap, either.......

 


 

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#40  Edited By Dracade102
@texasdeathmatch said:
@Dracade102 said:
If they make it past round 6, they loose the final round. The Skull & Chubby will probably beat them.
Due to the team's exhaustion or do you think the villains are better fighters?
I think the villains are better fighters....
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#41  Edited By TheMightyAvenger

I think they stop at 6, really good gauntlet though.

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#42  Edited By texasdeathmatch  Online
@Dracade102: The Kingpin that was able to grab Spidey is considered "classic", since he realistically shouldn't be able to tag him at all (like in Back in Black, where Spiderman absolutely rocked his shit)
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#43  Edited By texasdeathmatch  Online

bizbump

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#44  Edited By DangerousLoki

I'm thinking they barely clear five. They clear six  but have to use their health recover.... Again.. with Jason's weapons.... I see Kingpin going down.. He can't dodge bullets and Todd's faster I think. I think he can shoot him before KP can get his hands on him. The two together can take down skulll. Cap kills them by decapitating them with his shield.
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#45  Edited By texasdeathmatch  Online
@DangerousLoki said:
I'm thinking they barely clear five. They clear six  but have to use their health recover.... Again.. with Jason's weapons.... I see Kingpin going down.. He can't dodge bullets and Todd's faster I think. I think he can shoot him before KP can get his hands on him. The two together can take down skulll. Cap kills them by decapitating them with his shield.
True, and I wonder if Todd would still have an extra RPG
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#46  Edited By TDK_1997

They will be clearing to DD but after him they will lose

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#47  Edited By DangerousLoki

@texasdeathmatch
Do they get to restock after each round? Or no?